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📄 thread1.h

📁 电信短信应用smgp1.3协议网关,中兴开发包
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#if !defined(AFX_THREAD1_H__336B70C1_1F4B_4CFF_8C92_9CB886EF5F2A__INCLUDED_)
#define AFX_THREAD1_H__336B70C1_1F4B_4CFF_8C92_9CB886EF5F2A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Thread1.h : header file
//

#include "MyThreadDlg.h"
#include "smgpapi.h"
#include "smgpdef.h"
#include "Thread3.h"
class CMyThreadDlg;
class Thread3;
/////////////////////////////////////////////////////////////////////////////
// Thread1 thread

class Thread1 : public CWinThread
{
	DECLARE_DYNCREATE(Thread1)
protected:
	Thread1();           // protected constructor used by dynamic creation

// Attributes
public:

// Operations
public:
	Thread3* m_thread3;
	BOOL PreStop();
	_ConnectionPtr *m_connection;
	_RecordsetPtr m_recordset;
	//_RecordsetPtr other_recordset;
	_variant_t RecordsAffected;
	//_RecordsetPtr phs_recordset;
	//_RecordsetPtr m_recordset1;
	//_CommandPtr m_command;
	HRESULT hr;
	BOOL m_stop_state;
	BOOL m_active1;
	virtual int Run();
	void GetOwner(CMyThreadDlg*m_pOwner,Thread3* pThread3);
	CMyThreadDlg* m_pDlg;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(Thread1)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~Thread1();

	// Generated message map functions
	//{{AFX_MSG(Thread1)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_THREAD1_H__336B70C1_1F4B_4CFF_8C92_9CB886EF5F2A__INCLUDED_)

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