📄 frame.c
字号:
/* frame.c: h264 encoder library */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "stdint.h"
#include "common.h"
x264_frame_t *x264_frame_new( x264_t *h )
{
x264_frame_t *frame =(x264_frame_t*) x264_malloc( sizeof( x264_frame_t ) );
int i;
int i_stride;
int i_lines;
/* allocate frame data (+64 for extra data for me) */
i_stride = ( ( h->param.i_width + 15 )&0xfffff0 )+ 64;
i_lines = ( ( h->param.i_height + 15 )&0xfffff0 );
frame->i_plane = 3;
for( i = 0; i < 3; i++ )
{
int i_div;
i_div = ( i == 0 ) ? 1 : 2;
frame->i_stride[i] = i_stride / i_div;
frame->i_lines[i] = i_lines / i_div;
frame->buffer[i] = x264_malloc( frame->i_stride[i] * ( frame->i_lines[i] + 64 / i_div ));
frame->plane[i] = ((uint8_t*)frame->buffer[i]) + ( frame->i_stride[i] * 32 + 32 ) / i_div;
}
frame->i_stride[3] = 0;
frame->i_lines[3] = 0;
frame->buffer[3] = NULL;
frame->plane[3] = NULL;
frame->i_poc = -1;
return frame;
}
void x264_frame_delete( x264_frame_t *frame )
{
int i;
for( i = 0; i < frame->i_plane; i++ )
{
x264_free( frame->buffer[i] );
}
x264_free( frame );
}
void x264_frame_copy_picture( x264_frame_t *dst, x264_picture_t *src )
{
int i;
int ch;
int i_stride;
/* y */
i_stride = X264_MIN( src->i_stride[0], dst->i_stride[0] );
for( i = 0; i < src->i_height; i++ )
{
memcpy( &dst->plane[0][ i * dst->i_stride[0]],
&src->plane[0][ i * src->i_stride[0]],
i_stride );
}
/* uv */
for( ch = 0; ch < 2; ch++ )
{
i_stride = X264_MIN( src->i_stride[1+ch], dst->i_stride[1+ch] );
for( i = 0; i < src->i_height/2; i++ )
{
memcpy( &dst->plane[1+ch][ i * dst->i_stride[1+ch]],
&src->plane[1+ch][ i * src->i_stride[1+ch]],
i_stride );
}
}
}
void x264_frame_expand_border( x264_frame_t *frame )
{
int w;
int i, y;
for( i = 0; i < frame->i_plane; i++ )
{
#define PPIXEL(x, y) ( frame->plane[i] + (x) +(y)*frame->i_stride[i] )
w = ( i == 0 ) ? 32 : 16;
for( y = 0; y < w; y++ )
{
/* upper band */
memcpy( PPIXEL(0,-y-1), PPIXEL(0,0), frame->i_stride[i] - 2 * w);
/* up left corner */
memset( PPIXEL(-w,-y-1 ), PPIXEL(0,0)[0], w );
/* up right corner */
memset( PPIXEL(frame->i_stride[i] - 2*w,-y-1), PPIXEL( frame->i_stride[i]-1-2*w,0)[0], w );
/* lower band */
memcpy( PPIXEL(0, frame->i_lines[i]+y), PPIXEL(0,frame->i_lines[i]-1), frame->i_stride[i] - 2 * w );
/* low left corner */
memset( PPIXEL(-w, frame->i_lines[i]+y), PPIXEL(0,frame->i_lines[i]-1)[0], w);
/* low right corner */
memset( PPIXEL(frame->i_stride[i]-2*w, frame->i_lines[i]+y), PPIXEL(frame->i_stride[i]-1-2*w,frame->i_lines[i]-1)[0], w);
}
for( y = 0; y < frame->i_lines[i]; y++ )
{
/* left band */
memset( PPIXEL( -w, y ), PPIXEL( 0, y )[0], w );
/* right band */
memset( PPIXEL( frame->i_stride[i]-2*w, y ), PPIXEL( frame->i_stride[i] - 1-2*w, y )[0], w );
}
#undef PPIXEL
}
}
/* FIXME theses tables are duplicated with the ones in macroblock.c */
static const uint8_t block_idx_xy[4][4] =
{
{ 0, 2, 8, 10},
{ 1, 3, 9, 11},
{ 4, 6, 12, 14},
{ 5, 7, 13, 15}
};
static const int i_chroma_qp_table[52] =
{
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
29, 30, 31, 32, 32, 33, 34, 34, 35, 35,
36, 36, 37, 37, 37, 38, 38, 38, 39, 39,
39, 39
};
/* Deblocking filter (p153) */
static const int i_alpha_table[52] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 4, 4, 5, 6,
7, 8, 9, 10, 12, 13, 15, 17, 20, 22,
25, 28, 32, 36, 40, 45, 50, 56, 63, 71,
80, 90,101,113,127,144,162,182,203,226,
255, 255
};
static const int i_beta_table[52] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 2, 2, 2, 3,
3, 3, 3, 4, 4, 4, 6, 6, 7, 7,
8, 8, 9, 9, 10, 10, 11, 11, 12, 12,
13, 13, 14, 14, 15, 15, 16, 16, 17, 17,
18, 18
};
static const int i_tc0_table[52][3] =
{
{ 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
{ 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
{ 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 1 },
{ 0, 0, 1 }, { 0, 0, 1 }, { 0, 0, 1 }, { 0, 1, 1 }, { 0, 1, 1 }, { 1, 1, 1 },
{ 1, 1, 1 }, { 1, 1, 1 }, { 1, 1, 1 }, { 1, 1, 2 }, { 1, 1, 2 }, { 1, 1, 2 },
{ 1, 1, 2 }, { 1, 2, 3 }, { 1, 2, 3 }, { 2, 2, 3 }, { 2, 2, 4 }, { 2, 3, 4 },
{ 2, 3, 4 }, { 3, 3, 5 }, { 3, 4, 6 }, { 3, 4, 6 }, { 4, 5, 7 }, { 4, 5, 8 },
{ 4, 6, 9 }, { 5, 7,10 }, { 6, 8,11 }, { 6, 8,13 }, { 7,10,14 }, { 8,11,16 },
{ 9,12,18 }, {10,13,20 }, {11,15,23 }, {13,17,25 }
};
/* From ffmpeg */
static/* inline */ int clip_uint8( int a )
{
if (a&(~255))
return (-a)>>31;
else
return a;
}
static/* inline */ void deblocking_filter_edgev( x264_t *h, uint8_t *pix, int i_pix_stride, int bS[4], int i_QP )
{
int i, d;
const int i_index_a = x264_clip3( i_QP + h->sh.i_alpha_c0_offset, 0, 51 );
const int alpha = i_alpha_table[i_index_a];
const int beta = i_beta_table[x264_clip3( i_QP + h->sh.i_beta_offset, 0, 51 )];
for( i = 0; i < 4; i++ )
{
if( bS[i] == 0 )
{
pix += 4 * i_pix_stride;
continue;
}
if( bS[i] < 4 )
{
const int tc0 = i_tc0_table[i_index_a][bS[i] - 1];
/* 4px edge length */
for( d = 0; d < 4; d++ )
{
const int p0 = pix[-1];
const int p1 = pix[-2];
const int p2 = pix[-3];
const int q0 = pix[0];
const int q1 = pix[1];
const int q2 = pix[2];
if( abs( p0 - q0 ) < alpha &&
abs( p1 - p0 ) < beta &&
abs( q1 - q0 ) < beta )
{
int tc = tc0;
int i_delta;
if( abs( p2 - p0 ) < beta )
{
pix[-2] = p1 + x264_clip3( ( p2 + ( ( p0 + q0 + 1 ) >> 1 ) - ( p1 << 1 ) ) >> 1, -tc0, tc0 );
tc++;
}
if( abs( q2 - q0 ) < beta )
{
pix[1] = q1 + x264_clip3( ( q2 + ( ( p0 + q0 + 1 ) >> 1 ) - ( q1 << 1 ) ) >> 1, -tc0, tc0 );
tc++;
}
i_delta = x264_clip3( (((q0 - p0 ) << 2) + (p1 - q1) + 4) >> 3, -tc, tc );
pix[-1] = clip_uint8( p0 + i_delta ); /* p0' */
pix[0] = clip_uint8( q0 - i_delta ); /* q0' */
}
pix += i_pix_stride;
}
}
else
{
/* 4px edge length */
for( d = 0; d < 4; d++ )
{
const int p0 = pix[-1];
const int p1 = pix[-2];
const int p2 = pix[-3];
const int q0 = pix[0];
const int q1 = pix[1];
const int q2 = pix[2];
if( abs( p0 - q0 ) < alpha &&
abs( p1 - p0 ) < beta &&
abs( q1 - q0 ) < beta )
{
if( abs( p0 - q0 ) < (( alpha >> 2 ) + 2 ) )
{
if( abs( p2 - p0 ) < beta )
{
const int p3 = pix[-4];
/* p0', p1', p2' */
pix[-1] = ( p2 + 2*p1 + 2*p0 + 2*q0 + q1 + 4 ) >> 3;
pix[-2] = ( p2 + p1 + p0 + q0 + 2 ) >> 2;
pix[-3] = ( 2*p3 + 3*p2 + p1 + p0 + q0 + 4 ) >> 3;
}
else
{
/* p0' */
pix[-1] = ( 2*p1 + p0 + q1 + 2 ) >> 2;
}
if( abs( q2 - q0 ) < beta )
{
const int q3 = pix[3];
/* q0', q1', q2' */
pix[0] = ( p1 + 2*p0 + 2*q0 + 2*q1 + q2 + 4 ) >> 3;
pix[1] = ( p0 + q0 + q1 + q2 + 2 ) >> 2;
pix[2] = ( 2*q3 + 3*q2 + q1 + q0 + p0 + 4 ) >> 3;
}
else
{
/* q0' */
pix[0] = ( 2*q1 + q0 + p1 + 2 ) >> 2;
}
}
else
{
/* p0', q0' */
pix[-1] = ( 2*p1 + p0 + q1 + 2 ) >> 2;
pix[0] = ( 2*q1 + q0 + p1 + 2 ) >> 2;
}
}
pix += i_pix_stride;
}
}
}
}
static/* inline */ void deblocking_filter_edgecv( x264_t *h, uint8_t *pix, int i_pix_stride, int bS[4], int i_QP )
{
int i, d;
const int i_index_a = x264_clip3( i_QP + h->sh.i_alpha_c0_offset, 0, 51 );
const int alpha = i_alpha_table[i_index_a];
const int beta = i_beta_table[x264_clip3( i_QP + h->sh.i_beta_offset, 0, 51 )];
for( i = 0; i < 4; i++ )
{
if( bS[i] == 0 )
{
pix += 2 * i_pix_stride;
continue;
}
if( bS[i] < 4 )
{
const int tc = i_tc0_table[i_index_a][bS[i] - 1] + 1;
/* 2px edge length (because we use same bS than the one for luma) */
for( d = 0; d < 2; d++ )
{
const int p0 = pix[-1];
const int p1 = pix[-2];
const int q0 = pix[0];
const int q1 = pix[1];
if( abs( p0 - q0 ) < alpha &&
abs( p1 - p0 ) < beta &&
abs( q1 - q0 ) < beta )
{
const int i_delta = x264_clip3( (((q0 - p0 ) << 2) + (p1 - q1) + 4) >> 3, -tc, tc );
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -