📄 opldbg.h
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// OPLDBG.H
//
// Copyright (c) 1997-1999 Symbian Ltd. All rights reserved.
//
#ifndef DEBUGGER_H
#define DEBUGGER_H
#include <e32base.h>
const TInt KUidOplDebuggerValue=0x10000269;
const TUid KUidOplDebugger={KUidOplDebuggerValue};
#ifndef __OPLR_H__
class COplRuntime;
#endif
class CDebuggerAPI : public CBase
{
public:
CDebuggerAPI(COplRuntime* aRuntime);
// error handling related functions
IMPORT_C TInt16 MapError(TInt aErrorCode);
IMPORT_C void GetErrorMessage(TDes& aDes,TInt16 aError);
// variable handling functions (for non-array vars use index==0)
IMPORT_C TInt16 ExamineLocalInt16L(TInt aOffset,TInt aIndex) const;
IMPORT_C TInt32 ExamineLocalInt32L(TInt aOffset,TInt aIndex) const;
IMPORT_C TReal64 ExamineLocalReal64L(TInt aOffset,TInt aIndex) const;
IMPORT_C TPtrC ExamineLocalStringL(TInt aOffset,TInt aIndex) const;
IMPORT_C TInt16 ExamineGlobalInt16L(const TDesC& aName,TInt aIndex) const;
IMPORT_C TInt32 ExamineGlobalInt32L(const TDesC& aName,TInt aIndex) const;
IMPORT_C TReal64 ExamineGlobalReal64L(const TDesC& aName,TInt aIndex) const;
IMPORT_C TPtrC ExamineGlobalStringL(const TDesC& aName,TInt aIndex) const;
IMPORT_C void SetLocalInt16L(TInt aOffset,TInt aIndex,TInt16 aValue);
IMPORT_C void SetLocalInt32L(TInt aOffset,TInt aIndex,TInt32 aValue);
IMPORT_C void SetLocalReal64L(TInt aOffset,TInt aIndex,TReal64 aValue);
IMPORT_C void SetLocalStringL(TInt aOffset,TInt aIndex,const TDesC& aValue);
IMPORT_C void SetGlobalInt16L(const TDesC& aName,TInt aIndex,TInt16 aValue);
IMPORT_C void SetGlobalInt32L(const TDesC& aName,TInt aIndex,TInt32 aValue);
IMPORT_C void SetGlobalReal64L(const TDesC& aName,TInt aIndex,TReal64 aValue);
IMPORT_C void SetGlobalStringL(const TDesC& aName,TInt aIndex,const TDesC& aValue);
private:
TAny* GetLocalPtrL(TInt aOffset,TInt aIndex) const;
TAny* GetGlobalPtrL(const TDesC& aName,TInt aType) const;
COplRuntime* iRuntime;
};
//
// Debugger base class
//
class CDebuggerBase : public CBase
{
public:
IMPORT_C CDebuggerBase(CDebuggerAPI* aDebuggerAPI);
virtual void FrameLoad(const TDesC& aProcName,const TDesC& aModuleName,const TDesC& aSourceName)=0;
virtual void FrameUnload()=0; // always matches the last frame load
virtual void NextStatement(TInt aStatementNo)=0; // NB may become offset in source file
virtual void ErrorOccurred(TInt aErrorCode)=0;
protected:
CDebuggerAPI* iDebuggerAPI;
};
#endif
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