38843

来自「神经网络昆斯林的新闻组分类2006」· 代码 · 共 44 行

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Newsgroups: comp.graphicsPath: cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!bb3.andrew.cmu.edu!news.sei.cmu.edu!cis.ohio-state.edu!pacific.mps.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!sgiblab!news.kpc.com!kpc!hollaschFrom: hollasch@kpc.com (Steve Hollasch)Subject: Re: What is the difference between Raytracing and rendering?Message-ID: <1993Apr27.191521.13565@kpc.com>Summary: Raytracing is a form of renderingSender: usenet@kpc.comOrganization: Kubota Pacific Computer, Inc.References: <C65IMu.GrM@news.cso.uiuc.edu>Date: Tue, 27 Apr 1993 19:15:21 GMTLines: 31zlg1409@uxa.cso.uiuc.edu (Zhenhai Li ) writes:| Hello, I've raytraced and rendered and the only difference I've found | is that raytracing takes a hell of a lot longer. Am I missing something?    Yes.  There are many methods of rendering, raytracing is one of them.You didn't say what you mean by rendering, so I won't guess.  Methods ofrendering include:        o  Pencil and graph paper, doing the math by hand        o  Wireframe rendering of the 2D projection        o  Hidden line rendering        o  Scanline rendering using:            - Painter's algorithm.            - BSP trees.            - Z buffer            - Other        o  Raytracing        o  Radiosity        o  Holographic projection to film        o  Combination of any of the above______________________________________________________________________________Steve Hollasch                                   Kubota Pacific Computer, Inc.hollasch@kpc.com                                 Santa Clara, California

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