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Newsgroups: comp.graphicsPath: cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!bb3.andrew.cmu.edu!news.sei.cmu.edu!cis.ohio-state.edu!pacific.mps.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!sgiblab!news.kpc.com!kpc!hollaschFrom: hollasch@kpc.com (Steve Hollasch)Subject: Re: What is the difference between Raytracing and rendering?Message-ID: <1993Apr27.191521.13565@kpc.com>Summary: Raytracing is a form of renderingSender: usenet@kpc.comOrganization: Kubota Pacific Computer, Inc.References: <C65IMu.GrM@news.cso.uiuc.edu>Date: Tue, 27 Apr 1993 19:15:21 GMTLines: 31zlg1409@uxa.cso.uiuc.edu (Zhenhai Li ) writes:| Hello, I've raytraced and rendered and the only difference I've found | is that raytracing takes a hell of a lot longer. Am I missing something? Yes. There are many methods of rendering, raytracing is one of them.You didn't say what you mean by rendering, so I won't guess. Methods ofrendering include: o Pencil and graph paper, doing the math by hand o Wireframe rendering of the 2D projection o Hidden line rendering o Scanline rendering using: - Painter's algorithm. - BSP trees. - Z buffer - Other o Raytracing o Radiosity o Holographic projection to film o Combination of any of the above______________________________________________________________________________Steve Hollasch Kubota Pacific Computer, Inc.hollasch@kpc.com Santa Clara, California
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