📄 mmxshell2.h
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// MMXShell2.h : main header file for the MMXSHELL2 application
//
#if !defined(AFX_MMXSHELL2_H__1DFF571B_41A4_49B3_84E3_AFECE1CEF09D__INCLUDED_)
#define AFX_MMXSHELL2_H__1DFF571B_41A4_49B3_84E3_AFECE1CEF09D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMMXShell2App:
// See MMXShell2.cpp for the implementation of this class
//
class CMMXShell2App : public CWinApp
{
public:
static CImageList m_ImgList;
static CImageList m_ImgBigList;
static void GetSystemImageList(CImageList* pSmallList, CImageList* pLargeList);
static UINT SplitString(const CString sSour
, CStringArray &sary,const CString sSper);
static void MakeToolbarImageList (UINT inBitmapID,CImageList& outImageList);
static HWND m_hWndMMXDetect; // MMXDetect 的窗口句柄
UINT g_GlobeRestoreMsg;
public:
CMMXShell2App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMMXShell2App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
public:
//{{AFX_MSG(CMMXShell2App)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MMXSHELL2_H__1DFF571B_41A4_49B3_84E3_AFECE1CEF09D__INCLUDED_)
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