📄 collect.cpp
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/*_############################################################################ _## _## collect.cpp _## _## SNMP++v3.2.21a _## ----------------------------------------------- _## Copyright (c) 2001-2006 Jochen Katz, Frank Fock _## _## This software is based on SNMP++2.6 from Hewlett Packard: _## _## Copyright (c) 1996 _## Hewlett-Packard Company _## _## ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. _## Permission to use, copy, modify, distribute and/or sell this software _## and/or its documentation is hereby granted without fee. User agrees _## to display the above copyright notice and this license notice in all _## copies of the software and any documentation of the software. User _## agrees to assume all liability for the use of the software; _## Hewlett-Packard and Jochen Katz make no representations about the _## suitability of this software for any purpose. It is provided _## "AS-IS" without warranty of any kind, either express or implied. User _## hereby grants a royalty-free license to any and all derivatives based _## upon this software code base. _## _## Stuttgart, Germany, Tue Nov 21 22:12:16 CET 2006 _## _##########################################################################*//*=================================================================== Copyright (c) 1999 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS" without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. SNMP++ C O L L E C T . C P P COLLECTION CLASS DEFINITION DESIGN + AUTHOR: Peter E Mellquist LANGUAGE: ANSI C++ OPERATING SYSTEMS: Win 32 BSD UNIX DESCRIPTION: Simple Collection classes for SNMP++ classes.=====================================================================*/char collect_cpp_version[]="#(@) SNMP++ $Id: collect.cpp,v 1.6 2004/09/05 18:59:48 katz Exp $";#include "snmp_pp/collect.h"#ifdef SNMP_PP_NAMESPACEnamespace Snmp_pp {#endif#ifdef _OLD_TEMPLATE_COLLECTION// create an empty collectiontemplate <class T>SnmpCollection<T>::SnmpCollection() : count(0), data(0,0) {};// create a collection using a single template objecttemplate <class T>SnmpCollection<T>::SnmpCollection(const T &t) : count(1), data(0, 0) { data.item[0] = (T*) (t.clone()); };// create a collection with another collection// copy constructortemplate <class T>SnmpCollection<T>::SnmpCollection( const SnmpCollection<T> &c) : count(0), data(0, 0) { if (c.count == 0) return; // load up the new collection cBlock *current = &data; cBlock *nextBlock; int cn = 0; while (count < c.count) { if (cn >= MAXT) { nextBlock = new cBlock(current, 0); current->next = nextBlock; current = nextBlock; cn=0; } T *tmp; c.get_element(tmp, count); current->item[cn] = (T*) (tmp->clone()); count++; cn++; } };// destroy the collectiontemplate <class T>SnmpCollection<T>::~SnmpCollection() { clear(); // just delete the data };// get the size of the collectiontemplate <class T>int SnmpCollection<T>::size() const { return count; };// append an item to the collectiontemplate <class T>SnmpCollection<T>& SnmpCollection<T>::operator +=( const T &i) { cBlock *current = &data; int cn = (int) count % MAXT; while (current->next) current = current->next; if ((count > 0) && ((count % MAXT) == 0)) { cBlock *add = new cBlock(current, 0); if (!add) return *this; current->next = add; add->item[0] = (T*) (i.clone()); } else { current->item[cn] = (T*) (i.clone()); } count++; return *this; };// assign one collection to anothertemplate <class T>SnmpCollection<T>& SnmpCollection<T>::operator = ( const SnmpCollection<T> &c) { if (this == &c) return *this; // check for self assignment clear(); // delete the data if (c.count == 0) return *this; // load up the new collection cBlock *current = &data; cBlock *nextBlock; int cn = 0; count = 0; while (count < c.count) { if (cn >= MAXT) { nextBlock = new cBlock(current, 0); current->next = nextBlock; current = nextBlock; cn=0; } T *tmp; c.get_element(tmp, count); current->item[cn] = (T*) (tmp->clone()); count++; cn++; } return *this; };// access an element in the collectiontemplate <class T>T SnmpCollection<T>::operator[](const int p) const { if ((p < count) && (p >= 0)) { cBlock const *current = &data; int bn = (int) (p / MAXT); int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; return *(current->item[cn]); } else { // return an instance of nothing!! T t; return t; } };// set an element in the collectiontemplate <class T>int SnmpCollection<T>::set_element( const T& i, const int p) { if ((p < 0) || (p > count)) return -1; // not found! cBlock *current = &data; int bn = (int) p / MAXT; int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; delete current->item[cn]; current->item[cn] = (T*) (i.clone()); return 0; };// get an element in the collectiontemplate <class T>int SnmpCollection<T>::get_element(T& t, const int p) const { if ((p < 0) || (p > count)) return -1; // not found! cBlock const *current = &data; int bn = (int) p / MAXT; int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; t = *(current->item[cn]); return 0; };// get a pointer to an element in the collectiontemplate <class T>int SnmpCollection<T>::get_element(T *&t, const int p) const { if ((p < 0) || (p > count)) return -1; // not found! cBlock const *current = &data; int bn = (int) p / MAXT; int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; t = current->item[cn]; return 0; };// apply an function to the entire collection, iteratortemplate <class T>void SnmpCollection<T>::apply( void f( T&)) { T temp; for ( int z=0; z<count; z++) { this->get_element(temp, z); f(temp); } };// looks for an element in the collection// returns TRUE if foundtemplate <class T>int SnmpCollection<T>::find( const T& i,int &pos) const { T temp; for (int z=0; z<count; z++) { this->get_element(temp, z); if ( temp == i) { pos = z; return TRUE; } } return FALSE; };// delete an element in the collectiontemplate <class T>int SnmpCollection<T>::remove( const T& i) { // first see if we have it int pos; if (find(i, pos)) { SnmpCollection<T> newCollection; for (int z=0; z<count; z++) { if (z != pos) { T item; get_element(item, z); newCollection += item; } } // assign new collection to 'this' operator =(newCollection); return TRUE; } return FALSE; // not found thus not removed };// delete all elements within the collectiontemplate <class T>void SnmpCollection<T>::clear() { if (count == 0) return; cBlock *current = &data; int z=0; int cn=0; while ( z< count) { if (cn >= MAXT) { cn =0; current = current->next; } delete current->item[cn]; cn++; z++; } // delete the blocks while (current->next) current = current->next; while (current->prev) { current = current->prev; delete current->next; } count = 0; data.next=0; data.prev=0; };#endif // _OLD_TEMPLATE_COLLECTION#ifdef SNMP_PP_NAMESPACE}; // end of namespace Snmp_pp#endif
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