📄 xydotrenderer.html
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<FONT color="green">162</FONT> * @param state the renderer state.<a name="line.162"></a><FONT color="green">163</FONT> * @param dataArea the area within which the data is being drawn.<a name="line.163"></a><FONT color="green">164</FONT> * @param info collects information about the drawing.<a name="line.164"></a><FONT color="green">165</FONT> * @param plot the plot (can be used to obtain standard color <a name="line.165"></a><FONT color="green">166</FONT> * information etc).<a name="line.166"></a><FONT color="green">167</FONT> * @param domainAxis the domain (horizontal) axis.<a name="line.167"></a><FONT color="green">168</FONT> * @param rangeAxis the range (vertical) axis.<a name="line.168"></a><FONT color="green">169</FONT> * @param dataset the dataset.<a name="line.169"></a><FONT color="green">170</FONT> * @param series the series index (zero-based).<a name="line.170"></a><FONT color="green">171</FONT> * @param item the item index (zero-based).<a name="line.171"></a><FONT color="green">172</FONT> * @param crosshairState crosshair information for the plot <a name="line.172"></a><FONT color="green">173</FONT> * (<code>null</code> permitted).<a name="line.173"></a><FONT color="green">174</FONT> * @param pass the pass index.<a name="line.174"></a><FONT color="green">175</FONT> */<a name="line.175"></a><FONT color="green">176</FONT> public void drawItem(Graphics2D g2,<a name="line.176"></a><FONT color="green">177</FONT> XYItemRendererState state,<a name="line.177"></a><FONT color="green">178</FONT> Rectangle2D dataArea,<a name="line.178"></a><FONT color="green">179</FONT> PlotRenderingInfo info,<a name="line.179"></a><FONT color="green">180</FONT> XYPlot plot,<a name="line.180"></a><FONT color="green">181</FONT> ValueAxis domainAxis,<a name="line.181"></a><FONT color="green">182</FONT> ValueAxis rangeAxis,<a name="line.182"></a><FONT color="green">183</FONT> XYDataset dataset,<a name="line.183"></a><FONT color="green">184</FONT> int series,<a name="line.184"></a><FONT color="green">185</FONT> int item,<a name="line.185"></a><FONT color="green">186</FONT> CrosshairState crosshairState,<a name="line.186"></a><FONT color="green">187</FONT> int pass) {<a name="line.187"></a><FONT color="green">188</FONT> <a name="line.188"></a><FONT color="green">189</FONT> // get the data point...<a name="line.189"></a><FONT color="green">190</FONT> double x = dataset.getXValue(series, item);<a name="line.190"></a><FONT color="green">191</FONT> double y = dataset.getYValue(series, item);<a name="line.191"></a><FONT color="green">192</FONT> double adjx = (this.dotWidth - 1) / 2.0;<a name="line.192"></a><FONT color="green">193</FONT> double adjy = (this.dotHeight - 1) / 2.0;<a name="line.193"></a><FONT color="green">194</FONT> if (!Double.isNaN(y)) {<a name="line.194"></a><FONT color="green">195</FONT> RectangleEdge xAxisLocation = plot.getDomainAxisEdge();<a name="line.195"></a><FONT color="green">196</FONT> RectangleEdge yAxisLocation = plot.getRangeAxisEdge();<a name="line.196"></a><FONT color="green">197</FONT> double transX = domainAxis.valueToJava2D(x, dataArea, <a name="line.197"></a><FONT color="green">198</FONT> xAxisLocation) - adjx;<a name="line.198"></a><FONT color="green">199</FONT> double transY = rangeAxis.valueToJava2D(y, dataArea, yAxisLocation) <a name="line.199"></a><FONT color="green">200</FONT> - adjy;<a name="line.200"></a><FONT color="green">201</FONT> <a name="line.201"></a><FONT color="green">202</FONT> g2.setPaint(getItemPaint(series, item));<a name="line.202"></a><FONT color="green">203</FONT> PlotOrientation orientation = plot.getOrientation();<a name="line.203"></a><FONT color="green">204</FONT> if (orientation == PlotOrientation.HORIZONTAL) {<a name="line.204"></a><FONT color="green">205</FONT> g2.fillRect((int) transY, (int) transX, this.dotHeight, <a name="line.205"></a><FONT color="green">206</FONT> this.dotWidth);<a name="line.206"></a><FONT color="green">207</FONT> }<a name="line.207"></a><FONT color="green">208</FONT> else if (orientation == PlotOrientation.VERTICAL) {<a name="line.208"></a><FONT color="green">209</FONT> g2.fillRect((int) transX, (int) transY, this.dotWidth, <a name="line.209"></a><FONT color="green">210</FONT> this.dotHeight);<a name="line.210"></a><FONT color="green">211</FONT> }<a name="line.211"></a><FONT color="green">212</FONT> <a name="line.212"></a><FONT color="green">213</FONT> updateCrosshairValues(crosshairState, x, y, transX, transY, <a name="line.213"></a><FONT color="green">214</FONT> orientation);<a name="line.214"></a><FONT color="green">215</FONT> }<a name="line.215"></a><FONT color="green">216</FONT> <a name="line.216"></a><FONT color="green">217</FONT> }<a name="line.217"></a><FONT color="green">218</FONT> <a name="line.218"></a><FONT color="green">219</FONT> /**<a name="line.219"></a><FONT color="green">220</FONT> * Tests this renderer for equality with an arbitrary object. This method<a name="line.220"></a><FONT color="green">221</FONT> * returns <code>true</code> if and only if:<a name="line.221"></a><FONT color="green">222</FONT> * <a name="line.222"></a><FONT color="green">223</FONT> * <ul><a name="line.223"></a><FONT color="green">224</FONT> * <li><code>obj</code> is not <code>null</code>;</li><a name="line.224"></a><FONT color="green">225</FONT> * <li><code>obj</code> is an instance of <code>XYDotRenderer</code>;</li><a name="line.225"></a><FONT color="green">226</FONT> * <li>both renderers have the same attribute values.<a name="line.226"></a><FONT color="green">227</FONT> * </ul><a name="line.227"></a><FONT color="green">228</FONT> * <a name="line.228"></a><FONT color="green">229</FONT> * @param obj the object (<code>null</code> permitted).<a name="line.229"></a><FONT color="green">230</FONT> * <a name="line.230"></a><FONT color="green">231</FONT> * @return A boolean.<a name="line.231"></a><FONT color="green">232</FONT> */<a name="line.232"></a><FONT color="green">233</FONT> public boolean equals(Object obj) {<a name="line.233"></a><FONT color="green">234</FONT> if (obj == this) {<a name="line.234"></a><FONT color="green">235</FONT> return true;<a name="line.235"></a><FONT color="green">236</FONT> }<a name="line.236"></a><FONT color="green">237</FONT> if (!(obj instanceof XYDotRenderer)) {<a name="line.237"></a><FONT color="green">238</FONT> return false;<a name="line.238"></a><FONT color="green">239</FONT> }<a name="line.239"></a><FONT color="green">240</FONT> XYDotRenderer that = (XYDotRenderer) obj;<a name="line.240"></a><FONT color="green">241</FONT> if (this.dotWidth != that.dotWidth) {<a name="line.241"></a><FONT color="green">242</FONT> return false;<a name="line.242"></a><FONT color="green">243</FONT> }<a name="line.243"></a><FONT color="green">244</FONT> if (this.dotHeight != that.dotHeight) {<a name="line.244"></a><FONT color="green">245</FONT> return false;<a name="line.245"></a><FONT color="green">246</FONT> }<a name="line.246"></a><FONT color="green">247</FONT> return super.equals(obj); <a name="line.247"></a><FONT color="green">248</FONT> }<a name="line.248"></a><FONT color="green">249</FONT> <a name="line.249"></a><FONT color="green">250</FONT> /**<a name="line.250"></a><FONT color="green">251</FONT> * Returns a clone of the renderer.<a name="line.251"></a><FONT color="green">252</FONT> * <a name="line.252"></a><FONT color="green">253</FONT> * @return A clone.<a name="line.253"></a><FONT color="green">254</FONT> * <a name="line.254"></a><FONT color="green">255</FONT> * @throws CloneNotSupportedException if the renderer cannot be cloned.<a name="line.255"></a><FONT color="green">256</FONT> */<a name="line.256"></a><FONT color="green">257</FONT> public Object clone() throws CloneNotSupportedException {<a name="line.257"></a><FONT color="green">258</FONT> return super.clone();<a name="line.258"></a><FONT color="green">259</FONT> }<a name="line.259"></a><FONT color="green">260</FONT> <a name="line.260"></a><FONT color="green">261</FONT> }<a name="line.261"></a></PRE></BODY></HTML>
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