📄 stackedbarrenderer3d.html
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<FONT color="green">352</FONT> bar = new Rectangle2D.Double(barW0, barL0, state.getBarWidth(), <a name="line.352"></a><FONT color="green">353</FONT> barLength);<a name="line.353"></a><FONT color="green">354</FONT> }<a name="line.354"></a><FONT color="green">355</FONT> Paint itemPaint = getItemPaint(row, column);<a name="line.355"></a><FONT color="green">356</FONT> g2.setPaint(itemPaint);<a name="line.356"></a><FONT color="green">357</FONT> g2.fill(bar);<a name="line.357"></a><FONT color="green">358</FONT> <a name="line.358"></a><FONT color="green">359</FONT> if (pass == 0) {<a name="line.359"></a><FONT color="green">360</FONT> double x0 = bar.getMinX();<a name="line.360"></a><FONT color="green">361</FONT> double x1 = x0 + getXOffset();<a name="line.361"></a><FONT color="green">362</FONT> double x2 = bar.getMaxX();<a name="line.362"></a><FONT color="green">363</FONT> double x3 = x2 + getXOffset();<a name="line.363"></a><FONT color="green">364</FONT> <a name="line.364"></a><FONT color="green">365</FONT> double y0 = bar.getMinY() - getYOffset();<a name="line.365"></a><FONT color="green">366</FONT> double y1 = bar.getMinY();<a name="line.366"></a><FONT color="green">367</FONT> double y2 = bar.getMaxY() - getYOffset();<a name="line.367"></a><FONT color="green">368</FONT> double y3 = bar.getMaxY();<a name="line.368"></a><FONT color="green">369</FONT> <a name="line.369"></a><FONT color="green">370</FONT> GeneralPath bar3dRight = null;<a name="line.370"></a><FONT color="green">371</FONT> GeneralPath bar3dTop = null;<a name="line.371"></a><FONT color="green">372</FONT> if (value > 0.0 || orientation == PlotOrientation.VERTICAL) {<a name="line.372"></a><FONT color="green">373</FONT> bar3dRight = new GeneralPath();<a name="line.373"></a><FONT color="green">374</FONT> bar3dRight.moveTo((float) x2, (float) y3);<a name="line.374"></a><FONT color="green">375</FONT> bar3dRight.lineTo((float) x2, (float) y1);<a name="line.375"></a><FONT color="green">376</FONT> bar3dRight.lineTo((float) x3, (float) y0);<a name="line.376"></a><FONT color="green">377</FONT> bar3dRight.lineTo((float) x3, (float) y2);<a name="line.377"></a><FONT color="green">378</FONT> bar3dRight.closePath();<a name="line.378"></a><FONT color="green">379</FONT> <a name="line.379"></a><FONT color="green">380</FONT> if (itemPaint instanceof Color) {<a name="line.380"></a><FONT color="green">381</FONT> g2.setPaint(((Color) itemPaint).darker());<a name="line.381"></a><FONT color="green">382</FONT> }<a name="line.382"></a><FONT color="green">383</FONT> g2.fill(bar3dRight);<a name="line.383"></a><FONT color="green">384</FONT> }<a name="line.384"></a><FONT color="green">385</FONT> <a name="line.385"></a><FONT color="green">386</FONT> if (value > 0.0 || orientation == PlotOrientation.HORIZONTAL) {<a name="line.386"></a><FONT color="green">387</FONT> bar3dTop = new GeneralPath();<a name="line.387"></a><FONT color="green">388</FONT> bar3dTop.moveTo((float) x0, (float) y1);<a name="line.388"></a><FONT color="green">389</FONT> bar3dTop.lineTo((float) x1, (float) y0);<a name="line.389"></a><FONT color="green">390</FONT> bar3dTop.lineTo((float) x3, (float) y0);<a name="line.390"></a><FONT color="green">391</FONT> bar3dTop.lineTo((float) x2, (float) y1);<a name="line.391"></a><FONT color="green">392</FONT> bar3dTop.closePath();<a name="line.392"></a><FONT color="green">393</FONT> g2.fill(bar3dTop);<a name="line.393"></a><FONT color="green">394</FONT> }<a name="line.394"></a><FONT color="green">395</FONT> <a name="line.395"></a><FONT color="green">396</FONT> if (isDrawBarOutline() && state.getBarWidth() > 3) {<a name="line.396"></a><FONT color="green">397</FONT> g2.setStroke(getItemOutlineStroke(row, column));<a name="line.397"></a><FONT color="green">398</FONT> g2.setPaint(getItemOutlinePaint(row, column));<a name="line.398"></a><FONT color="green">399</FONT> g2.draw(bar);<a name="line.399"></a><FONT color="green">400</FONT> if (bar3dRight != null) {<a name="line.400"></a><FONT color="green">401</FONT> g2.draw(bar3dRight);<a name="line.401"></a><FONT color="green">402</FONT> }<a name="line.402"></a><FONT color="green">403</FONT> if (bar3dTop != null) {<a name="line.403"></a><FONT color="green">404</FONT> g2.draw(bar3dTop);<a name="line.404"></a><FONT color="green">405</FONT> }<a name="line.405"></a><FONT color="green">406</FONT> }<a name="line.406"></a><FONT color="green">407</FONT> <a name="line.407"></a><FONT color="green">408</FONT> // add an item entity, if this information is being collected<a name="line.408"></a><FONT color="green">409</FONT> EntityCollection entities = state.getEntityCollection();<a name="line.409"></a><FONT color="green">410</FONT> if (entities != null) {<a name="line.410"></a><FONT color="green">411</FONT> addItemEntity(entities, dataset, row, column, bar);<a name="line.411"></a><FONT color="green">412</FONT> }<a name="line.412"></a><FONT color="green">413</FONT> }<a name="line.413"></a><FONT color="green">414</FONT> else if (pass == 1) {<a name="line.414"></a><FONT color="green">415</FONT> CategoryItemLabelGenerator generator <a name="line.415"></a><FONT color="green">416</FONT> = getItemLabelGenerator(row, column);<a name="line.416"></a><FONT color="green">417</FONT> if (generator != null && isItemLabelVisible(row, column)) {<a name="line.417"></a><FONT color="green">418</FONT> drawItemLabel(<a name="line.418"></a><FONT color="green">419</FONT> g2, dataset, row, column, plot, generator, bar, <a name="line.419"></a><FONT color="green">420</FONT> (value < 0.0)<a name="line.420"></a><FONT color="green">421</FONT> );<a name="line.421"></a><FONT color="green">422</FONT> }<a name="line.422"></a><FONT color="green">423</FONT> }<a name="line.423"></a><FONT color="green">424</FONT> <a name="line.424"></a><FONT color="green">425</FONT> }<a name="line.425"></a><FONT color="green">426</FONT> <a name="line.426"></a><FONT color="green">427</FONT> /**<a name="line.427"></a><FONT color="green">428</FONT> * Returns the number of passes through the dataset required by the <a name="line.428"></a><FONT color="green">429</FONT> * renderer. This method returns <code>2</code>, the second pass is used<a name="line.429"></a><FONT color="green">430</FONT> * to draw the item labels.<a name="line.430"></a><FONT color="green">431</FONT> * <a name="line.431"></a><FONT color="green">432</FONT> * @return The pass count.<a name="line.432"></a><FONT color="green">433</FONT> */<a name="line.433"></a><FONT color="green">434</FONT> public int getPassCount() {<a name="line.434"></a><FONT color="green">435</FONT> return 2;<a name="line.435"></a><FONT color="green">436</FONT> }<a name="line.436"></a><FONT color="green">437</FONT> <a name="line.437"></a><FONT color="green">438</FONT> /**<a name="line.438"></a><FONT color="green">439</FONT> * Tests this renderer for equality with an arbitrary object.<a name="line.439"></a><FONT color="green">440</FONT> * <a name="line.440"></a><FONT color="green">441</FONT> * @param obj the object (<code>null</code> permitted).<a name="line.441"></a><FONT color="green">442</FONT> * <a name="line.442"></a><FONT color="green">443</FONT> * @return A boolean.<a name="line.443"></a><FONT color="green">444</FONT> */<a name="line.444"></a><FONT color="green">445</FONT> public boolean equals(Object obj) {<a name="line.445"></a><FONT color="green">446</FONT> if (obj == this) {<a name="line.446"></a><FONT color="green">447</FONT> return true; <a name="line.447"></a><FONT color="green">448</FONT> }<a name="line.448"></a><FONT color="green">449</FONT> if (!(obj instanceof StackedBarRenderer3D)) {<a name="line.449"></a><FONT color="green">450</FONT> return false; <a name="line.450"></a><FONT color="green">451</FONT> }<a name="line.451"></a><FONT color="green">452</FONT> if (!super.equals(obj)) {<a name="line.452"></a><FONT color="green">453</FONT> return false; <a name="line.453"></a><FONT color="green">454</FONT> }<a name="line.454"></a><FONT color="green">455</FONT> StackedBarRenderer3D that = (StackedBarRenderer3D) obj;<a name="line.455"></a><FONT color="green">456</FONT> if (this.renderAsPercentages != that.renderAsPercentages) {<a name="line.456"></a><FONT color="green">457</FONT> return false; <a name="line.457"></a><FONT color="green">458</FONT> }<a name="line.458"></a><FONT color="green">459</FONT> return true;<a name="line.459"></a><FONT color="green">460</FONT> }<a name="line.460"></a><FONT color="green">461</FONT> <a name="line.461"></a><FONT color="green">462</FONT> }<a name="line.462"></a></PRE></BODY></HTML>
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