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📄 wafermapplot.html

📁 jfreechart1。0。2的api。
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<FONT color="green">332</FONT>    <a name="line.332"></a><FONT color="green">333</FONT>        /**<a name="line.333"></a><FONT color="green">334</FONT>         * Calculates the location of the waferedge.<a name="line.334"></a><FONT color="green">335</FONT>         * <a name="line.335"></a><FONT color="green">336</FONT>         * @param plotArea  the plot area.<a name="line.336"></a><FONT color="green">337</FONT>         * <a name="line.337"></a><FONT color="green">338</FONT>         * @return The wafer edge.<a name="line.338"></a><FONT color="green">339</FONT>         */<a name="line.339"></a><FONT color="green">340</FONT>        protected Ellipse2D getWaferEdge(Rectangle2D plotArea) {<a name="line.340"></a><FONT color="green">341</FONT>            Ellipse2D edge = new Ellipse2D.Double();<a name="line.341"></a><FONT color="green">342</FONT>            double diameter = plotArea.getWidth();<a name="line.342"></a><FONT color="green">343</FONT>            double upperLeftX = plotArea.getX();<a name="line.343"></a><FONT color="green">344</FONT>            double upperLeftY = plotArea.getY();<a name="line.344"></a><FONT color="green">345</FONT>            //get major dimension<a name="line.345"></a><FONT color="green">346</FONT>            if (plotArea.getWidth() != plotArea.getHeight()) {<a name="line.346"></a><FONT color="green">347</FONT>                double major = 0d;<a name="line.347"></a><FONT color="green">348</FONT>                double minor = 0d;<a name="line.348"></a><FONT color="green">349</FONT>                if (plotArea.getWidth() &gt; plotArea.getHeight()) {<a name="line.349"></a><FONT color="green">350</FONT>                    major = plotArea.getWidth();<a name="line.350"></a><FONT color="green">351</FONT>                    minor = plotArea.getHeight();<a name="line.351"></a><FONT color="green">352</FONT>                } <a name="line.352"></a><FONT color="green">353</FONT>                else {<a name="line.353"></a><FONT color="green">354</FONT>                    major = plotArea.getHeight();<a name="line.354"></a><FONT color="green">355</FONT>                    minor = plotArea.getWidth();<a name="line.355"></a><FONT color="green">356</FONT>                } <a name="line.356"></a><FONT color="green">357</FONT>                //ellipse diameter is the minor dimension<a name="line.357"></a><FONT color="green">358</FONT>                diameter = minor;<a name="line.358"></a><FONT color="green">359</FONT>                //set upperLeft point<a name="line.359"></a><FONT color="green">360</FONT>                if (plotArea.getWidth() == minor) { // x is minor<a name="line.360"></a><FONT color="green">361</FONT>                    upperLeftY = plotArea.getY() + (major - minor) / 2;<a name="line.361"></a><FONT color="green">362</FONT>                }<a name="line.362"></a><FONT color="green">363</FONT>                else { // y is minor<a name="line.363"></a><FONT color="green">364</FONT>                    upperLeftX = plotArea.getX() + (major - minor) / 2;<a name="line.364"></a><FONT color="green">365</FONT>                }<a name="line.365"></a><FONT color="green">366</FONT>            }<a name="line.366"></a><FONT color="green">367</FONT>            edge.setFrame(upperLeftX, upperLeftY, diameter, diameter); <a name="line.367"></a><FONT color="green">368</FONT>            return edge;        <a name="line.368"></a><FONT color="green">369</FONT>        }<a name="line.369"></a><FONT color="green">370</FONT>    <a name="line.370"></a><FONT color="green">371</FONT>        /**<a name="line.371"></a><FONT color="green">372</FONT>         * Draws the waferedge, including the notch.<a name="line.372"></a><FONT color="green">373</FONT>         * <a name="line.373"></a><FONT color="green">374</FONT>         * @param g2  the graphics device.<a name="line.374"></a><FONT color="green">375</FONT>         * @param plotArea  the plot area.<a name="line.375"></a><FONT color="green">376</FONT>         */<a name="line.376"></a><FONT color="green">377</FONT>        protected void drawWaferEdge(Graphics2D g2, Rectangle2D plotArea) {<a name="line.377"></a><FONT color="green">378</FONT>            // draw the wafer<a name="line.378"></a><FONT color="green">379</FONT>            Ellipse2D waferEdge = getWaferEdge(plotArea);<a name="line.379"></a><FONT color="green">380</FONT>            g2.setColor(Color.black);<a name="line.380"></a><FONT color="green">381</FONT>            g2.draw(waferEdge);<a name="line.381"></a><FONT color="green">382</FONT>            // calculate and draw the notch<a name="line.382"></a><FONT color="green">383</FONT>            // horizontal orientation is considered notch right<a name="line.383"></a><FONT color="green">384</FONT>            // vertical orientation is considered notch down<a name="line.384"></a><FONT color="green">385</FONT>            Arc2D notch = null;<a name="line.385"></a><FONT color="green">386</FONT>            Rectangle2D waferFrame = waferEdge.getFrame();<a name="line.386"></a><FONT color="green">387</FONT>            double notchDiameter = waferFrame.getWidth() * 0.04;<a name="line.387"></a><FONT color="green">388</FONT>            if (this.orientation == PlotOrientation.HORIZONTAL) {<a name="line.388"></a><FONT color="green">389</FONT>                Rectangle2D notchFrame = <a name="line.389"></a><FONT color="green">390</FONT>                    new Rectangle2D.Double(<a name="line.390"></a><FONT color="green">391</FONT>                        waferFrame.getX() + waferFrame.getWidth() <a name="line.391"></a><FONT color="green">392</FONT>                        - (notchDiameter / 2), waferFrame.getY()<a name="line.392"></a><FONT color="green">393</FONT>                        + (waferFrame.getHeight() / 2) - (notchDiameter / 2),<a name="line.393"></a><FONT color="green">394</FONT>                        notchDiameter, notchDiameter<a name="line.394"></a><FONT color="green">395</FONT>                    );<a name="line.395"></a><FONT color="green">396</FONT>                notch = new Arc2D.Double(notchFrame, 90d, 180d, Arc2D.OPEN);<a name="line.396"></a><FONT color="green">397</FONT>            }<a name="line.397"></a><FONT color="green">398</FONT>            else {<a name="line.398"></a><FONT color="green">399</FONT>                Rectangle2D notchFrame = <a name="line.399"></a><FONT color="green">400</FONT>                    new Rectangle2D.Double(<a name="line.400"></a><FONT color="green">401</FONT>                        waferFrame.getX() + (waferFrame.getWidth() / 2) <a name="line.401"></a><FONT color="green">402</FONT>                        - (notchDiameter / 2), waferFrame.getY() <a name="line.402"></a><FONT color="green">403</FONT>                        + waferFrame.getHeight() - (notchDiameter / 2),<a name="line.403"></a><FONT color="green">404</FONT>                        notchDiameter, notchDiameter<a name="line.404"></a><FONT color="green">405</FONT>                    );<a name="line.405"></a><FONT color="green">406</FONT>                notch = new Arc2D.Double(notchFrame, 0d, 180d, Arc2D.OPEN);        <a name="line.406"></a><FONT color="green">407</FONT>            }<a name="line.407"></a><FONT color="green">408</FONT>            g2.setColor(Color.white);<a name="line.408"></a><FONT color="green">409</FONT>            g2.fill(notch);<a name="line.409"></a><FONT color="green">410</FONT>            g2.setColor(Color.black);<a name="line.410"></a><FONT color="green">411</FONT>            g2.draw(notch);<a name="line.411"></a><FONT color="green">412</FONT>            <a name="line.412"></a><FONT color="green">413</FONT>        }<a name="line.413"></a><FONT color="green">414</FONT>    <a name="line.414"></a><FONT color="green">415</FONT>        /**<a name="line.415"></a><FONT color="green">416</FONT>         * Return the legend items from the renderer.<a name="line.416"></a><FONT color="green">417</FONT>         * <a name="line.417"></a><FONT color="green">418</FONT>         * @return The legend items.<a name="line.418"></a><FONT color="green">419</FONT>         */<a name="line.419"></a><FONT color="green">420</FONT>        public LegendItemCollection getLegendItems() {<a name="line.420"></a><FONT color="green">421</FONT>            return this.renderer.getLegendCollection();<a name="line.421"></a><FONT color="green">422</FONT>        }<a name="line.422"></a><FONT color="green">423</FONT>    <a name="line.423"></a><FONT color="green">424</FONT>        /**<a name="line.424"></a><FONT color="green">425</FONT>         * Notifies all registered listeners of a renderer change.<a name="line.425"></a><FONT color="green">426</FONT>         *<a name="line.426"></a><FONT color="green">427</FONT>         * @param event  the event.<a name="line.427"></a><FONT color="green">428</FONT>         */<a name="line.428"></a><FONT color="green">429</FONT>        public void rendererChanged(RendererChangeEvent event) {<a name="line.429"></a><FONT color="green">430</FONT>            notifyListeners(new PlotChangeEvent(this));<a name="line.430"></a><FONT color="green">431</FONT>        }<a name="line.431"></a><FONT color="green">432</FONT>    <a name="line.432"></a><FONT color="green">433</FONT>    }<a name="line.433"></a></PRE></BODY></HTML>

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