📄 defaultdrawingsupplier.html
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<FONT color="green">374</FONT> * @throws IOException if there is an I/O problem.<a name="line.374"></a><FONT color="green">375</FONT> */<a name="line.375"></a><FONT color="green">376</FONT> private void writeObject(ObjectOutputStream stream) throws IOException {<a name="line.376"></a><FONT color="green">377</FONT> stream.defaultWriteObject();<a name="line.377"></a><FONT color="green">378</FONT> <a name="line.378"></a><FONT color="green">379</FONT> int paintCount = this.paintSequence.length;<a name="line.379"></a><FONT color="green">380</FONT> stream.writeInt(paintCount);<a name="line.380"></a><FONT color="green">381</FONT> for (int i = 0; i < paintCount; i++) {<a name="line.381"></a><FONT color="green">382</FONT> SerialUtilities.writePaint(this.paintSequence[i], stream);<a name="line.382"></a><FONT color="green">383</FONT> }<a name="line.383"></a><FONT color="green">384</FONT> <a name="line.384"></a><FONT color="green">385</FONT> int outlinePaintCount = this.outlinePaintSequence.length;<a name="line.385"></a><FONT color="green">386</FONT> stream.writeInt(outlinePaintCount);<a name="line.386"></a><FONT color="green">387</FONT> for (int i = 0; i < outlinePaintCount; i++) {<a name="line.387"></a><FONT color="green">388</FONT> SerialUtilities.writePaint(this.outlinePaintSequence[i], stream);<a name="line.388"></a><FONT color="green">389</FONT> }<a name="line.389"></a><FONT color="green">390</FONT> <a name="line.390"></a><FONT color="green">391</FONT> int strokeCount = this.strokeSequence.length;<a name="line.391"></a><FONT color="green">392</FONT> stream.writeInt(strokeCount);<a name="line.392"></a><FONT color="green">393</FONT> for (int i = 0; i < strokeCount; i++) {<a name="line.393"></a><FONT color="green">394</FONT> SerialUtilities.writeStroke(this.strokeSequence[i], stream);<a name="line.394"></a><FONT color="green">395</FONT> }<a name="line.395"></a><FONT color="green">396</FONT> <a name="line.396"></a><FONT color="green">397</FONT> int outlineStrokeCount = this.outlineStrokeSequence.length;<a name="line.397"></a><FONT color="green">398</FONT> stream.writeInt(outlineStrokeCount);<a name="line.398"></a><FONT color="green">399</FONT> for (int i = 0; i < outlineStrokeCount; i++) {<a name="line.399"></a><FONT color="green">400</FONT> SerialUtilities.writeStroke(this.outlineStrokeSequence[i], stream);<a name="line.400"></a><FONT color="green">401</FONT> }<a name="line.401"></a><FONT color="green">402</FONT> <a name="line.402"></a><FONT color="green">403</FONT> int shapeCount = this.shapeSequence.length;<a name="line.403"></a><FONT color="green">404</FONT> stream.writeInt(shapeCount);<a name="line.404"></a><FONT color="green">405</FONT> for (int i = 0; i < shapeCount; i++) {<a name="line.405"></a><FONT color="green">406</FONT> SerialUtilities.writeShape(this.shapeSequence[i], stream);<a name="line.406"></a><FONT color="green">407</FONT> }<a name="line.407"></a><FONT color="green">408</FONT> <a name="line.408"></a><FONT color="green">409</FONT> }<a name="line.409"></a><FONT color="green">410</FONT> <a name="line.410"></a><FONT color="green">411</FONT> /**<a name="line.411"></a><FONT color="green">412</FONT> * Restores a serialized object.<a name="line.412"></a><FONT color="green">413</FONT> *<a name="line.413"></a><FONT color="green">414</FONT> * @param stream the input stream.<a name="line.414"></a><FONT color="green">415</FONT> *<a name="line.415"></a><FONT color="green">416</FONT> * @throws IOException if there is an I/O problem.<a name="line.416"></a><FONT color="green">417</FONT> * @throws ClassNotFoundException if there is a problem loading a class.<a name="line.417"></a><FONT color="green">418</FONT> */<a name="line.418"></a><FONT color="green">419</FONT> private void readObject(ObjectInputStream stream) <a name="line.419"></a><FONT color="green">420</FONT> throws IOException, ClassNotFoundException {<a name="line.420"></a><FONT color="green">421</FONT> stream.defaultReadObject();<a name="line.421"></a><FONT color="green">422</FONT> <a name="line.422"></a><FONT color="green">423</FONT> int paintCount = stream.readInt();<a name="line.423"></a><FONT color="green">424</FONT> this.paintSequence = new Paint[paintCount];<a name="line.424"></a><FONT color="green">425</FONT> for (int i = 0; i < paintCount; i++) {<a name="line.425"></a><FONT color="green">426</FONT> this.paintSequence[i] = SerialUtilities.readPaint(stream);<a name="line.426"></a><FONT color="green">427</FONT> }<a name="line.427"></a><FONT color="green">428</FONT> <a name="line.428"></a><FONT color="green">429</FONT> int outlinePaintCount = stream.readInt();<a name="line.429"></a><FONT color="green">430</FONT> this.outlinePaintSequence = new Paint[outlinePaintCount];<a name="line.430"></a><FONT color="green">431</FONT> for (int i = 0; i < outlinePaintCount; i++) {<a name="line.431"></a><FONT color="green">432</FONT> this.outlinePaintSequence[i] = SerialUtilities.readPaint(stream);<a name="line.432"></a><FONT color="green">433</FONT> }<a name="line.433"></a><FONT color="green">434</FONT> <a name="line.434"></a><FONT color="green">435</FONT> int strokeCount = stream.readInt();<a name="line.435"></a><FONT color="green">436</FONT> this.strokeSequence = new Stroke[strokeCount];<a name="line.436"></a><FONT color="green">437</FONT> for (int i = 0; i < strokeCount; i++) {<a name="line.437"></a><FONT color="green">438</FONT> this.strokeSequence[i] = SerialUtilities.readStroke(stream);<a name="line.438"></a><FONT color="green">439</FONT> }<a name="line.439"></a><FONT color="green">440</FONT> <a name="line.440"></a><FONT color="green">441</FONT> int outlineStrokeCount = stream.readInt();<a name="line.441"></a><FONT color="green">442</FONT> this.outlineStrokeSequence = new Stroke[outlineStrokeCount];<a name="line.442"></a><FONT color="green">443</FONT> for (int i = 0; i < outlineStrokeCount; i++) {<a name="line.443"></a><FONT color="green">444</FONT> this.outlineStrokeSequence[i] = SerialUtilities.readStroke(stream);<a name="line.444"></a><FONT color="green">445</FONT> }<a name="line.445"></a><FONT color="green">446</FONT> <a name="line.446"></a><FONT color="green">447</FONT> int shapeCount = stream.readInt();<a name="line.447"></a><FONT color="green">448</FONT> this.shapeSequence = new Shape[shapeCount];<a name="line.448"></a><FONT color="green">449</FONT> for (int i = 0; i < shapeCount; i++) {<a name="line.449"></a><FONT color="green">450</FONT> this.shapeSequence[i] = SerialUtilities.readShape(stream);<a name="line.450"></a><FONT color="green">451</FONT> }<a name="line.451"></a><FONT color="green">452</FONT> <a name="line.452"></a><FONT color="green">453</FONT> }<a name="line.453"></a><FONT color="green">454</FONT> <a name="line.454"></a><FONT color="green">455</FONT> /**<a name="line.455"></a><FONT color="green">456</FONT> * Helper method to avoid lots of explicit casts in getShape(). Returns<a name="line.456"></a><FONT color="green">457</FONT> * an array containing the provided doubles cast to ints.<a name="line.457"></a><FONT color="green">458</FONT> *<a name="line.458"></a><FONT color="green">459</FONT> * @param a x<a name="line.459"></a><FONT color="green">460</FONT> * @param b y<a name="line.460"></a><FONT color="green">461</FONT> * @param c z<a name="line.461"></a><FONT color="green">462</FONT> *<a name="line.462"></a><FONT color="green">463</FONT> * @return int[3] with converted params.<a name="line.463"></a><FONT color="green">464</FONT> */<a name="line.464"></a><FONT color="green">465</FONT> private static int[] intArray(double a, double b, double c) {<a name="line.465"></a><FONT color="green">466</FONT> return new int[] {(int) a, (int) b, (int) c};<a name="line.466"></a><FONT color="green">467</FONT> }<a name="line.467"></a><FONT color="green">468</FONT> <a name="line.468"></a><FONT color="green">469</FONT> /**<a name="line.469"></a><FONT color="green">470</FONT> * Helper method to avoid lots of explicit casts in getShape(). Returns<a name="line.470"></a><FONT color="green">471</FONT> * an array containing the provided doubles cast to ints.<a name="line.471"></a><FONT color="green">472</FONT> *<a name="line.472"></a><FONT color="green">473</FONT> * @param a x<a name="line.473"></a><FONT color="green">474</FONT> * @param b y<a name="line.474"></a><FONT color="green">475</FONT> * @param c z<a name="line.475"></a><FONT color="green">476</FONT> * @param d t<a name="line.476"></a><FONT color="green">477</FONT> *<a name="line.477"></a><FONT color="green">478</FONT> * @return int[4] with converted params.<a name="line.478"></a><FONT color="green">479</FONT> */<a name="line.479"></a><FONT color="green">480</FONT> private static int[] intArray(double a, double b, double c, double d) {<a name="line.480"></a><FONT color="green">481</FONT> return new int[] {(int) a, (int) b, (int) c, (int) d};<a name="line.481"></a><FONT color="green">482</FONT> }<a name="line.482"></a><FONT color="green">483</FONT> <a name="line.483"></a><FONT color="green">484</FONT> /**<a name="line.484"></a><FONT color="green">485</FONT> * Returns a clone.<a name="line.485"></a><FONT color="green">486</FONT> * <a name="line.486"></a><FONT color="green">487</FONT> * @return A clone.<a name="line.487"></a><FONT color="green">488</FONT> * <a name="line.488"></a><FONT color="green">489</FONT> * @throws CloneNotSupportedException if a component of the supplier does <a name="line.489"></a><FONT color="green">490</FONT> * not support cloning.<a name="line.490"></a><FONT color="green">491</FONT> */<a name="line.491"></a><FONT color="green">492</FONT> public Object clone() throws CloneNotSupportedException {<a name="line.492"></a><FONT color="green">493</FONT> DefaultDrawingSupplier clone = (DefaultDrawingSupplier) super.clone(); <a name="line.493"></a><FONT color="green">494</FONT> return clone;<a name="line.494"></a><FONT color="green">495</FONT> }<a name="line.495"></a><FONT color="green">496</FONT> }<a name="line.496"></a></PRE></BODY></HTML>
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