📄 tvvector.h
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/* COPYRIGHT NOTICE This material was developed by Christos Faloutsos and King-Ip Linat the University of Maryland, College Park, Department of Computer Science.Permission is granted to copy this software, to redistribute iton a nonprofit basis, and to use it for any purpose, subject tothe following restrictions and understandings. 1. Any copy made of this software must include this copyright noticein full. 2. All materials developed as a consequence of the use of thissoftware shall duly acknowledge such use, in accordance with the usualstandards of acknowledging credit in academic research. 3. The authors have made no warranty or representation that theoperation of this software will be error-free or suitable for anyapplication, and they are under under no obligation to provide anyservices, by way of maintenance, update, or otherwise. The softwareis an experimental prototype offered on an as-is basis. 4. Redistribution for profit requires the express, written permissionof the authors. */// Author : $Author$// Date : $Date$// Id : $Id$// $Id: vector.h,v 1.3 1996/04/18 21:50:24 kilin Exp kilin $ #include <iostream.h>#include <fstream.h>class TVector { friend ostream& operator<< (ostream&, const TVector&); friend ostream& operator<< (ostream&, const TVector*&); friend ofstream& operator< (ofstream&, const TVector&); friend ofstream& operator< (ofstream&, const TVector*&); friend istream& operator>> (istream&, TVector&); friend istream& operator>> (istream&, TVector*&); friend ifstream& operator> (ifstream&, TVector&); friend ifstream& operator> (ifstream&, TVector*&); // friend ifstream& operator>> (ifstream&, TVector&); // friend ifstream& operator>> (ifstream&, TVector*&);public : TVector(); // Initialize a vector to be of no dimension TVector(int dim); // Initialize a vector of dimension dim TVector(const TVector&); ~TVector(); VCOM_TYPE& operator[](int dim) const; // get component TVector& operator=(const TVector&); // assignment TVector operator+(const TVector&) const; // addition of vector // v1 = (x1, ... xn) // v2 = (y1, ... ym) // v1 + v2 = // (v1+y1, ... xm+ym, .. xn) TVector operator+(const VCOM_TYPE) const; // add constant to each component TVector& operator+=(const TVector&); TVector& operator+=(const VCOM_TYPE); TVector operator-(const TVector&) const; // subtraction of vector // v1 = (x1, ... xn) // v2 = (y1, ... ym) // v1 - v2 = // (v1-y1, ... xm-ym, .. xn) TVector operator-(const VCOM_TYPE) const; // sub constant to each component TVector& operator-=(const TVector&); TVector& operator-=(const VCOM_TYPE); TVector operator-() const; // uniary minus TVector operator*(const VCOM_TYPE) const; // add constant to each component TVector& operator*=(const VCOM_TYPE); TVector operator*(const int) const; // add constant to each component TVector& operator*=(const int); TVector operator/(const VCOM_TYPE) const; // add constant to each component TVector& operator/=(const VCOM_TYPE); TVector operator/(const int) const; // add constant to each component TVector& operator/=(const int); TVector operator<<(const TVector&) const; // concatate vectors, put new one at the end TVector& operator<<=(const TVector&); // concatate vector, put new one at the end TVector operator>>(const TVector&) const; // concatate vectors, put new one at the front TVector& operator>>=(const TVector&); // concatate vectors, put new one at the front // relational operators, lexicographical order int operator>(const TVector&) const; int operator>=(const TVector&) const; int operator<(const TVector&) const; int operator<=(const TVector&) const; int operator==(const TVector&) const; int operator!=(const TVector&) const; int Size() const; // Return size of a vector int ExpectedSize(int dim) const; // Return size of a vector of size dim int GetDim() const; // Return the dimension void Assign(int dim, VCOM_TYPE val); // Assign a value void SetAllCompo(VCOM_TYPE val); // Reset to all zeroes; TVector ProjectFront(int dim) const; TVector ProjectBack(int dim) const; TVector ProjectMid(int start, int dim) const; TVector* ProjectFrontP(int dim) const; TVector* ProjectBackP(int dim) const; TVector* ProjectMidP(int start, int dim) const; TVector MinCompo(const TVector&) const; // return vector containing min compont TVector MaxCompo(const TVector&) const; // return vector containing max compont VCOM_TYPE Distance(const TVector&) const; // Hamming distance VCOM_TYPE Signed_Distance(const TVector&) const; // Hamming distance without the absolute value, that is, sum the component wise difference int Inrange(const TVector& v, VCOM_TYPE d) const; // return whether vector is within v +- d, component-wise int Inrange(const TVector& v, const TVector& v2) const; // return whether vector is within v +- d, component-wise // Return the position of the first dimesnison that is different // Return -1 if they are the same (for all their common dimensions) int FirstDiffDim(const TVector &v) const; VCOM_TYPE SumComponent() const; VCOM_TYPE MaxComponent() const; VCOM_TYPE MinComponent() const; TVector& SetNull(); TVector& Abs();private : int total_dim; // dimension of the vector VCOM_TYPE *compo; // array for the dimensions};
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