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📄 resourceaccount.java

📁 jxta_src_2.41b jxta 2.41b 最新版源码 from www.jxta.org
💻 JAVA
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/* * Copyright (c) 2002 Sun Microsystems, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. * * 3. The end-user documentation included with the redistribution, *    if any, must include the following acknowledgment: *       "This product includes software developed by the *       Sun Microsystems, Inc. for Project JXTA." *    Alternately, this acknowledgment may appear in the software itself, *    if and wherever such third-party acknowledgments normally appear. * * 4. The names "Sun", "Sun Microsystems, Inc.", "JXTA" and "Project JXTA" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact Project JXTA at http://www.jxta.org. * * 5. Products derived from this software may not be called "JXTA", *    nor may "JXTA" appear in their name, without prior written *    permission of Sun. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED.  IN NO EVENT SHALL SUN MICROSYSTEMS OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of Project JXTA.  For more * information on Project JXTA, please see * <http://www.jxta.org/>. * * This license is based on the BSD license adopted by the Apache Foundation. * * $Id: ResourceAccount.java,v 1.6 2006/03/24 01:39:05 bondolo Exp $ * */package net.jxta.impl.util;/** *  A descriptor for a resource consumser. The resource consumer's resource *  allocation and dynamic usage is tracked. */public interface ResourceAccount {        /**     * Tear down this account.     * Releases all reserved resources.     */    public void close();        /**     * Try and grant a new item to this account. If it cannot be done,     * the account may be eligible for the next available extra item.     * The account is automatically set to be in need, as if inNeed(true)     * has been invoked.     *     * @return boolean true if an item was granted, false otherwise.     */    public boolean obtainItem();        /**     * Try and grant a certain quantity.     *     * <p/>It is useful to manage the allocation of variable sized aggregates     * when what matters is the cummulated quantity rather than an item     * count. Quantity could be a number of bytes needed to store     * something for example. The advantage of using this method rather     * than obtainItem repeatedly is that it is obvisouly faster if     * quantity is more than one or two, and also that it is atomic;     * the entire quantity is either granted or denied.     * Using this routine is by definition incompatible with the round-robin     * mode, which could only re-assign quantities of 1.     *     * <p/>It is legal to use this routine along with round-robin mode if the     * same dispatcher is used to manage quantities of 1 in this manner,     * but an account that has failed to obtain its desired quantity is     * not queued for later re-assignment. And items released with     * releaseQuantity() are not re-assigned, so overall it is     * probably best to not mix the two.     *     * @param quantity The number of units wanted. The unit is arbitrary     * It is only meaningfull to the code that uses this dispatcher.     * @return boolean whether the requested quantity is authorized.     */    public boolean obtainQuantity(long quantity);        /**     * This will release an item and return the most eligible account to     * re-use this item for. The account that is returned has been granted     * the item and thus the invoker is expected to do with this account     * whatever an invoker of obtainItem() would do in case of success.     * If the items that are managed are threads, the invoker is     * likely to be one these threads and it should therefore process     * the returned account as it did the one for which it was calling     * releaseItem, however be very carefull not to process the new account     * in the context of the old one; that would rapidly lead to stack     * overflow. In other words, be carefull of not making a construct     * equivalent to:     *     * <p/><pre>     * process() {     *   doStuff();     *   myAccount.releaseItem().getUserObject().process();     * }     * </pre>     *     * That won't work. Instead do:     *     * <p/><pre>     * work() {     *  while (myAccount != null) {     *   myAccount.getUserObject().doStuff();     *   myAccount = myAccount.releaseItem();     *  }     * }     * </pre>     *     * <p/>Or similar; always go back to base stack level.     * It is mandatory to handle accounts returned by {@code releaseItem()}.     * If handling leads to releaseItem, then it has to be done in a     * forever loop. That is typical if the items are threads.     * That is normally not happening if the items are only memory.     *     * @return ResourceAccount the account to which the released item     * has been re-assigned. null if the released item was not re-assigned.     */    public ResourceAccount releaseItem();        /**     * This will release a number of items at once rather than     * once. To be used in conjunctino with obtainItems(). See that     * method.     *     * @param quantity the number of items to be released.     */    public void releaseQuantity(long quantity);        /**     * Call this with true as soon as this account needs a new item.     * Call this with false as soon as this account has all that it needs.     * For proper operation, this must be done.     *     * @param needs Whether the account needs a new item or not.     */    public void inNeed(boolean needs);        /**     * @return Object The userObject that was supplied when creating the     * account.     */    public Object getUserObject();        /**     * Set the userObject associated with that account.     */    public void setUserObject(Object obj);        /**     * Returns the number of reserved items that can still be obtained by     * this account.     *     * <p/>If that number is negative or zero, it means that all reserved     * items are currently in use. Still more items might still be obtained     * from the extra items pool.     *     * @return long The number of reserved items.     */    public long getNbReserved();        /**     * Tells if this account is idle (that is, none of the resources     * that it controls are currently in use). This means it can be closed     * safely.     */    public boolean isIdle();}

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