📄 asyncchannelmessenger.java
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/* * * $Id: AsyncChannelMessenger.java,v 1.7 2006/05/25 00:41:33 hamada Exp $ * * Copyright (c) 2004-2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The end-user documentation included with the redistribution, * if any, must include the following acknowledgment: * "This product includes software developed by the * Sun Microsystems, Inc. for Project JXTA." * Alternately, this acknowledgment may appear in the software itself, * if and wherever such third-party acknowledgments normally appear. * * 4. The names "Sun", "Sun Microsystems, Inc.", "JXTA" and "Project JXTA" * must not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact Project JXTA at http://www.jxta.org. * * 5. Products derived from this software may not be called "JXTA", * nor may "JXTA" appear in their name, without prior written * permission of Sun. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL SUN MICROSYSTEMS OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by many * individuals on behalf of Project JXTA. For more * information on Project JXTA, please see * <http://www.jxta.org/>. * * This license is based on the BSD license adopted by the Apache Foundation. */package net.jxta.endpoint;import java.io.IOException;import java.io.InterruptedIOException;import net.jxta.peergroup.PeerGroupID;import net.jxta.impl.util.UnbiasedQueue;import org.apache.log4j.Level;import org.apache.log4j.Logger;/** * Extends Channel Messenger behaviour to provide asynchronous message sending * via queuing. */public abstract class AsyncChannelMessenger extends ChannelMessenger { /** * Log4J Logger */ private final static transient Logger LOG = Logger.getLogger(AsyncChannelMessenger.class.getName()); /** * {@code true} if we have deliberately closed our one message input queue. */ private boolean inputClosed = false; /** * {@code true} if we have deliberately stopped sending. */ private boolean outputClosed = false; /* * Actions that we defer to after returning from event methods. In other * words, they cannot be done with the lock held, or they require calling * more event methods. */ /** * No action deferred. */ private static final int ACTION_NONE = 0; /** * Must send the current message. */ private static final int ACTION_SEND = 1; /** * Must report failure to connect. */ private static final int ACTION_CONNECT = 2; /** * The current deferred action. */ private int deferredAction = ACTION_NONE; /** * The messages queue. */ private final UnbiasedQueue queue; /** * State lock and engine. */ private final AsyncChannelMessengerState stateMachine; /** * Our statemachine implementation; just connects the standard MessengerState action methods to * this object. */ private class AsyncChannelMessengerState extends MessengerState { protected AsyncChannelMessengerState(boolean connected) { super(connected); } /* * The required action methods. */ /** * {@inheritDoc} */ protected void connectAction() { deferredAction = ACTION_CONNECT; } /** * {@inheritDoc} */ protected void startAction() { deferredAction = ACTION_SEND; } /** * {@inheritDoc} */ protected void closeInputAction() { // We're synchronized here. (invoked from stateMachine) inputClosed = true; } /** * {@inheritDoc} */ protected void closeOutputAction() { // We're synchronized here. (invoked from stateMachine) outputClosed = true; } /** * {@inheritDoc} */ protected void failAllAction() { // The queue is now closed, so we can rest assured that the last // message is really the last one. This is a synchronous action. The // state machine assumes that it is done when we return. There is no // need to signal completion with an idleEvent. while (true) { PendingMessage theMsg = null; synchronized(stateMachine) { theMsg = (PendingMessage) queue.pop(); } if (theMsg == null) { return; } Message currentMsg = theMsg.msg; Throwable currentFailure = theMsg.failure; if (currentFailure == null) { currentFailure = new IOException("Messenger unexpectedly closed"); } OutgoingMessageEvent event = new OutgoingMessageEvent(currentMsg, currentFailure); currentMsg.setMessageProperty(Messenger.class, event); } } } /** * The representation of a queued message. It is shared between this * abstract class and any implementation. */ protected static class PendingMessage { final Message msg; final String service; final String param; Throwable failure; PendingMessage( Message msg, String service, String param ) { this.msg = msg; this.service = service; this.param = param; this.failure = null; } } /** * Create a new AsyncChannelMessenger. * * @param baseAddress The network address messages go to; regardless of * service, param, or group. * @param redirection Group to which the messages must be redirected. This * is used to implement the automatic group segregation which has become a * de-facto standard. If not null, the unique portion of the specified * groupID is prepended with {@link #InsertedServicePrefix} and inserted in * every message's destination address in place of the the original service * name, which gets shifted into the beginning of the service parameter. The * opposite is done on arrival to restore the original destination address * before the message is delivered to the listener in the the specified * group. Messages that already bear a group redirection are not affected. * @param origService The default destination service for messages sent * without specifying a different service. * @param origServiceParam The default destination service parameter for * messages sent without specifying a different service parameter. * @param queueSize the queue size that channels should have. * @param connected true if the channel is created in the connected state. */ public AsyncChannelMessenger(EndpointAddress baseAddress, PeerGroupID redirection, String origService, String origServiceParam, int queueSize, boolean connected ) { super(baseAddress, redirection, origService, origServiceParam); stateMachine = new AsyncChannelMessengerState(connected); queue = new UnbiasedQueue(queueSize, false); // We synchronize our state with the sharedMessenger's stateMachine. // Logic would dictate that we pass it to super(), but it is not itself // constructed until super() returns. No way around it. setStateLock(stateMachine); } /** * {@inheritDoc} */ public final void close() { int action; synchronized(stateMachine) { stateMachine.closeEvent(); action = eventCalled(true); } // We called an event. State may have changed. notifyChange(); performDeferredAction(action); } /** * This internal method does the common part of sending the message on * behalf of both sendMessageN and sendMessageB. * * <p/>It is not quite possible to implement sendMessageB as a wrapper * around sendMessageN without some internal cooperation. At least not in * an efficient manner. sendMessageB must not set the message property: * either it fails and throws, or it returns successfully and the property * is set later. This is required so that messages can be retried when * failing synchronously (through a blocking messenger typically, but the * semantic has to be uniform). * * <p/>Each of sendMessageB and sendMessageN takes care of status reporting * on its own terms. * * @return The outcome from that one attempt. {@code true} means done. * {@code false} means saturated. When {@code true} is returned, it means * that the fate of the message will be decided asynchronously, so we do * not have any details, yet. * @throws IOException is thrown if this messenger is closed. */ private final boolean sendMessageCommon( Message msg, String rService, String rServiceParam ) throws IOException { String service = effectiveService(rService); String serviceParam = effectiveParam(rService, rServiceParam); boolean queued = true; boolean change = false; int action = ACTION_NONE; synchronized(stateMachine) { if (inputClosed) { throw new IOException("This messenger is closed. It cannot be used to send messages."); } int inq = queue.getCurrentInQueue(); int qsz = queue.getMaxQueueSize(); if ( inq < qsz - 1 ) { queue.push(new PendingMessage(msg, service, serviceParam)); // Still not saturated. If we weren't idle either, then nothing // worth mentionning. if (inq == 0) { change = true; stateMachine.msgsEvent(); action = eventCalled(false); } } else if (inq == qsz - 1) { queue.push(new PendingMessage(msg, service, serviceParam)); // Now saturated.
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