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📄 bsutils.pas

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    biCompression:=BI_RGB;
  end;
  bmInfo.bmiHeader:=bmHeader;
  Handle:=CreateDIBSection(0,
                 bmInfo,
                 DIB_RGB_COLORS,
                 Bits, 0, 0);
  memDC:=GetDC(0);
  GetDIBits(memDC,hBmp,0,Height,Bits,bmInfo,DIB_RGB_COLORS);
  ReleaseDC(0,memDC);
  Initialize;
end;

destructor TbsFBitmap.Destroy;
begin
  DeleteDC(hDC);
  DeleteObject(Handle);
  FreeMem(Pixels);
  inherited;
end;

procedure TbsFBitmap.Initialize;
var
  x,i: Integer;
begin
  GetMem(Pixels,Height*SizeOf(PBLine));
  RowInc:=(Width*3)+Width mod 4;
  Gap:=Width mod 4;
  Size:=RowInc*Height;
  x:=Integer(Bits);
  for i:=0 to Height-1 do
  begin
    Pixels[i]:=Pointer(x);
    Inc(x,RowInc);
  end;
  hDC:=CreateCompatibleDC(0);
  SelectObject(hDC,Handle);
end;

// Region convert
function CreateRgnFromBmp(B: TBitmap; XO, YO: Integer; var RgnData: PRgnData): integer;
const
  max = 10000;
var
  j, i, i1: integer;
  C: TFBColor;
  FB: TbsFBitmap;
  Rts: array [0..max] of TRect;
  Count: integer;
begin
  Result := 0;
  If B.Empty Then Exit;
  Count := 0;
  FB := TbsFBitmap.Create(B.Handle);
  for j := 0 to FB.Height - 1 do
  begin
    i := 0;
    while i < FB.Width do
    begin
      C := FB.Pixels[j, i];
      If C.R + C.G + C.B = 0 Then
      begin
        i1 := i;
        C := FB.Pixels[j, i1];
        while C.R + C.G + C.B = 0 do
        begin
          Inc(i1);
          If i1 > FB.Width - 1 Then Break else C := FB.Pixels[j, i1];
        end;
        Rts[Count] := Rect(i + XO, j + YO, i1 + XO, j + 1 + YO);
        Inc(Count);
        i := i1;
        Continue;
      end;
      Inc(i);
    end;
  end;
  FB.Free;
  // Make Region data
  Result := Count*SizeOf(TRect);
  GetMem(Rgndata, SizeOf(TRgnDataHeader)+Result);
  FillChar(Rgndata^, SizeOf(TRgnDataHeader)+Result, 0);
  RgnData^.rdh.dwSize := SizeOf(TRgnDataHeader);
  RgnData^.rdh.iType := RDH_RECTANGLES;
  RgnData^.rdh.nCount := Count;
  RgnData^.rdh.nRgnSize := 0;
  RgnData^.rdh.rcBound := Rect(0 + XO, 0 + YO, B.Width + XO, B.Height + YO);
  // Update New Region
  Move(Rts, RgnData^.Buffer, Result);
  Result := SizeOf(TRgnDataHeader)+Count*SizeOf(TRect);
end;

procedure WriteStringToStream(Str: String; S: TStream);
var
  L: Integer;
begin
  L := Length(Str);
  S.Write(L, SizeOf(Integer));
  S.Write(Pointer(Str)^, L);
end;


procedure ReadStringFromStream(var Str: String; S: TStream);
var
  L: Integer;
begin
  L := 0;
  S.Read(L, SizeOf(Integer));
  SetLength(Str, L);
  S.Read(Pointer(Str)^, L);
end;

procedure CreateStrechImage(B: TBitMap;  SB: TBitMap; R: TRect; ClRect: TRect);
var
  R1, R2, R3, R4, R5, R6, R7, R8, R9: TRect;
  R11, R22, R33, R44, R55, R66, R77, R88, R99: TRect;
  ClRect1: TRect;
begin
  ClRect1 := ClRect;
  ClRect1.Right := B.Width - (RectWidth(R) - ClRect.Right);
  ClRect1.Bottom := B.Height - (RectHeight(R) - ClRect.Bottom);
  //
  R1 := Rect(0, 0, ClRect1.Left, ClRect1.Top);
  R2 := Rect(ClRect1.Left, 0, ClRect1.Right, ClRect1.Top);
  R3 := Rect(ClRect1.Right, 0, B.Width, ClRect1.Top);
  R4 := Rect(ClRect1.Right, ClRect1.Top, B.Width, ClRect1.Bottom);
  R5 := Rect(ClRect1.Right, ClRect1.Bottom, B.Width, B.Height);
  R6 := Rect(ClRect1.Left, ClRect1.Bottom, ClRect1.Right, B.Height);
  R7 := Rect(0, ClRect1.Bottom, ClRect1.Left, B.Height);
  R8 := Rect(0, ClREct1.Top, ClRect1.Left, ClRect1.Bottom);
  R9 := ClRect1;
  //
  R11 := Rect(0, 0, ClRect.Left, ClRect.Top);
  R22 := Rect(ClRect.Left, 0, ClRect.Right, ClRect.Top);
  R33 := Rect(ClRect.Right, 0, RectWidth(R), ClRect.Top);
  R44 := Rect(ClRect.Right, ClRect.Top, RectWidth(R), ClRect.Bottom);
  R55 := Rect(ClRect.Right, ClRect.Bottom, RectWidth(R), RectHeight(R));
  R66 := Rect(ClRect.Left, ClRect.Bottom, ClRect.Right, RectHeight(R));
  R77 := Rect(0, ClRect.Bottom, ClRect.Left, RectHeight(R));
  R88 := Rect(0, ClREct.Top, ClRect.Left, ClRect.Bottom);
  R99 := ClRect;

  OffsetRect(R11, R.Left, R.Top);
  OffsetRect(R22, R.Left, R.Top);
  OffsetRect(R33, R.Left, R.Top);
  OffsetRect(R44, R.Left, R.Top);
  OffsetRect(R55, R.Left, R.Top);
  OffsetRect(R66, R.Left, R.Top);
  OffsetRect(R77, R.Left, R.Top);
  OffsetRect(R88, R.Left, R.Top);
  OffsetRect(R99, R.Left, R.Top);
  //
  B.Canvas.CopyRect(R1, SB.Canvas, R11);
  B.Canvas.CopyRect(R2, SB.Canvas, R22);
  B.Canvas.CopyRect(R3, SB.Canvas, R33);
  B.Canvas.CopyRect(R4, SB.Canvas, R44);
  B.Canvas.CopyRect(R5, SB.Canvas, R55);
  B.Canvas.CopyRect(R6, SB.Canvas, R66);
  B.Canvas.CopyRect(R7, SB.Canvas, R77);
  B.Canvas.CopyRect(R8, SB.Canvas, R88);
  B.Canvas.CopyRect(R9, SB.Canvas, R99);
end;

procedure CreateHSkinImage;
var
  X, XCnt, w, XO: Integer;
  R1: TRect;
begin
  B.Width := AW;
  B.Height := RectHeight(R);
  with B.Canvas do
  begin
    if LO <> 0 then
       CopyRect(Rect(0, 0, LO, B.Height), SB.Canvas,
                Rect(R.Left, R.Top, R.Left + LO, R.Bottom));
    if RO <> 0 then
       CopyRect(Rect(B.Width - RO, 0, B.Width, B.Height),
                SB.Canvas,
                Rect(R.Right - RO, R.Top, R.Right, R.Bottom));
    Inc(R.Left, LO);
    Dec(R.Right, RO);
    w := RectWidth(R);
    if w = 0 then w := 1;
    XCnt := (B.Width - LO - RO) div w;
    if AStretch
    then
      begin
        R1 := Rect(LO, 0, B.Width - RO, B.Height);
        B.Canvas.CopyRect(R1, SB.Canvas, R);
      end
    else
    for X := 0 to XCnt do
    begin
      if LO + X * w + w > B.Width - RO
      then XO := LO + X * w + w - (B.Width - RO)
      else XO := 0;
      B.Canvas.CopyRect(Rect(LO + X * w, 0, LO + X * w + w - XO,
                        B.Height),
                        SB.Canvas,
                        Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
    end;
  end;
end;

procedure CreateHSkinImage2;
var
  X, XCnt, w, XO: Integer;
  R1: TRect;
begin
  B.Width := AW;
  B.Height := RectHeight(R);
  with B.Canvas do
  begin
    if LO <> 0 then
       CopyRect(Rect(0, 0, LO, B.Height), SB.Canvas,
                Rect(R.Left, R.Top, R.Left + LO, R.Bottom));
    Inc(R.Left, LO);
    Dec(R.Right, RO);
    w := RectWidth(R);
    if w = 0 then w := 1;
    XCnt := (B.Width - LO) div w;
    if AStretch
    then
      begin
        R1 := Rect(LO, 0, B.Width, B.Height);
        B.Canvas.CopyRect(R1, SB.Canvas, R);
      end
    else
    for X := 0 to XCnt do
    begin
      if LO + X * w + w > B.Width
      then XO := LO + X * w + w - B.Width
      else XO := 0;
      B.Canvas.CopyRect(Rect(LO + X * w, 0, LO + X * w + w - XO,
                        B.Height),
                        SB.Canvas,
                        Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
    end;
  end;
end;

procedure CreateHSkinImage3;
var
  X, XCnt, w, XO: Integer;
  R1: TRect;
begin
  B.Width := AW;
  B.Height := RectHeight(R);
  with B.Canvas do
  begin
    Inc(R.Left, LO);
    Dec(R.Right, RO);
    w := RectWidth(R);
    if w = 0 then w := 1;
    XCnt := B.Width div w;
    if AStretch
    then
      begin
        R1 := Rect(0, 0, B.Width, B.Height);
        B.Canvas.CopyRect(R1, SB.Canvas, R);
      end
    else
    for X := 0 to XCnt do
    begin
      if LO + X * w + w > B.Width
      then XO := LO + X * w + w - B.Width
      else XO := 0;
      B.Canvas.CopyRect(Rect(X * w, 0, X * w + w - XO,
                        B.Height),
                        SB.Canvas,
                        Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
    end;
  end;
end;


procedure CreateVSkinImage;
var
  Y, YCnt, h, YO: Integer;
  R1: TRect;
begin
  B.Width := RectWidth(R);
  B.Height := AH;
  with B.Canvas do
  begin
    if TpO <> 0 then
       CopyRect(Rect(0, 0, B.Width, TpO), SB.Canvas,
                Rect(R.Left, R.Top, R.Right, R.Top + TpO));
    if BO <> 0 then
       CopyRect(Rect(0, B.Height - BO, B.Width, B.Height),
                SB.Canvas,
                Rect(R.Left, R.Bottom - BO, R.Right, R.Bottom));
    Inc(R.Top, TpO);
    Dec(R.Bottom, BO);
    h := RectHeight(R);
    if H <> 0
    then 
      YCnt := (B.Height - TpO - BO) div h
    else
      YCnt := 0;
    if AStretch
    then
      begin
        R1 := Rect(0, TpO, B.Width, B.Height - BO);
        B.Canvas.CopyRect(R1, SB.Canvas, R);
      end
    else
    for Y := 0 to YCnt do
    begin
      if TpO + Y * h + h > B.Height - BO
      then YO := TpO + Y * h + h - (B.Height - BO)
      else YO := 0;
      B.Canvas.CopyRect(
        Rect(0, TpO + Y * h, B.Width, TpO + Y * h + h - YO),
        SB.Canvas,
        Rect(R.Left, R.Top, R.Right, R.Bottom - YO));
    end;
  end;
end;

procedure CreateSkinImageBS;
var
  w, h, rw, rh: Integer;
  X, Y, XCnt, YCnt: Integer;
  XO, YO: Integer;
  Rct, SRct: TRect;
  Buffer: TBitMap;
begin
  B.Width := AW;
  B.Height := AH;
  if (RBPt.X - LTPt.X  = 0) or
     (RBPt.Y - LTPt.Y = 0) or SB.Empty then  Exit;
  with B.Canvas do
  begin
    // Draw lines
    // top
    if not TS
    then
      begin
        w := RTPt.X - LTPt.X;
        XCnt := (NewRTPt.X - NewLTPt.X) div (RTPt.X - LTPt.X);
        for X := 0 to XCnt do
        begin
          if NewLTPt.X + X * w + w > NewRTPt.X
          then XO := NewLTPt.X + X * w + w - NewRTPt.X else XO := 0;
          CopyRect(Rect(NewLTPt.X + X * w, 0, NewLTPt.X + X * w + w - XO, NewClRect.Top),
               SB.Canvas, Rect(R.Left + LTPt.X, R.Top,
                 R.Left + RTPt.X - XO, R.Top + ClRect.Top));
        end;
      end
    else
      begin
        Buffer := TBitMap.Create;
        Buffer.Width := RTPt.X - LTPt.X;
        Buffer.Height := CLRect.Top;
        Rct := Rect(R.Left + LTPt.X, R.Top, R.Left + RTPt.X, R.Top + CLRect.Top);
        Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
          SB.Canvas, Rct);
        SRct := Rect(NewLTPt.X, 0, NewRTPt.X, NewCLRect.Top);
        StretchDraw(SRct, Buffer);
        Buffer.Free;
      end;
    // bottom
    if not BS
    then
      begin
        w := RBPt.X - LBPt.X;
        XCnt := (NewRBPt.X - NewLBPt.X) div (RBPt.X - LBPt.X);
        for X := 0 to XCnt do
        begin
         if NewLBPt.X + X * w + w > NewRBPt.X
         then XO := NewLBPt.X + X * w + w - NewRBPt.X else XO := 0;
           CopyRect(Rect(NewLBPt.X + X * w, NewClRect.Bottom, NewLBPt.X + X * w + w - XO, AH),
                    SB.Canvas, Rect(R.Left + LBPt.X, R.Top + ClRect.Bottom,
                     R.Left + RBPt.X - XO, R.Bottom));
        end;             
      end
    else
      begin
        Buffer := TBitMap.Create;
        Buffer.Width := RBPt.X - LBPt.X;
        Buffer.Height := RectHeight(R) - CLRect.Bottom;
        Rct := Rect(R.Left + LBPt.X, R.Top + ClRect.Bottom,
                    R.Left + RBPt.X, R.Bottom);
        Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
          SB.Canvas, Rct);
        SRct := Rect(NewLBPt.X, NewCLRect.Bottom, NewRBPt.X, B.Height);
        StretchDraw(SRct, Buffer);
        Buffer.Free;
      end;
    // left
    w := NewClRect.Left;
    h := LBPt.Y - LTPt.Y;
    if not LS
    then
      begin
        YCnt := (NewLBPt.Y - NewLTPt.Y) div h;
        for Y := 0 to YCnt do
        begin
          if NewLTPt.Y + Y * h + h > NewLBPt.Y
          then YO := NewLTPt.Y + Y * h + h - NewLBPt.Y else YO := 0;
          CopyRect(Rect(0, NewLTPt.Y + Y * h, w, NewLTPt.Y + Y * h + h - YO),
                   SB.Canvas,
                   Rect(R.Left, R.Top + LTPt.Y, R.Left + w, R.Top + LBPt.Y - YO));
        end;
      end
    else
      begin
        Buffer := TBitMap.Create;
        Buffer.Width := ClRect.Left;
        Buffer.Height := LBPt.Y - LTPt.Y;
        Rct := Rect(R.Left, R.Top + LTPt.Y,
                    R.Left + CLRect.Left, R.Top + LBPt.Y);
        Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
          SB.Canvas, Rct);
        SRct := Rect(0, NewLTPt.Y, NewCLRect.Left, NewLBPt.Y);
        StretchDraw(SRct, Buffer);
        Buffer.Free;
      end;
    // right
    h := RBPt.Y - RTPt.Y;
    if not RS
    then
      begin
        YCnt := (NewRBPt.Y - NewRTPt.Y) div h;
        for Y := 0 to YCnt do
        begin
          if NewRTPt.Y + Y * h + h > NewRBPt.Y
          then YO := NewRTPt.Y + Y * h + h - NewRBPt.Y else YO := 0;
          CopyRect(Rect(NewClRect.Right, NewRTPt.Y + Y * h,
                    AW, NewRTPt.Y + Y * h + h - YO),
                   SB.Canvas,
                   Rect(R.Left + ClRect.Right, R.Top + RTPt.Y,
                   R.Right, R.Top + RBPt.Y - YO));
        end;
      end
    else
      begin
        Buffer := TBitMap.Create;
        Buffer.Width := RectWidth(R) - ClRect.Right;
        Buffer.Height := RBPt.Y - RTPt.Y;
        Rct := Rect(R.Left + ClRect.Right, R.Top + RTPt.Y,
                    R.Right, R.Top + RBPt.Y);
        Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
          SB.Canvas, Rct);
        SRct := Rect(NewClRect.Right, NewRTPt.Y, B.Width, NewRBPt.Y);
        StretchDraw(SRct, Buffer);
        Buffer.Free;
      end;

    // Draw corners
    // lefttop

    CopyRect(Rect(0, 0, NewLTPt.X, NewClRect.Top),
             SB.Canvas, Rect(R.Left, R.Top,

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