📄 sbcard.h
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/* * file: sbcard.h */typedef struct _sbdev_info {} sbdev_info ;extern int sbc_major, sbc_minor ;/* * sound blaster registers */#define SBDSP_RST 0x6#define DSP_READ (io_base + 0xA)#define DSP_WRITE (io_base + 0xC)#define SBDSP_CMD 0xC#define SBDSP_STATUS 0xC#define DSP_DATA_AVAIL (io_base + 0xE)#define DSP_DATA_AVL16 (io_base + 0xF)#define SB_MIX_ADDR 0x4#define SB_MIX_DATA 0x5#if 0#define OPL3_LEFT (io_base + 0x0)#define OPL3_RIGHT (io_base + 0x2)#define OPL3_BOTH (io_base + 0x8)#endif/* * DSP Commands. There are many, and in many cases they are used explicitly *//* these are not used except for programmed I/O (not in this driver) */#define DSP_DAC8 0x10 /* direct DAC output */#define DSP_ADC8 0x20 /* direct ADC input *//* these should be used in the SB 1.0 */#define DSP_CMD_DAC8 0x14 /* single cycle 8-bit dma out */#define DSP_CMD_ADC8 0x24 /* single cycle 8-bit dma in *//* these should be used in the SB 2.0 and 2.01 */#define DSP_CMD_DAC8_AUTO 0x1c /* auto 8-bit dma out */#define DSP_CMD_ADC8_AUTO 0x2c /* auto 8-bit dma out */#define DSP_CMD_HSSIZE 0x48 /* high speed dma count */#define DSP_CMD_HSDAC_AUTO 0x90 /* high speed dac, auto */#define DSP_CMD_HSADC_AUTO 0x98 /* high speed adc, auto *//* SBPro commands. Some cards (JAZZ, SMW) also support 16 bits */ /* prepare for dma input */#define DSP_CMD_DMAMODE(stereo, bit16) (0xA0 | (stereo ? 8:0) | (bit16 ? 4:0))#define DSP_CMD_DAC2 0x16 /* 2-bit adpcm dma out (cont) */#define DSP_CMD_DAC2S 0x17 /* 2-bit adpcm dma out (start) */#define DSP_CMD_DAC2S_AUTO 0x1f /* auto 2-bit adpcm dma out (start) *//* SB16 commands */#define DSP_CMD_O16 0xb0#define DSP_CMD_I16 0xb8#define DSP_CMD_O8 0xc0#define DSP_CMD_I8 0xc8#define DSP_MODE_U8MONO 0x00#define DSP_MODE_U8STEREO 0x20#define DSP_MODE_S16MONO 0x10#define DSP_MODE_S16STEREO 0x30#define DSP_CMD_SPKON 0xD1#define DSP_CMD_SPKOFF 0xD3#define DSP_CMD_SPKR(on) (0xD1 | (on ? 0:2))#define DSP_CMD_DMAPAUSE_8 0xD0#define DSP_CMD_DMAPAUSE_16 0xD5#define DSP_CMD_DMAEXIT_8 0xDA#define DSP_CMD_DMAEXIT_16 0xD9#define DSP_CMD_TCONST 0x40 /* set time constant */#define DSP_CMD_HSDAC 0x91 /* high speed dac */#define DSP_CMD_HSADC 0x99 /* high speed adc */#define DSP_CMD_GETVER 0xE1#define DSP_CMD_GETID 0xE7 /* return id bytes */#define DSP_CMD_OUT16 0x41 /* send parms for dma out on sb16 */#define DSP_CMD_IN16 0x42 /* send parms for dma in on sb16 */#if 0 /*** unknown ***/#define DSP_CMD_FA 0xFA /* get version from prosonic*/#define DSP_CMD_FB 0xFB /* set irq/dma for prosonic*/#endif/* * in fact, for the SB16, dma commands are as follows: * * cmd, mode, len_low, len_high. * * cmd is a combination of DSP_DMA16 or DSP_DMA8 and */#define DSP_DMA16 0xb0#define DSP_DMA8 0xc0# define DSP_F16_DAC 0x00# define DSP_F16_ADC 0x08# define DSP_F16_AUTO 0x04# define DSP_F16_FIFO_ON 0x02/* * mode is a combination of the following: */#define DSP_F16_STEREO 0x20#define DSP_F16_SIGNED 0x10#define IMODE_NONE 0#define IMODE_OUTPUT PCM_ENABLE_OUTPUT#define IMODE_INPUT PCM_ENABLE_INPUT#define IMODE_INIT 3#define IMODE_MIDI 4#define NORMAL_MIDI 0#define UART_MIDI 1/* * values used for bd_flags in SoundBlaster driver */#define BD_F_HISPEED 0x0001 /* doing high speed ... */#define BD_F_JAZZ16 0x0002 /* jazz16 detected */#define BD_F_JAZZ16_2 0x0004 /* jazz16 type 2 */#define BD_F_DUP_MIDI 0x0008 /* duplex midi */#define BD_F_MIX_MASK 0x0070 /* up to 8 mixers (I know of 3) */#define BD_F_MIX_CT1335 0x0010 /* CT1335 */#define BD_F_MIX_CT1345 0x0020 /* CT1345 */#define BD_F_MIX_CT1745 0x0030 /* CT1745 */#define BD_F_SB16 0x0100 /* this is a SB16 */#define BD_F_SB16X 0x0200 /* this is a vibra16X or clone */#define BD_F_MIDIBUSY 0x0400 /* midi busy */#define BD_F_ESS 0x0800 /* this is an ESS chip *//* * on some SB16 cards, at times I swap DMA channels. Remember this * so that they can be restored later. */#define BD_F_SWAPPED 0x1000 /* have swapped DMA channels *//* * sound/sb_mixer.h * * Definitions for the SB Pro and SB16 mixers * * Copyright by Hannu Savolainen 1993 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. 2. * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Modified: Hunyue Yau Jan 6 1994 Added defines for the Sound Galaxy NX Pro * mixer. * */#define SBPRO_RECORDING_DEVICES \ (SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD)/* Same as SB Pro, unless I find otherwise */#define SGNXPRO_RECORDING_DEVICES SBPRO_RECORDING_DEVICES#define SBPRO_MIXER_DEVICES \ (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_LINE | SOUND_MASK_MIC | \ SOUND_MASK_CD | SOUND_MASK_VOLUME)/* * SG NX Pro has treble and bass settings on the mixer. The 'speaker' channel * is the COVOX/DisneySoundSource emulation volume control on the mixer. It * does NOT control speaker volume. Should have own mask eventually? */#define SGNXPRO_MIXER_DEVICES \ (SBPRO_MIXER_DEVICES | SOUND_MASK_BASS | \ SOUND_MASK_TREBLE | SOUND_MASK_SPEAKER )#define SB16_RECORDING_DEVICES \ (SOUND_MASK_SYNTH | SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD)#define SB16_MIXER_DEVICES \ (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_SPEAKER | \ SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD | \ SOUND_MASK_IGAIN | SOUND_MASK_OGAIN | \ SOUND_MASK_VOLUME | SOUND_MASK_BASS | SOUND_MASK_TREBLE)/* * Mixer registers * * NOTE! RECORD_SRC == IN_FILTER *//* * Mixer registers of SB Pro */#define VOC_VOL 0x04#define MIC_VOL 0x0A#define MIC_MIX 0x0A#define RECORD_SRC 0x0C#define IN_FILTER 0x0C#define OUT_FILTER 0x0E#define MASTER_VOL 0x22#define FM_VOL 0x26#define CD_VOL 0x28#define LINE_VOL 0x2E#define IRQ_NR 0x80#define DMA_NR 0x81#define IRQ_STAT 0x82/* * Additional registers on the SG NX Pro */#define COVOX_VOL 0x42#define TREBLE_LVL 0x44#define BASS_LVL 0x46#define FREQ_HI (1 << 3)/* Use High-frequency ANFI filters */#define FREQ_LOW 0 /* Use Low-frequency ANFI filters */#define FILT_ON 0 /* Yes, 0 to turn it on, 1 for off */#define FILT_OFF (1 << 5)#define MONO_DAC 0x00#define STEREO_DAC 0x02/* * Mixer registers of SB16 */#define SB16_IMASK_L 0x3d#define SB16_IMASK_R 0x3e#define SB16_OMASK 0x3c#ifndef __SB_MIXER_C__mixer_tab sbpro_mix;mixer_tab sb16_mix;#ifdef __SGNXPRO__mixer_tab sgnxpro_mix;#endifstatic u_char sb16_recmasks_L[SOUND_MIXER_NRDEVICES];static u_char sb16_recmasks_R[SOUND_MIXER_NRDEVICES];#else /* __SB_MIXER_C__ defined */mixer_tab sbpro_mix = { PMIX_ENT(SOUND_MIXER_VOLUME, 0x22, 4, 4, 0x22, 0, 4), PMIX_ENT(SOUND_MIXER_BASS, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_TREBLE, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_SYNTH, 0x26, 4, 4, 0x26, 0, 4), PMIX_ENT(SOUND_MIXER_PCM, 0x04, 4, 4, 0x04, 0, 4), PMIX_ENT(SOUND_MIXER_SPEAKER, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_LINE, 0x2e, 4, 4, 0x2e, 0, 4), PMIX_ENT(SOUND_MIXER_MIC, 0x0a, 0, 3, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_CD, 0x28, 4, 4, 0x28, 0, 4), PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0)};#ifdef __SGNXPRO__mixer_tab sgnxpro_mix = { PMIX_ENT(SOUND_MIXER_VOLUME, 0x22, 4, 4, 0x22, 0, 4), PMIX_ENT(SOUND_MIXER_BASS, 0x46, 0, 3, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_TREBLE, 0x44, 0, 3, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_SYNTH, 0x26, 4, 4, 0x26, 0, 4), PMIX_ENT(SOUND_MIXER_PCM, 0x04, 4, 4, 0x04, 0, 4), PMIX_ENT(SOUND_MIXER_SPEAKER, 0x42, 0, 3, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_LINE, 0x2e, 4, 4, 0x2e, 0, 4), PMIX_ENT(SOUND_MIXER_MIC, 0x0a, 0, 3, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_CD, 0x28, 4, 4, 0x28, 0, 4), PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_IGAIN, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_OGAIN, 0x00, 0, 0, 0x00, 0, 0)};#endifmixer_tab sb16_mix = { PMIX_ENT(SOUND_MIXER_VOLUME, 0x30, 3, 5, 0x31, 3, 5), PMIX_ENT(SOUND_MIXER_BASS, 0x46, 4, 4, 0x47, 4, 4), PMIX_ENT(SOUND_MIXER_TREBLE, 0x44, 4, 4, 0x45, 4, 4), PMIX_ENT(SOUND_MIXER_SYNTH, 0x34, 3, 5, 0x35, 3, 5), PMIX_ENT(SOUND_MIXER_PCM, 0x32, 3, 5, 0x33, 3, 5), PMIX_ENT(SOUND_MIXER_SPEAKER, 0x3b, 6, 2, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_LINE, 0x38, 3, 5, 0x39, 3, 5), PMIX_ENT(SOUND_MIXER_MIC, 0x3a, 3, 5, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_CD, 0x36, 3, 5, 0x37, 3, 5), PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), PMIX_ENT(SOUND_MIXER_RECLEV, 0x3f, 6, 2, 0x40, 6, 2), /* Obsol,Use IGAIN*/ PMIX_ENT(SOUND_MIXER_IGAIN, 0x3f, 6, 2, 0x40, 6, 2), PMIX_ENT(SOUND_MIXER_OGAIN, 0x41, 6, 2, 0x42, 6, 2)};#ifdef SM_GAMES /* Master volume is lower and PCM & FM * volumes higher than with SB Pro. This * improves the sound quality */static u_short levels[SOUND_MIXER_NRDEVICES] ={ 0x2020, /* Master Volume */ 0x4b4b, /* Bass */ 0x4b4b, /* Treble */ 0x6464, /* FM */ 0x6464, /* PCM */ 0x4b4b, /* PC Speaker */ 0x4b4b, /* Ext Line */ 0x0000, /* Mic */ 0x4b4b, /* CD */ 0x4b4b, /* Recording monitor */ 0x4b4b, /* SB PCM */ 0x4b4b, /* Recording level */ 0x4b4b, /* Input gain */0x4b4b}; /* Output gain */#else /* If the user selected just plain SB Pro */static u_short levels[SOUND_MIXER_NRDEVICES] ={ 0x5a5a, /* Master Volume */ 0x4b4b, /* Bass */ 0x4b4b, /* Treble */ 0x4b4b, /* FM */ 0x4b4b, /* PCM */ 0x4b4b, /* PC Speaker */ 0x4b4b, /* Ext Line */ 0x1010, /* Mic */ 0x4b4b, /* CD */ 0x4b4b, /* Recording monitor */ 0x4b4b, /* SB PCM */ 0x4b4b, /* Recording level */ 0x4b4b, /* Input gain */0x4b4b}; /* Output gain */#endif /* SM_GAMES */static u_char sb16_recmasks_L[SOUND_MIXER_NRDEVICES] ={ 0x00, /* SOUND_MIXER_VOLUME */ 0x00, /* SOUND_MIXER_BASS */ 0x00, /* SOUND_MIXER_TREBLE */ 0x40, /* SOUND_MIXER_SYNTH */ 0x00, /* SOUND_MIXER_PCM */ 0x00, /* SOUND_MIXER_SPEAKER */ 0x10, /* SOUND_MIXER_LINE */ 0x01, /* SOUND_MIXER_MIC */ 0x04, /* SOUND_MIXER_CD */ 0x00, /* SOUND_MIXER_IMIX */ 0x00, /* SOUND_MIXER_ALTPCM */ 0x00, /* SOUND_MIXER_RECLEV */ 0x00, /* SOUND_MIXER_IGAIN */ 0x00 /* SOUND_MIXER_OGAIN */};static u_char sb16_recmasks_R[SOUND_MIXER_NRDEVICES] ={ 0x00, /* SOUND_MIXER_VOLUME */ 0x00, /* SOUND_MIXER_BASS */ 0x00, /* SOUND_MIXER_TREBLE */ 0x20, /* SOUND_MIXER_SYNTH */ 0x00, /* SOUND_MIXER_PCM */ 0x00, /* SOUND_MIXER_SPEAKER */ 0x08, /* SOUND_MIXER_LINE */ 0x01, /* SOUND_MIXER_MIC */ 0x02, /* SOUND_MIXER_CD */ 0x00, /* SOUND_MIXER_IMIX */ 0x00, /* SOUND_MIXER_ALTPCM */ 0x00, /* SOUND_MIXER_RECLEV */ 0x00, /* SOUND_MIXER_IGAIN */ 0x00 /* SOUND_MIXER_OGAIN */};/* * Recording sources (SB Pro) */#endif /* __SB_MIXER_C__ */#define SRC_MIC 1 /* Select Microphone recording source */#define SRC_CD 3 /* Select CD recording source */#define SRC_LINE 7 /* Use Line-in for recording source */
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