⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ad1848_mixer.h

📁 freebsd v4.4内核源码
💻 H
字号:
/* * sound/ad1848_mixer.h *  * Definitions for the mixer of AD1848 and compatible codecs. *  * Copyright by Hannu Savolainen 1994 *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. 2. * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. *  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. *//* * The AD1848 codec has generic input lines called Line, Aux1 and Aux2. * Soundcard manufacturers have connected actual inputs (CD, synth, line, * etc) to these inputs in different order. Therefore it's difficult * to assign mixer channels to to these inputs correctly. The following * contains two alternative mappings. The first one is for GUS MAX and * the second is just a generic one (line1, line2 and line3). * (Actually this is not a mapping but rather some kind of interleaving * solution). */#ifdef GUSMAX_MIXER#define MODE1_REC_DEVICES		(SOUND_MASK_LINE | SOUND_MASK_MIC | \					 SOUND_MASK_CD)#define MODE1_MIXER_DEVICES		(SOUND_MASK_SYNTH | SOUND_MASK_MIC | \					 SOUND_MASK_CD | \					 SOUND_MASK_IGAIN | \					 SOUND_MASK_PCM|SOUND_MASK_IMIX)#define MODE2_MIXER_DEVICES		(SOUND_MASK_SYNTH | SOUND_MASK_LINE | SOUND_MASK_MIC | \					 SOUND_MASK_CD | SOUND_MASK_SPEAKER | \					 SOUND_MASK_IGAIN | \					 SOUND_MASK_PCM | SOUND_MASK_IMIX)#else	/* Generic mapping */#define MODE1_REC_DEVICES		(SOUND_MASK_LINE3 | SOUND_MASK_MIC | \					 SOUND_MASK_LINE1)#define MODE1_MIXER_DEVICES		(SOUND_MASK_LINE1 | SOUND_MASK_MIC | \					 SOUND_MASK_LINE2 | \					 SOUND_MASK_IGAIN | \					 SOUND_MASK_PCM | SOUND_MASK_IMIX)#define MODE2_MIXER_DEVICES		(SOUND_MASK_LINE1 | SOUND_MASK_LINE2 | SOUND_MASK_MIC | \					 SOUND_MASK_LINE3 | SOUND_MASK_SPEAKER | \					 SOUND_MASK_IGAIN | \					 SOUND_MASK_PCM | SOUND_MASK_IMIX)#endifstruct mixer_def {	unsigned int regno: 7;	unsigned int polarity:1;	/* 0=normal, 1=reversed */	unsigned int bitpos:4;	unsigned int nbits:4;};typedef struct mixer_def mixer_ent;/* * Most of the mixer entries work in backwards. Setting the polarity field * makes them to work correctly. * * The channel numbering used by individual soundcards is not fixed. Some * cards have assigned different meanings for the AUX1, AUX2 and LINE inputs. * The current version doesn't try to compensate this. */#define MIX_ENT(name, reg_l, pola_l, pos_l, len_l, reg_r, pola_r, pos_r, len_r)	\	{{reg_l, pola_l, pos_r, len_l}, {reg_r, pola_r, pos_r, len_r}}static mixer_ent mix_devices[32][2] = {	/* As used in GUS MAX */MIX_ENT(SOUND_MIXER_VOLUME,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_BASS,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_TREBLE,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_SYNTH,	 4, 1, 0, 5,	 5, 1, 0, 5),MIX_ENT(SOUND_MIXER_PCM,	 6, 1, 0, 6,	 7, 1, 0, 6),MIX_ENT(SOUND_MIXER_SPEAKER,	26, 1, 0, 4,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_LINE,	18, 1, 0, 5,	19, 1, 0, 5),MIX_ENT(SOUND_MIXER_MIC,	 0, 1, 5, 1,	 1, 1, 5, 1),MIX_ENT(SOUND_MIXER_CD,	 	 2, 1, 0, 5,	 3, 1, 0, 5),MIX_ENT(SOUND_MIXER_IMIX,	13, 1, 2, 6,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_ALTPCM,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_RECLEV,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_IGAIN,	 0, 0, 0, 4,	 1, 0, 0, 4),MIX_ENT(SOUND_MIXER_OGAIN,	 0, 0, 0, 0,	 0, 0, 0, 0),MIX_ENT(SOUND_MIXER_LINE1, 	 2, 1, 0, 5,	 3, 1, 0, 5),MIX_ENT(SOUND_MIXER_LINE2,	 4, 1, 0, 5,	 5, 1, 0, 5),MIX_ENT(SOUND_MIXER_LINE3,	18, 1, 0, 5,	19, 1, 0, 5)};static unsigned short default_mixer_levels[SOUND_MIXER_NRDEVICES] ={  0x5a5a,			/* Master Volume */  0x3232,			/* Bass */  0x3232,			/* Treble */  0x4b4b,			/* FM */  0x6464,			/* PCM */  0x4b4b,			/* PC Speaker */  0x4b4b,			/* Ext Line */  0x1010,			/* Mic */  0x4b4b,			/* CD */  0x0000,			/* Recording monitor */  0x4b4b,			/* SB PCM */  0x4b4b,			/* Recording level */  0x4b4b,			/* Input gain */  0x4b4b,			/* Output gain */  0x4b4b,			/* Line1 */  0x4b4b,			/* Line2 */  0x4b4b			/* Line3 */};#define LEFT_CHN	0#define RIGHT_CHN	1

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -