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📄 caculatordlg.h

📁 我自己写的一个基于对话框的计算器
💻 H
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// caculatorDlg.h : header file
//

#if !defined(AFX_CACULATORDLG_H__6517A71B_EEA6_4BB1_86C7_15D286843E43__INCLUDED_)
#define AFX_CACULATORDLG_H__6517A71B_EEA6_4BB1_86C7_15D286843E43__INCLUDED_
#include "Math.h"
#include "XPButton1.h"
#include "Medit.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CCaculatorDlg dialog

class CCaculatorDlg : public CDialog
{
// Construction
public:
	int m_signxw;
	CEdit *m_restr;
	int m_fun;
	double m_change;
	int sign;
	int m_firxw;
	int m_secxw;
	double m_seconddata;
	double m_firstdata;
	double m_firstdata1;
	double m_seconddata1;
	double m_temp;
	double m_temp1;
	double m_x;
	BOOL change;
	BOOL ishavedot;
	CCaculatorDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CCaculatorDlg)
	enum { IDD = IDD_CACULATOR_DIALOG };
	CMedit	m_control;
	CXPButton	m_xy;
	CXPButton	m_x3;
	CXPButton	m_tan;
	CXPButton	m_squr;
	CXPButton	m_sin;
	CXPButton	m_se;
	CXPButton	m_res;
	CXPButton	m_reci;
	CXPButton	m_po;
	CXPButton	m_9;
	CXPButton	m_7;
	CXPButton	m_6;
	CXPButton	m_5;
	CXPButton	m_3;
	CXPButton	m_2;
	CXPButton	m_1;
	CXPButton	m_0;
	CXPButton	m_muti;
	CXPButton	m_min;
	CXPButton	m_log;
	CXPButton	m_fac;
	CXPButton	m_equal;
	CXPButton	m_doub;
	CXPButton	m_divid;
	CXPButton	m_cos;
	CXPButton	m_add;
	CXPButton	m_8;
	CXPButton	m_4;
	CXPButton	m_ctrlMoreButton;
	CXPButton	m_back;
	CMedit	m_showtime;
	double	m_result;
	//}}AFX_DATA
void AddNum(int);
void AddFun(int);
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCaculatorDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

	
// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CCaculatorDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	afx_msg void OnAllzero();
	afx_msg void OnNumber0();
	afx_msg void OnNumber1();
	afx_msg void OnNumber2();
	afx_msg void OnNumber3();
	afx_msg void OnNumber4();
	afx_msg void OnNumber5();
	afx_msg void OnNumber6();
	afx_msg void OnNumber7();
	afx_msg void OnNumber8();
	afx_msg void OnNumber9();
	afx_msg void OnBack();
	afx_msg void OnSelect();
	afx_msg void OnAdd();
	afx_msg void OnMinus();
	afx_msg void OnMuti();
	afx_msg void OnDivide();
	afx_msg void OnRecipal();
	afx_msg void OnDoub();
	afx_msg void OnPoint();
	afx_msg void OnSqurt();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnClose();
	afx_msg void OnEqual();
	afx_msg void OnAbout();
	afx_msg void OnRadian();
	afx_msg void OnAngle();
	afx_msg void OnSin();
	afx_msg void OnCos();
	afx_msg void OnLog();
	afx_msg void OnTan();
	afx_msg void OnXy();
	afx_msg void OnFactorial();
	afx_msg void OnX3();
	afx_msg void OnResid();
	afx_msg void OnStandard();
	virtual void OnOK();
	afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	void ToggleSize();
	CRect m_rectHalf;
	CRect m_rectFull;
	BOOL m_bToggleSize;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CACULATORDLG_H__6517A71B_EEA6_4BB1_86C7_15D286843E43__INCLUDED_)

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