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📄 jpegencoder.java

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            PutBits -= 8;        }        if (PutBits > 0) {            int c = ((PutBuffer >> 16) & 0xFF);            try {                outStream.write(c);            } catch (IOException e) {                System.out.println("IO Error: " + e.getMessage());            }        }    }    /*    * Initialisation of the Huffman codes for Luminance and Chrominance.    * This code results in the same tables created in the IJG Jpeg-6a    * library.    */    public void initHuf() {        DC_matrix0 = new int[12][2];        DC_matrix1 = new int[12][2];        AC_matrix0 = new int[255][2];        AC_matrix1 = new int[255][2];        DC_matrix = new Object[2];        AC_matrix = new Object[2];        int p;        int l;        int i;        int lastp;        int si;        int code;        int[] huffsize = new int[257];        int[] huffcode = new int[257];        /*        * init of the DC values for the chrominance        * [][0] is the code   [][1] is the number of bit        */        p = 0;        for (l = 1; l <= 16; l++) {            for (i = 1; i <= bitsDCchrominance[l]; i++) {                huffsize[p++] = l;            }        }        huffsize[p] = 0;        lastp = p;        code = 0;        si = huffsize[0];        p = 0;        while (huffsize[p] != 0) {            while (huffsize[p] == si) {                huffcode[p++] = code;                code++;            }            code <<= 1;            si++;        }        for (p = 0; p < lastp; p++) {            DC_matrix1[valDCchrominance[p]][0] = huffcode[p];            DC_matrix1[valDCchrominance[p]][1] = huffsize[p];        }        /*        * Init of the AC hufmann code for the chrominance        * matrix [][][0] is the code & matrix[][][1] is the number of bit needed        */        p = 0;        for (l = 1; l <= 16; l++) {            for (i = 1; i <= bitsACchrominance[l]; i++) {                huffsize[p++] = l;            }        }        huffsize[p] = 0;        lastp = p;        code = 0;        si = huffsize[0];        p = 0;        while (huffsize[p] != 0) {            while (huffsize[p] == si) {                huffcode[p++] = code;                code++;            }            code <<= 1;            si++;        }        for (p = 0; p < lastp; p++) {            AC_matrix1[valACchrominance[p]][0] = huffcode[p];            AC_matrix1[valACchrominance[p]][1] = huffsize[p];        }        /*        * init of the DC values for the luminance        * [][0] is the code   [][1] is the number of bit        */        p = 0;        for (l = 1; l <= 16; l++) {            for (i = 1; i <= bitsDCluminance[l]; i++) {                huffsize[p++] = l;            }        }        huffsize[p] = 0;        lastp = p;        code = 0;        si = huffsize[0];        p = 0;        while (huffsize[p] != 0) {            while (huffsize[p] == si) {                huffcode[p++] = code;                code++;            }            code <<= 1;            si++;        }        for (p = 0; p < lastp; p++) {            DC_matrix0[valDCluminance[p]][0] = huffcode[p];            DC_matrix0[valDCluminance[p]][1] = huffsize[p];        }        /*        * Init of the AC hufmann code for luminance        * matrix [][][0] is the code & matrix[][][1] is the number of bit        */        p = 0;        for (l = 1; l <= 16; l++) {            for (i = 1; i <= bitsACluminance[l]; i++) {                huffsize[p++] = l;            }        }        huffsize[p] = 0;        lastp = p;        code = 0;        si = huffsize[0];        p = 0;        while (huffsize[p] != 0) {            while (huffsize[p] == si) {                huffcode[p++] = code;                code++;            }            code <<= 1;            si++;        }        for (int q = 0; q < lastp; q++) {            AC_matrix0[valACluminance[q]][0] = huffcode[q];            AC_matrix0[valACluminance[q]][1] = huffsize[q];        }        DC_matrix[0] = DC_matrix0;        DC_matrix[1] = DC_matrix1;        AC_matrix[0] = AC_matrix0;        AC_matrix[1] = AC_matrix1;    }}/* * JpegInfo - Given an image, sets default information about it and divides * it into its constituant components, downsizing those that need to be. */class JpegInfo {    String Comment;    public Image imageobj;    public int imageHeight;    public int imageWidth;    public int[] BlockWidth;    public int[] BlockHeight;    // the following are set as the default    public int Precision = 8;    public int NumberOfComponents = 3;    public Object[] Components;    public int[] CompID = { 1, 2, 3 };    public int[] HsampFactor = { 1, 1, 1 };    public int[] VsampFactor = { 1, 1, 1 };    public int[] QtableNumber = { 0, 1, 1 };    public int[] DCtableNumber = { 0, 1, 1 };    public int[] ACtableNumber = { 0, 1, 1 };    public boolean[] lastColumnIsDummy = { false, false, false };    public boolean[] lastRowIsDummy = { false, false, false };    public int Ss = 0;    public int Se = 63;    public int Ah = 0;    public int Al = 0;    public int[] compWidth;    public int[] compHeight;    public int MaxHsampFactor;    public int MaxVsampFactor;    public JpegInfo(Image image) {        Components = new Object[NumberOfComponents];        compWidth = new int[NumberOfComponents];        compHeight = new int[NumberOfComponents];        BlockWidth = new int[NumberOfComponents];        BlockHeight = new int[NumberOfComponents];        imageobj = image;        imageWidth = image.getWidth(null);        imageHeight = image.getHeight(null);        Comment = "JPEG Encoder Copyright 1998, James R. Weeks and BioElectroMech.  ";        getYCCArray();    }    public void setComment(String comment) {        Comment.concat(comment);    }    public String getComment() {        return Comment;    }    /*     * This method creates and fills three arrays, Y, Cb, and Cr using the     * input image.     */    private void getYCCArray() {        int[] values = new int[imageWidth * imageHeight];        int r;        int g;        int b;        int y;        int x;        // In order to minimize the chance that grabPixels will throw an exception        // it may be necessary to grab some pixels every few scanlines and process        // those before going for more.  The time expense may be prohibitive.        // However, for a situation where memory overhead is a concern, this may be        // the only choice.        PixelGrabber grabber = new PixelGrabber(imageobj.getSource(), 0, 0,                imageWidth, imageHeight, values, 0, imageWidth);        MaxHsampFactor = 1;        MaxVsampFactor = 1;        for (y = 0; y < NumberOfComponents; y++) {            MaxHsampFactor = Math.max(MaxHsampFactor, HsampFactor[y]);            MaxVsampFactor = Math.max(MaxVsampFactor, VsampFactor[y]);        }        for (y = 0; y < NumberOfComponents; y++) {            compWidth[y] = ((((imageWidth % 8) != 0)                ? (((int) Math.ceil((double) imageWidth / 8.0)) * 8) : imageWidth) / MaxHsampFactor) * HsampFactor[y];            if (compWidth[y] != ((imageWidth / MaxHsampFactor) * HsampFactor[y])) {                lastColumnIsDummy[y] = true;            }            // results in a multiple of 8 for compWidth            // this will make the rest of the program fail for the unlikely            // event that someone tries to compress an 16 x 16 pixel image            // which would of course be worse than pointless            BlockWidth[y] = (int) Math.ceil((double) compWidth[y] / 8.0);            compHeight[y] = ((((imageHeight % 8) != 0)                ? (((int) Math.ceil((double) imageHeight / 8.0)) * 8)                : imageHeight) / MaxVsampFactor) * VsampFactor[y];            if (compHeight[y] != ((imageHeight / MaxVsampFactor) * VsampFactor[y])) {                lastRowIsDummy[y] = true;            }            BlockHeight[y] = (int) Math.ceil((double) compHeight[y] / 8.0);        }        try {            if (grabber.grabPixels() != true) {                try {                    throw new AWTException("Grabber returned false: " +                        grabber.status());                } catch (Exception e) {                }                ;            }        } catch (InterruptedException e) {        }        ;        float[][] Y = new float[compHeight[0]][compWidth[0]];        float[][] Cr1 = new float[compHeight[0]][compWidth[0]];        float[][] Cb1 = new float[compHeight[0]][compWidth[0]];        float[][] Cb2 = new float[compHeight[1]][compWidth[1]];        float[][] Cr2 = new float[compHeight[2]][compWidth[2]];        int index = 0;        for (y = 0; y < imageHeight; ++y) {            for (x = 0; x < imageWidth; ++x) {                r = ((values[index] >> 16) & 0xff);                g = ((values[index] >> 8) & 0xff);                b = (values[index] & 0xff);                // The following three lines are a more correct color conversion but                // the current conversion technique is sufficient and results in a higher                // compression rate.                //                Y[y][x] = 16 + (float)(0.8588*(0.299 * (float)r + 0.587 * (float)g + 0.114 * (float)b ));                //                Cb1[y][x] = 128 + (float)(0.8784*(-0.16874 * (float)r - 0.33126 * (float)g + 0.5 * (float)b));                //                Cr1[y][x] = 128 + (float)(0.8784*(0.5 * (float)r - 0.41869 * (float)g - 0.08131 * (float)b));                Y[y][x] = (float) (((0.299 * (float) r) + (0.587 * (float) g) +                    (0.114 * (float) b)));                Cb1[y][x] = 128 +                    (float) (((-0.16874 * (float) r) - (0.33126 * (float) g) +                    (0.5 * (float) b)));                Cr1[y][x] = 128 +                    (float) (((0.5 * (float) r) - (0.41869 * (float) g) -                    (0.08131 * (float) b)));                index++;            }        }        // Need a way to set the H and V sample factors before allowing downsampling.        // For now (04/04/98) downsampling must be hard coded.        // Until a better downsampler is implemented, this will not be done.        // Downsampling is currently supported.  The downsampling method here        // is a simple box filter.        Components[0] = Y;        //        Cb2 = DownSample(Cb1, 1);        Components[1] = Cb1;        //        Cr2 = DownSample(Cr1, 2);        Components[2] = Cr1;    }    float[][] DownSample(float[][] C, int comp) {        int inrow;        int incol;        int outrow;        int outcol;        float[][] output;        int temp;        int bias;        inrow = 0;        incol = 0;        output = new float[compHeight[comp]][compWidth[comp]];        for (outrow = 0; outrow < compHeight[comp]; outrow++) {            bias = 1;            for (outcol = 0; outcol < compWidth[comp]; outcol++) {                output[outrow][outcol] = (C[inrow][incol++] +                    C[inrow++][incol--] + C[inrow][incol++] +                    C[inrow--][incol++] + (float) bias) / (float) 4.0;                bias ^= 3;            }            inrow += 2;            incol = 0;        }        return output;    }}

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