📄 blueghost5dlg.cpp
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// blueghost5Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "blueghost5.h"
#include "blueghost5Dlg.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBlueghost5Dlg dialog
CBlueghost5Dlg::CBlueghost5Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CBlueghost5Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBlueghost5Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBlueghost5Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBlueghost5Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBlueghost5Dlg, CDialog)
//{{AFX_MSG_MAP(CBlueghost5Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(start, Onstart)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBlueghost5Dlg message handlers
BOOL CBlueghost5Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CBlueghost5Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBlueghost5Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBlueghost5Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
int rand_ra();
void CBlueghost5Dlg::Onstart()
{
// TODO: Add your control notification handler code here
int loop1,loop2;
double FDT, NORM1, NORM2;
double fading_I, fading_Q;
double fading1_I, fading1_Q;
double fading2_I, fading2_Q;
double ALPHA1[17], PHI1[17], THETA1[17];
double ALPHA2, PHI2, THETA2;
double T1_I[17], T1_Q[17];
double rnd1,rnd2,rnd3,rnd4;
double PI=3.1415926;
double K;
double KK[3]={1,10,1000};
double fading_abs,fading_log;
int N,k;
srand( (unsigned)time( NULL ) );
CClientDC dc(this);
// 竖线 流程图(1)的部分
for (loop1 = 0; loop1 <=10; loop1=loop1+1)
{dc.MoveTo (50+50*loop1,50); dc.LineTo (50+50*loop1,350);}
// 横线
for (loop1 = -10; loop1 <=50; loop1=loop1+10)
{dc.MoveTo (50,100+loop1*5); dc.LineTo (550,100+loop1*5);}
// 初始設定
for(int i=0;i<3;i++)
{
K=KK[i];
/* 为使散射波与直射波的功率总和为1的归一化设定*/
/* NORM1:散射波归一化变量 */
/* NORM2:直接波归一化变量*/
NORM1=sqrt(1./16.)*sqrt(1./(K+1)); //详细的请参照后面的实验说明
NORM2=sqrt(K/(K+1));
/* 初始设定衰落的角度?相位 */
FDT= 0.0030864;
rnd1=rand_ra();
THETA1[1]=(double)(rnd1/30000*2*PI/16);
for(N=2;N<=16;N++)
{
THETA1[N]=2*PI/16 +THETA1[N-1];
}
for(N=1;N<=16;N++)
{
rnd2=(double)rand_ra()/30000;
PHI1[N]=(double)(2*PI*rnd2);
ALPHA1[N]=2*PI*FDT*cos(THETA1[N]);
}
THETA2=(double)rand_ra()/30000*2*PI;
PHI2=(double)rand_ra()/30000*2*PI;
ALPHA2=2*PI*FDT*cos(THETA2);
for (k=0; k<=1000; k++) // 以下进入循环.
{
/* 衰落仿真器 */ //流程图(3)的部分
/* 初始設定 */
fading1_I = 0; fading1_Q = 0;
fading2_I = 0; fading2_Q = 0;
//↓↓↓从这开始追加
for(N=1;N<=16;N++)
{
T1_I[N]=cos(ALPHA1[N]*k+PHI1[N]);
T1_Q[N]=sin(ALPHA1[N]*k+PHI1[N]);
fading1_I=T1_I[N]+fading1_I;
fading1_Q=T1_Q[N]+fading1_Q;
}
fading1_I=fading1_I*NORM1;
fading1_Q=fading1_Q*NORM1;
fading2_I=NORM2*cos(ALPHA2*k+PHI2);
fading2_Q=NORM2*sin(ALPHA2*k+PHI2);
//fading1_Q=0;fading1_I=0;
fading_I=fading1_I+fading2_I;
fading_Q=fading1_Q+fading2_Q;
//↑↑↑到此为止
/* 衰落振幅的計算 */ //流程图(4)的部分
fading_abs = sqrt(pow(fading_I,2)+pow(fading_Q,2));
fading_log = 20*log10(fading_abs);
/* 做图部分 */
for(loop2 =0; loop2 <=500000; loop2=loop2+1) {};
dc.SetPixel (k*0.5+50,100-fading_log*5,RGB(255,0,0));
}
UpdateData(FALSE);
}
}
int rand_ra()
{
int r,i=0; //定义发生1~30000的随机計算中如使用随机数,就调用这函数.
while(i == 0){
r = rand() - 2767;
if (r >= 0) break;
}
return r;
}
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