📄 blueghostdlg.cpp
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// blueghostDlg.cpp : implementation file
//
#include "stdafx.h"
#include "blueghost.h"
#include "blueghostDlg.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBlueghostDlg dialog
CBlueghostDlg::CBlueghostDlg(CWnd* pParent /*=NULL*/)
: CDialog(CBlueghostDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBlueghostDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBlueghostDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBlueghostDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBlueghostDlg, CDialog)
//{{AFX_MSG_MAP(CBlueghostDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBlueghostDlg message handlers
BOOL CBlueghostDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CBlueghostDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBlueghostDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBlueghostDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
int rand_ra();
void CBlueghostDlg::OnOK()
{
// TODO: Add extra validation here
//CDialog::OnOK();
int loop1,loop2;
double FDT,NORM;
double fading_I,fading_Q;
double ALPHA[17],PHI[17],THETA[17];
double T_I[17],T_Q[17];
double rnd1,rnd2;
double PI=3.1415926;
double fading_abs,fading_log;
int N,NM,k,TIME;
srand((unsigned)time(NULL));
CClientDC dc(this);
for(loop1 =0; loop1 <=10; loop1 = loop1 + 1 )
{
dc.MoveTo(50 + 50*loop1, 50);
dc.LineTo(50 + 50*loop1, 350);
}
for(loop1 = -10;loop1 <= 50;loop1 = loop1+10)
{
dc.MoveTo (50,100+loop1*5);
dc.LineTo (550,100+loop1*5);
}
NORM = sqrt(1./16.);
//adding code
FDT= 0.0030864;
rnd1=rand_ra();
THETA[1]=(double)(rnd1/30000*2*PI/16);
for(N=2;N<=16;N++)
{
THETA[N]=2*PI/16 +THETA[N-1];
}
for(N=1;N<=16;N++)
{
rnd2=(double)rand_ra()/30000;
PHI[N]=(double)(2*PI*rnd2);
ALPHA[N]=2*PI*FDT*cos(THETA[N]);
}
//
for (k=0; k<=1000; k++)
{
fading_I = 0;
fading_Q = 0;
//adding code
for(N=1;N<=16;N++)
{
T_I[N]=cos(ALPHA[N]*k+PHI[N]);
T_Q[N]=sin(ALPHA[N]*k+PHI[N]);
fading_I=T_I[N]+fading_I;
fading_Q=T_Q[N]+fading_Q;
}
fading_I=fading_I*NORM;
fading_Q=fading_Q*NORM;
fading_abs = sqrt(pow(fading_I,2)+pow(fading_Q,2));
fading_log = 20*log10(fading_abs);
for(loop2 =0; loop2 <=500000; loop2=loop2+1) {};
dc.SetPixel (k*0.5+50,100-fading_log*5,RGB(255,0,0));
}
UpdateData(FALSE);
}
int rand_ra()
{
int r,i=0; //定义发生1~30000的随机計算中如使用随机数,就调用这函数.
while(i == 0){
r = rand() - 2767;
if (r >= 0) break;
}
return r;
}
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