📄 manta.java
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import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
public class Manta extends Sprite {
public static final int LEFT = 1;
public static final int RIGHT = 2;
private static final String IMAGE_FILENAME = "/mantasprite.png";
private static final int IMAGE_COLUMNS = 4;
private static final int IMAGE_ROWS = 1;
private static final int m_anim[] = {0,0,1,1,2,2,3,3};
private static final int MANTA_MOVE = 2;
public int m_direction;
private int m_moveX;
private int m_minX, m_maxX;
private static Image m_image;
private static final Image getImage() {
try {
m_image = Image.createImage(IMAGE_FILENAME);
}
catch (Exception e) {
System.err.println("Error loading manta image");
return null;
}
return m_image;
}
public Manta(int screenwidth) {
super(getImage(),
m_image.getWidth() / IMAGE_COLUMNS,
m_image.getHeight() / IMAGE_ROWS);
m_minX = 0 - getWidth();
m_maxX = screenwidth;
setVisible(false);
defineReferencePixel(getWidth()/2, getHeight()/2);
setFrameSequence(m_anim);
}
public void init(int x, int y, int direction) {
setPosition(x, y);
m_direction = direction;
if (direction == RIGHT) {
setTransform(TRANS_NONE);
m_moveX = MANTA_MOVE;
}
else {
setTransform(TRANS_MIRROR);
m_moveX = -MANTA_MOVE;
}
setVisible(true);
}
public void swim() {
nextFrame();
move(m_moveX, 0);
int x = getX();
if (x < m_minX || x > m_maxX) {
setVisible(false);
}
}
}
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