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📄 port.cs

📁 WJ Communications RFID example code
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//==========================================================================================
//
//	WJ.Serial.Port
//	Copyright (c) 2006, WJ Communications, Inc.
//
//	This class is mostly derived from the OpenNETCF.org Serial Port class.
//	
//	(OpenNETCF.IO.Serial.Port as of 02/14/05)
//	Some modifications were made to the original source, however, including:
//		1) Changed Assembly namespace to WJ.Serial
//		2) Added IsOpenChanged to report changes in a ports "IsOpen" property
//		3) Removed "CommCapabilities" the ability to retrieve a port's capabilities
//		4) Windows Port Names are prepended with \\.\ (eg \\.\COM3)
//		5) Opening a port that is already open returns true instead of false
//		6) Closing a port that is not open returns true instead of false
//		7) sthreshold is ignored => the whole parameter to Output is sent immediately
//		8) Win32 Errors processed slightly different in Thread Loop.
//			a) switch instead of if...then constructs
//			b) on APIErrors.ERROR_INVALID_HANDLE errors,
//				if the port is still open 
//					it is closed and an IsOpenChanged event is fired, 
//					instead of a CommPortException being thrown.
//			c) on APIErrors.ERROR_OPERATION_ABORTED (995) errors,
//					the port is closed and an IsOpenChanged event is fired, 
//					instead of nothing happening.
//
//==========================================================================================

//==========================================================================================
//
//		OpenNETCF.IO.Serial.Port
//		Copyright (c) 2003, OpenNETCF.org
//
//		This library is free software; you can redistribute it and/or modify it under 
//		the terms of the OpenNETCF.org Shared Source License.
//
//		This library is distributed in the hope that it will be useful, but 
//		WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 
//		FITNESS FOR A PARTICULAR PURPOSE. See the OpenNETCF.org Shared Source License 
//		for more details.
//
//		You should have received a copy of the OpenNETCF.org Shared Source License 
//		along with this library; if not, email licensing@opennetcf.org to request a copy.
//
//		If you wish to contact the OpenNETCF Advisory Board to discuss licensing, please 
//		email licensing@opennetcf.org.
//
//		For general enquiries, email enquiries@opennetcf.org or visit our website at:
//		http://www.opennetcf.org
//
//==========================================================================================

using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Text;
using System.Collections;

namespace WJ.Serial
{
	/// <summary>
	/// Exceptions throw by the OpenNETCF.IO.Serial class
	/// </summary>
	public class CommPortException : Exception
	{
		/// <summary>
		/// Default CommPortException
		/// </summary>
		/// <param name="desc"></param>
		public CommPortException(string desc) : base(desc) {}
	}

	/// <summary>
	/// A class wrapper for serial port communications.
	/// Derived from OpenNETCF.org's : OpenNETCF.IO.Serial.Port
	/// See the Source Code for more documentation, and differences to original OpenNETCF source.
	/// </summary>
	public class Port : IDisposable
	{
		[DllImport("kernel32", EntryPoint="LocalAlloc", SetLastError=true)]
		internal static extern IntPtr LocalAlloc(int uFlags, int uBytes);

		[DllImport("kernel32", EntryPoint="LocalFree", SetLastError=true)]
		internal static extern IntPtr LocalFree(IntPtr hMem);

		#region delegates and events
		/// <summary>
		/// Raised on all enabled communication events
		/// </summary>
		public delegate void CommEvent();
		/// <summary>
		/// Raised when the communication state changes
		/// </summary>
		public delegate void CommChangeEvent(bool NewState);
		/// <summary>
		/// Raised during any communication error
		/// </summary>
		public delegate void CommErrorEvent(string Description);
		/// <summary>
		///  A communication error has occurred
		/// </summary>
		public event CommErrorEvent OnError;
		/// <summary>
		/// Serial data has been received
		/// </summary>
		public event CommEvent DataReceived;
//		/// <summary>
//		/// Overrun of the transmit buffer
//		/// </summary>
//		public event CommEvent RxOverrun;
		/// <summary>
		/// Transmit complete
		/// </summary>
		public event CommEvent TxDone;
		/// <summary>
		/// Set flag character was in the receive stream
		/// </summary>
		public event CommEvent FlagCharReceived;
		/// <summary>
		/// Power change event has occurred
		/// </summary>
		public event CommEvent PowerEvent;
		/// <summary>
		/// Serial buffer's high-water level has been exceeded
		/// </summary>
		public event CommEvent HighWater;
		/// <summary>
		/// DSR state has changed
		/// </summary>
		public event CommChangeEvent DSRChange;
		/// <summary>
		/// Ring signal has been detected
		/// </summary>
		public event CommChangeEvent RingChange;
		/// <summary>
		/// CTS state has changed
		/// </summary>
		public event CommChangeEvent CTSChange;
		/// <summary>
		/// RLSD state has changed
		/// </summary>
		public event CommChangeEvent RLSDChange;
		/// <summary>
		/// COM port "open" status has changed
		/// </summary>
		public event CommChangeEvent IsOpenChanged;
		#endregion

		#region ##### variable declarations #####
		private string portName;
		private IntPtr hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;
		
		// default Rx buffer is 1024 bytes
		private int rxBufferSize = 1024;
		private Queue rxFIFO;
		private int rthreshold = 1;

		// default Tx buffer is 1024 bytes
		private int txBufferSize = 1024;
		private byte[] txBuffer;
		private int ptxBuffer	= 0;
		private int sthreshold = 1;

		private Mutex rxBufferBusy = new Mutex();
		private int inputLength;

		private DCB dcb = new DCB();
		private DetailedPortSettings portSettings;

		private Thread eventThread;
		private ManualResetEvent threadStarted = new ManualResetEvent(false);
		
		private IntPtr closeEvent;
		private string closeEventName = "CloseEvent";

		private int		rts			= 0;
		private bool	rtsavail	= false;
		private int		dtr			= 0;
		private bool	dtravail	= false;
		private int		brk			= 0;
		private int		setir		= 0;
//		private bool	isOpen		= false;

		private IntPtr txOverlapped = IntPtr.Zero;
		private IntPtr rxOverlapped = IntPtr.Zero;

		private CommAPI m_CommAPI;
		#endregion

		private void Init()
		{
			// create the API class based on the target
			if (System.Environment.OSVersion.Platform != PlatformID.WinCE)
				m_CommAPI=new WinCommAPI();
			else
				m_CommAPI=new CECommAPI();

			// create a system event for synchronizing Closing
			closeEvent = m_CommAPI.CreateEvent(true, false, closeEventName);

			rxFIFO = new Queue(rxBufferSize);
			txBuffer = new byte[txBufferSize];
			portSettings = new DetailedPortSettings();
		}

		#region constructors
		/// <summary>
		/// Create a serial port class.  The port will be created with defualt settings.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		public Port(string PortName)
		{
			this.PortName = PortName;
			Init();
		}

		/// <summary>
		/// Create a serial port class.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		/// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
		public Port(string PortName, BasicPortSettings InitialSettings)
		{
			this.PortName = PortName;
			Init();

			//override default ettings
			portSettings.BasicSettings = InitialSettings;
		}

		/// <summary>
		/// Create a serial port class.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		/// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
		public Port(string PortName, DetailedPortSettings InitialSettings)
		{
			this.PortName = PortName;
			Init();

			//override default ettings
			portSettings = InitialSettings;
		}

		/// <summary>
		/// Create a serial port class.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
		/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
		public Port(string PortName, int RxBufferSize, int TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			this.PortName = PortName;
			Init();
		}
		
		/// <summary>
		/// Create a serial port class.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		/// <param name="InitialSettings">BasicPortSettings to apply to the new Port</param>
		/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
		/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
		public Port(string PortName, BasicPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			this.PortName = PortName;
			Init();

			//override default ettings
			portSettings.BasicSettings = InitialSettings;
		}

		/// <summary>
		/// Create a serial port class.
		/// </summary>
		/// <param name="PortName">The port to open (i.e. "COM1:")</param>
		/// <param name="InitialSettings">DetailedPortSettings to apply to the new Port</param>
		/// <param name="RxBufferSize">Receive buffer size, in bytes</param>
		/// <param name="TxBufferSize">Transmit buffer size, in bytes</param>
		public Port(string PortName, DetailedPortSettings InitialSettings, int RxBufferSize, int TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			this.PortName = PortName;
			Init();

			//override default ettings
			portSettings = InitialSettings;
		}
		#endregion

		// since the event thread blocks until the port handle is closed
		// implement both a Dispose and destrucor to make sure that we
		// clean up as soon as possible
		/// <summary>
		/// Dispose the object's resources
		/// </summary>
		public void Dispose()
		{
			if(isOpen)
				this.Close();
		}
		
		/// <summary>
		/// Class destructor
		/// </summary>
		~Port()
		{
			if(isOpen)
				this.Close();
		}

		/// <summary>
		/// The name of the Port (i.e. "COM1:")
		/// </summary>
		public string PortName
		{
			get
			{
				return portName;
			}
			set
			{
				if(! CommAPI.FullFramework)
				{
					portName = value;
					// for CE, ensure the port name is colon terminated "COMx:"
					if(! value.EndsWith(":"))
					{
						portName += ":";
					}
				}
				else 
				{
					// some windows funniness... COM ports are preceeded by \\.\?
					portName = "\\\\.\\" + value;
				}
			}
		}

		/// <summary>
		/// Returns whether or not the port is currently open
		/// </summary>
		public bool IsOpen
		{
			get
			{
				return isOpen;
			}
		}

		private bool isOpenInternal = false;
		/// <summary>
		/// Internal private property used to generate IsOpenChanged events when a port is opened or closed.
		/// </summary>
		private bool isOpen 
		{
			get { return isOpenInternal; }
			set 
			{
				if (value != isOpenInternal)
				{
					isOpenInternal = value;
					if (IsOpenChanged != null) 
						IsOpenChanged(value);
				}
			}
		}

		/// <summary>
		/// Open the current port
		/// </summary>
		/// <returns>true if successful, false if it fails</returns>
		public bool Open()
		{
			if (isOpen) 
				return true;	// Was false in OpenNETCF.IO.Serial.Port

			if(CommAPI.FullFramework)
			{
				// set up the overlapped tx IO
				//				AutoResetEvent are = new AutoResetEvent(false);
				OVERLAPPED o = new OVERLAPPED();
				txOverlapped = LocalAlloc(0x40, Marshal.SizeOf(o));
				o.Offset = 0; 
				o.OffsetHigh = 0;
				o.hEvent = IntPtr.Zero;
				Marshal.StructureToPtr(o, txOverlapped, true);
			}

			hPort = m_CommAPI.CreateFile(portName);

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