📄 herodlg.cpp
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// HeroDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Shoot.h"
#include "HeroDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHeroDlg dialog
CHeroDlg::CHeroDlg(CWnd* pParent /*=NULL*/)
: CDialog(CHeroDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CHeroDlg)
m_strName = _T("");
m_iScore =0;
m_iLastScore = 0;
m_strLastName = _T("");
//}}AFX_DATA_INIT
}
void CHeroDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHeroDlg)
DDX_Text(pDX, IDC_NAME, m_strName);
DDX_Text(pDX, IDC_SCORE, m_iScore);
// DDV_MinMaxInt(pDX, m_iScore, 0, 20);
DDX_Text(pDX, IDC_LASTSCORE, m_iLastScore);
DDX_Text(pDX, IDC_LASTNAME, m_strLastName);
//}}AFX_DATA_MAP
}
void CHeroDlg::SetScore(int s)
{
m_iScore = s;
// UpdateData();
}
BEGIN_MESSAGE_MAP(CHeroDlg, CDialog)
//{{AFX_MSG_MAP(CHeroDlg)
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHeroDlg message handlers
void CHeroDlg::SetLastScore(int score)
{
m_iLastScore = score;
// UpdateData();
}
void CHeroDlg::SetLastName(CString str)
{
m_strLastName = str;
// UpdateData();
}
//此函数负责确认用户输入,把数据保存到外部文件中
void CHeroDlg::OnOK()
{
// TODO: Add extra validation here
UpdateData();
fstream file("text.txt",ios::out|ios::binary);
file<<m_iScore;
file<<(LPCTSTR)m_strName;
CDialog::OnOK();
}
int CHeroDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
return 0;
}
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