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📄 rfc2083.txt

📁 著名的RFC文档,其中有一些文档是已经翻译成中文的的.
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         preprocessing method applied to the image data before         compression.  At present, only filter method 0 (adaptive         filtering with five basic filter types) is defined.  As with         the compression method field, decoders must check this byte and         report an error if it holds an unrecognized code.  See Filter         Algorithms (Chapter 6) for details.         Interlace method is a single-byte integer that indicates the         transmission order of the image data.  Two values are currently         defined: 0 (no interlace) or 1 (Adam7 interlace).  See         Interlaced data order (Section 2.6) for details.      4.1.2. PLTE Palette         The PLTE chunk contains from 1 to 256 palette entries, each a         three-byte series of the form:            Red:   1 byte (0 = black, 255 = red)            Green: 1 byte (0 = black, 255 = green)            Blue:  1 byte (0 = black, 255 = blue)         The number of entries is determined from the chunk length.  A         chunk length not divisible by 3 is an error.         This chunk must appear for color type 3, and can appear for         color types 2 and 6; it must not appear for color types 0 and         4. If this chunk does appear, it must precede the first IDAT         chunk.  There must not be more than one PLTE chunk.         For color type 3 (indexed color), the PLTE chunk is required.         The first entry in PLTE is referenced by pixel value 0, the         second by pixel value 1, etc.  The number of palette entries         must not exceed the range that can be represented in the image         bit depth (for example, 2^4 = 16 for a bit depth of 4).  It is         permissible to have fewer entries than the bit depth would         allow.  In that case, any out-of-range pixel value found in the         image data is an error.         For color types 2 and 6 (truecolor and truecolor with alpha),         the PLTE chunk is optional.  If present, it provides a         suggested set of from 1 to 256 colors to which the truecolor         image can be quantized if the viewer cannot display truecolor         directly.  If PLTE is not present, such a viewer will need to         select colors on its own, but it is often preferable for thisBoutell, et. al.             Informational                     [Page 17]RFC 2083            PNG: Portable Network Graphics            March 1997         to be done once by the encoder.  (See Recommendations for         Encoders: Suggested palettes, Section 9.5.)         Note that the palette uses 8 bits (1 byte) per sample         regardless of the image bit depth specification.  In         particular, the palette is 8 bits deep even when it is a         suggested quantization of a 16-bit truecolor image.         There is no requirement that the palette entries all be used by         the image, nor that they all be different.      4.1.3. IDAT Image data         The IDAT chunk contains the actual image data.  To create this         data:             * Begin with image scanlines represented as described in               Image layout (Section 2.3); the layout and total size of               this raw data are determined by the fields of IHDR.             * Filter the image data according to the filtering method               specified by the IHDR chunk.  (Note that with filter               method 0, the only one currently defined, this implies               prepending a filter type byte to each scanline.)             * Compress the filtered data using the compression method               specified by the IHDR chunk.         The IDAT chunk contains the output datastream of the         compression algorithm.         To read the image data, reverse this process.         There can be multiple IDAT chunks; if so, they must appear         consecutively with no other intervening chunks.  The compressed         datastream is then the concatenation of the contents of all the         IDAT chunks.  The encoder can divide the compressed datastream         into IDAT chunks however it wishes.  (Multiple IDAT chunks are         allowed so that encoders can work in a fixed amount of memory;         typically the chunk size will correspond to the encoder's         buffer size.) It is important to emphasize that IDAT chunk         boundaries have no semantic significance and can occur at any         point in the compressed datastream.  A PNG file in which each         IDAT chunk contains only one data byte is legal, though         remarkably wasteful of space.  (For that matter, zero-length         IDAT chunks are legal, though even more wasteful.)         See Filter Algorithms (Chapter 6) and Deflate/Inflate         Compression (Chapter 5) for details.Boutell, et. al.             Informational                     [Page 18]RFC 2083            PNG: Portable Network Graphics            March 1997      4.1.4. IEND Image trailer         The IEND chunk must appear LAST.  It marks the end of the PNG         datastream.  The chunk's data field is empty.   4.2. Ancillary chunks      All ancillary chunks are optional, in the sense that encoders need      not write them and decoders can ignore them.  However, encoders      are encouraged to write the standard ancillary chunks when the      information is available, and decoders are encouraged to interpret      these chunks when appropriate and feasible.      The standard ancillary chunks are listed in alphabetical order.      This is not necessarily the order in which they would appear in a      file.      4.2.1. bKGD Background color         The bKGD chunk specifies a default background color to present         the image against.  Note that viewers are not bound to honor         this chunk; a viewer can choose to use a different background.         For color type 3 (indexed color), the bKGD chunk contains:            Palette index:  1 byte         The value is the palette index of the color to be used as         background.         For color types 0 and 4 (grayscale, with or without alpha),         bKGD contains:            Gray:  2 bytes, range 0 .. (2^bitdepth)-1         (For consistency, 2 bytes are used regardless of the image bit         depth.)  The value is the gray level to be used as background.         For color types 2 and 6 (truecolor, with or without alpha),         bKGD contains:            Red:   2 bytes, range 0 .. (2^bitdepth)-1            Green: 2 bytes, range 0 .. (2^bitdepth)-1            Blue:  2 bytes, range 0 .. (2^bitdepth)-1         (For consistency, 2 bytes per sample are used regardless of the         image bit depth.)  This is the RGB color to be used as         background.Boutell, et. al.             Informational                     [Page 19]RFC 2083            PNG: Portable Network Graphics            March 1997         When present, the bKGD chunk must precede the first IDAT chunk,         and must follow the PLTE chunk, if any.         See Recommendations for Decoders: Background color (Section         10.7).      4.2.2. cHRM Primary chromaticities and white point         Applications that need device-independent specification of         colors in a PNG file can use the cHRM chunk to specify the 1931         CIE x,y chromaticities of the red, green, and blue primaries         used in the image, and the referenced white point. See Color         Tutorial (Chapter 14) for more information.         The cHRM chunk contains:            White Point x: 4 bytes            White Point y: 4 bytes            Red x:         4 bytes            Red y:         4 bytes            Green x:       4 bytes            Green y:       4 bytes            Blue x:        4 bytes            Blue y:        4 bytes         Each value is encoded as a 4-byte unsigned integer,         representing the x or y value times 100000.  For example, a         value of 0.3127 would be stored as the integer 31270.         cHRM is allowed in all PNG files, although it is of little         value for grayscale images.         If the encoder does not know the chromaticity values, it should         not write a cHRM chunk; the absence of a cHRM chunk indicates         that the image's primary colors are device-dependent.         If the cHRM chunk appears, it must precede the first IDAT         chunk, and it must also precede the PLTE chunk if present.         See Recommendations for Encoders: Encoder color handling         (Section 9.3), and Recommendations for Decoders: Decoder color         handling (Section 10.6).Boutell, et. al.             Informational                     [Page 20]RFC 2083            PNG: Portable Network Graphics            March 1997      4.2.3. gAMA Image gamma         The gAMA chunk specifies the gamma of the camera (or simulated         camera) that produced the image, and thus the gamma of the         image with respect to the original scene.  More precisely, the         gAMA chunk encodes the file_gamma value, as defined in Gamma         Tutorial (Chapter 13).         The gAMA chunk contains:            Image gamma: 4 bytes         The value is encoded as a 4-byte unsigned integer, representing         gamma times 100000.  For example, a gamma of 0.45 would be         stored as the integer 45000.         If the encoder does not know the image's gamma value, it should         not write a gAMA chunk; the absence of a gAMA chunk indicates         that the gamma is unknown.         If the gAMA chunk appears, it must precede the first IDAT         chunk, and it must also precede the PLTE chunk if present.         See Gamma correction (Section 2.7), Recommendations for         Encoders: Encoder gamma handling (Section 9.2), and         Recommendations for Decoders: Decoder gamma handling (Section         10.5).      4.2.4. hIST Image histogram         The hIST chunk gives the approximate usage frequency of each         color in the color palette.  A histogram chunk can appear only         when a palette chunk appears.  If a viewer is unable to provide         all the colors listed in the palette, the histogram may help it         decide how to choose a subset of the colors for display.         The hIST chunk contains a series of 2-byte (16 bit) unsigned         integers.  There must be exactly one entry for each entry in         the PLTE chunk.  Each entry is proportional to the fraction of         pixels in the image that have that palette index; the exact         scale factor is chosen by the encoder.         Histogram entries are approximate, with the exception that a         zero entry specifies that the corresponding palette entry is         not used at all in the image.  It is required that a histogram         entry be nonzero if there are any pixels of that color.Boutell, et. al.             Informational                     [Page 21]RFC 2083            PNG: Portable Network Graphics            March 1997         When the palette is a suggested quantization of a truecolor         image, the histogram is necessarily approximate, since a         decoder may map pixels to palette entries differently than the         encoder did.  In this situation, zero entries should not         appear.         The hIST chunk, if it appears, must follow the PLTE chunk, and         must precede the first IDAT chunk.         See Rationale: Palette histograms (Section 12.14), and         Recommendations for Decoders: Suggested-palette and histogram         usage (Section 10.10).      4.2.5. pHYs Physical pixel dimensions         The pHYs chunk specifies the intended pixel size or aspect         ratio for display of the image.  It contains:            Pixels per unit, X axis: 4 bytes (unsigned integer)            Pixels per unit, Y axis: 4 bytes (unsigned integer)            Unit specifier:          1 byte         The following values are legal for the unit specifier:            0: unit is unknown            1: unit is the meter

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