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markup language. Research There are a number of research projects which are of significant interest. Hyper-G is an ambitious distributed hypermedia research project at the University of Graz. It combines concepts of hypermedia, information retrieval systems and documentation systems with aspects of communication and collaboration, and computer-supported teaching and learning. Automatic generation of hyperlinks is supported, and there is a concept of generic structures which can exist in parallel with the hyperlink structure. Hyper-G is based on UNIX, and is in use as a CWIS at Graz. Gateways between Hyper-G and WWW exist. Microcosm is a PC-based hypermedia system developed at the University of Southampton. It can be viewed as an integrating hypermedia framework - a layer on top of a range of existing applications which enables relationships between different documents to be established. Hyperlinks are maintained separately from the data. Networking support for Microcosm is currently under development, as are versions of Microcosm for the Apple Macintosh and for UNIX. Microcosm is currently being "commercialised".Adie [Page 6]RFC 1614 Network Access to Multimedia Information May 1994 AthenaMuse 2 is an ambitious distributed hypermedia authoring and presentation system under development by a university/industry consortium based at MIT. It will have good facilities for presentation and synchronisation of multimedia data, strong authoring support, and will include support for networking isochronous data. It will be a commercial product. Initial versions will support UNIX and X windows, with a PC/MS Windows version following. Apple Macintosh support has lower priority. The "Xanadu" project is designing and building an "open, social hypermedia" distributed environment, but shows no sign of delivering anything after several years of work. The European Commission sponsors a number of peripherally relevant projects through its Esprit and RACE research programmes. These programmes tend to be oriented towards commercial markets, and are thus not directly relevant. An exception is the Esprit IDOMENEUS project, which brings together workers in the database, information retrieval and multimedia fields. It is recommended that RARE establish a liaison with this project. There are a variety of other academic and commercial research projects which are also of interest. None of them are as directly relevant as those outlined above. Standards There are a number of existing and emerging standards for structuring hypermedia applications. Of these, the most important are SGML, HyTime, MHEG, ODA, PREMO and Acrobat. All bar the last are de jure standards, while Acrobat is a commercial product which is being proposed as a de facto standard. SGML (Standard Generalized Markup Language) is a markup language for delimiting the logical and semantic content of text documents. Because of its flexibility, it has become an important tool in hypermedia systems. HyTime is an ISO standardised infrastructure for representing integrated, open hypermedia documents, and is based on SGML. HyTime has great expressive power, but is not optimised for run-time efficiency. It is recommended that future RARE work on networked hypermedia should take account of the importance of SGML and HyTime. MHEG (Multimedia and Hypermedia information coding Experts Group) is a draft ISO standard for representing hypermedia applications in a platform-independent form. It uses an object-oriented approach, and is optimised for run-time efficiency. Full IS status for MHEG is expected in 1994. It is recommended that RARE keep a watching briefAdie [Page 7]RFC 1614 Network Access to Multimedia Information May 1994 on MHEG. The ODA (Open Document Architecture) standard is being enhanced to incorporate multimedia and hypermedia features. However, interest in ODA is perceived to be decreasing, and it is recommended that ODA should not form a basis for further RARE work in networked hypermedia. PREMO is a new work item in the ISO graphics standardisation community, which appears to overlap with MHEG and HyTime. It is not clear that the PREMO work, which is at a very early stage, is worthwhile in view of the existence of those standards. Acrobat PDF is a format for representing multimedia (printable) documents in a portable, revisable form. It is based on Postscript, and is being proposed by Adobe Inc (originators of Postscript) as an industry standard. RARE should maintain awareness of this technology in view of its potential impact on multimedia information systems. There are various standards which have relevance to the way multimedia data is accessed across the network. Many of these have been described in a previous report [1]. Two further access protocols are the proposed multimedia extensions to SQL, and the Document Filing and Retrieval protocol. Neither of these are likely to have major significance for networked multimedia information systems. Other standards of importance include: o MIME, a multimedia email standard which defines a range of media types and encoding methods for those types which are useful in a wider context. o AVIs (Audio-Visual Interactive services) and the associated multimedia scripting language SMSL, which form a standardisation initiative within CCITT (now ITU-TSS) to specify interactive multimedia services which can be provided across telephone/ISDN networks. There are two important trade associations which are involved in standardisation work. The Interactive Multimedia Association (IMA) has a Compatibility Project which is developing a specification for platform-independent interactive multimedia systems, including networking aspects. A newly-formed group, the Multimedia Communications Forum (MMCF), plans to provide input to the standards bodies. It is recommended that RARE become an Observing Member of the MMCF. A third trade association - the Multimedia Communications Community of Interest - has also just been formed.Adie [Page 8]RFC 1614 Network Access to Multimedia Information May 1994 Future Directions Three common design approaches emerge from the variety of systems and standards analysed in this report. They can be described in terms of distinctions between different aspects of the system: o content is distinct from hyperstructure o media type is distinct from media encoding o data is distinct from protocol Distributed hypermedia systems are emerging from the research/development phase into the experimental deployment phase. However, the existing global information systems (Gopher, WAIS and WWW) are still largely limited to the use of external viewers for nontextual data. The most significant mismatches between the capabilities of currently-deployed systems and user requirements are in the areas of presentation and quality of service (i.e., responsiveness). Improving QOS is significantly more difficult than improving presentation capabilities, but there are a number of possible ways in which this could be addressed. Improving feedback to the user, greater multi-threading of applications, pre-fetching, caching, the use of alternative "views" of a node, and the use of isochronous data streams are all avenues which are worth exploring. In order to address these problems, it is recommended that RARE seek to adapt and enhance existing tools, rather than develop new ones. In particular, it is recommended that RARE select the World-Wide Web to concentrate its efforts on. The reasons for this choice revolve around the flexibility of the WWW design, the availability of hyperlinks, the existing effort which is already going into multimedia support in WWW, the fact that it is an integrating solution incorporating both WAIS and Gopher support, and its high rate of growth compared to Gopher (despite Gopher's wider deployment). Gopher is the main competitor to WWW, but its inflexibly hierarchical structure and the absence of hyperlinks make it difficult to use for highly-interactive multimedia applications. It is recommended that RARE should invite proposals for and subsequently commission work to: o Develop conversion tools from commercial multimedia authoring packages to WWW, and accompanying authoring guidelines.Adie [Page 9]RFC 1614 Network Access to Multimedia Information May 1994 o Implement and evaluate the most promising ways of overcoming the QOS problem. o Implement a specific user project using these tools, to validate that the facilities being developed are truly relevant to real applications. o Use the experience gained to inform and influence the development of the WWW technology. o Contribute to the development of PC/MS Windows and Apple Macintosh WWW clients, particularly in the multimedia data handling area. It is noted that the rapid growth of WWW may in the future lead to problems through the implementation of multiple, uncoordinated and mutually incompatible add-on features. To guard against this trend, it may be appropriate for RARE, in coordination with CERN and other interested parties such as NCSA, to: o Encourage the formation of a consortium to coordinate WWW technical development.1. Introduction1.1. Background This study was inspired by the realisation that while some aspects of distributed multimedia technology are being actively introduced into the European research community (for instance, audiovisual conferencing, through the MICE project), other aspects are receiving less attention. In particular, one category in which there seems to be relatively little activity is providing solutions to ease remote access to multimedia resources (for instance, accessing stored audio/video clips or images, or indeed entire multimedia applications, across the network). Few commercial products address this, and the relevance of existing standards in this area is unclear. Of the 50 or so research projects documented in the recent RARE distributed multimedia survey [1], only about six have a direct relevance to this application area. Where stated in the survey, the main research effort in these projects is often directed towards the "difficult" problems, such as the transfer of isochronous data and the design and implementation of object-oriented multimedia databases, rather than towards user-oriented issues.Adie [Page 10]RFC 1614 Network Access to Multimedia Information May 1994 This report is concerned with practical issues in the intersection of networked information retrieval, database and multimedia technologies. It aims to establish actual user requirements in this area, to look at existing systems which offer partial solutions, and to identify what additional work needs to be done to satisfy the most pressing requirements.1.2. Terminology In order to discuss multimedia information systems, we need a consistent terminology. The vocabulary defined below embodies some of the concepts of the Dexter hypertext reference model [2]. This model is sufficiently general to be useful for describing most of the facilities and requirements of the multimedia information systems described in this report. (However, the Dexter model does not describe searchable index objects - it is not a database reference model.) anchor An identified portion of a node. E.g., in a text node, an anchor might be a string of one or more adjacent characters, while in an image node it might be a rectangular area of the image. composite node A node containing data of multiple media types. document Often used loosely as a synonym for node. hyperdocument We refer to a collection of related nodes, linked internally with hyperlinks, as a "hyperdocument". Examples are a database of medical images and associated text; a module from a suite of teaching material; or an article in a scientific journal. A hyperdocument may contain hyperlinks to other data which exists in internally with hyperlinks, as a "hyperdocument". Examples are a other hyperdocuments, but can be viewed as largely self-contained. It is a highlevel "unit of authoring", but is not necessarily perceived as a distinct unit by a reader (although it may be so perceived, particularly if it contains few hyperlinks to outside entities). hyperlink Set of one or more source anchors and one or more target anchors. Also known simply as a "link".Adie [Page 11]
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