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📄 rfc1449.txt

📁 著名的RFC文档,其中有一些文档是已经翻译成中文的的.
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          Although the partyTable gives transport addressing information          for an SNMPv2 party, it is suggested that administrators          configure their SNMPv2 entities acting in an agent role to          listen on transport selector "snmp-l" (which consists of six          ASCII characters), when using a CL-mode network service to          realize the CLTS.  Further, it is suggested that notification          sinks be configured to listen on transport selector "snmpt-l"          (which consists of seven ASCII characters) when using a CL-          mode network service to realize the CLTS.  Similarly, when          using a CO-mode network service to realize the CLTS, the          suggested transport selectors are "snmp-o"  and "snmpt-o", for          agent and notification sink, respectively.          The partyTable also lists the maximum message size which a          SNMPv2 party is willing to accept.  This value must be at          least 484 octets.  Implementation of larger values is          encouraged whenever possible.          Case, McCloghrie, Rose & Waldbusser                   [Page 8]          RFC 1449        Transport Mappings for SNMPv2       April 1993          5.  SNMPv2 over DDP          This is an optional transport mapping.          5.1.  Serialization          Each instance of a message is serialized onto a single DDP          datagram [5], using the algorithm specified in Section 8.          5.2.  Well-known Values          SNMPv2 messages are sent using DDP protocol type 8.  SNMPv2          entities acting in an agent role listens on DDP socket number          8, whilst notification sinks listen on DDP socket number 9.          Although the partyTable gives transport addressing information          for an SNMPv2 party, administrators must configure their          SNMPv2 entities acting in an agent role to use NBP type "SNMP          Agent" (which consists of ten ASCII characters), whilst          notification sinks must be configured to use NBP type "SNMP          Trap Handler" (which consists of seventeen ASCII characters).          The NBP name for agents and notification sinks should be          stable - NBP names should not change any more often than the          IP address of a typical TCP/IP node.  It is suggested that the          NBP name be stored in some form of stable storage.          The partyTable also lists the maximum message size which a          SNMPv2 party is willing to accept.  This value must be at          least 484 octets.  Implementation of larger values is          encouraged whenever possible.          5.3.  Discussion of AppleTalk Addressing          The AppleTalk protocol suite has certain features not manifest          in the TCP/IP suite.  AppleTalk's naming strategy and the          dynamic nature of address assignment can cause problems for          SNMPv2 entities that wish to manage AppleTalk networks.          TCP/IP nodes have an associated IP address which distinguishes          each from the other.  In contrast, AppleTalk nodes generally          have no such characteristic.  The network-level address, while          often relatively stable, can change at every reboot (or more          Case, McCloghrie, Rose & Waldbusser                   [Page 9]          RFC 1449        Transport Mappings for SNMPv2       April 1993          frequently).          Thus, when SNMPv2 is mapped over DDP, nodes are identified by          a "name", rather than by an "address".  Hence, all AppleTalk          nodes that implement this mapping are required to respond to          NBP lookups and confirms (e.g., implement the NBP protocol          stub), which guarantees that a mapping from NBP name to DDP          address will be possible.          In determining the SNMP identity to register for an SNMPv2          entity, it is suggested that the SNMP identity be a name which          is associated with other network services offered by the          machine.          NBP lookups, which are used to map NBP names into DDP          addresses, can cause large amounts of network traffic as well          as consume CPU resources.  It is also the case that the          ability to perform an NBP lookup is sensitive to certain          network disruptions (such as zone table inconsistencies) which          would not prevent direct AppleTalk communications between two          SNMPv2 entities.          Thus, it is recommended that NBP lookups be used infrequently,          primarily to create a cache of name-to-address mappings.          These cached mappings should then be used for any further SNMP          traffic.  It is recommended that SNMPv2 entities acting in a          manager role should maintain this cache between reboots.  This          caching can help minimize network traffic, reduce CPU load on          the network, and allow for (some amount of) network trouble          shooting when the basic name-to-address translation mechanism          is broken.          5.3.1.  How to Acquire NBP names          An SNMPv2 entity acting in a manager role may have a pre-          configured list of names of "known" SNMPv2 entities acting in          an agent role.  Similarly, an SNMPv2 entity acting in a          manager role might interact with an operator.  Finally, an          SNMPv2 entity acting in a manager role might communicate with          all SNMPv2 entities acting in an agent role in a set of zones          or networks.          Case, McCloghrie, Rose & Waldbusser                  [Page 10]          RFC 1449        Transport Mappings for SNMPv2       April 1993          5.3.2.  When to Turn NBP names into DDP addresses          When an SNMPv2 entity uses a cache entry to address an SNMP          packet, it should attempt to confirm the validity mapping, if          the mapping hasn't been confirmed within the last T1 seconds.          This cache entry lifetime, T1, has a minimum, default value of          60 seconds, and should be configurable.          An SNMPv2 entity acting in a manager role may decide to prime          its cache of names prior to actually communicating with          another SNMPv2 entity.  In general, it is expected that such          an entity may want to keep certain mappings "more current"          than other mappings, e.g., those nodes which represent the          network infrastructure (e.g., routers) may be deemed "more          important".          Note that an SNMPv2 entity acting in a manager role should not          prime its entire cache upon initialization - rather, it should          attempt resolutions over an extended period of time (perhaps          in some pre-determined or configured priority order).  Each of          these resolutions might, in fact, be a wildcard lookup in a          given zone.          An SNMPv2 entity acting in an agent role must never prime its          cache.  Such an entity should do NBP lookups (or confirms)          only when it needs to send an SNMP trap.  When generating a          response, such an entity does not need to confirm a cache          entry.          5.3.3.  How to Turn NBP names into DDP addresses          If the only piece of information available is the NBP name,          then an NBP lookup should be performed to turn that name into          a DDP address.  However, if there is a piece of stale          information, it can be used as a hint to perform an NBP          confirm (which sends a unicast to the network address which is          presumed to be the target of the name lookup) to see if the          stale information is, in fact, still valid.          An NBP name to DDP address mapping can also be confirmed          implicitly using only SNMP transactions.  For example, an          SNMPv2 entity acting in a manager role issuing a retrieval          operation could also retrieve the relevant objects from the          NBP group [6] for the SNMPv2 entity acting in an agent role.          Case, McCloghrie, Rose & Waldbusser                  [Page 11]          RFC 1449        Transport Mappings for SNMPv2       April 1993          This information can then be correlated with the source DDP          address of the response.          5.3.4.  What if NBP is broken          Under some circumstances, there may be connectivity between          two SNMPv2 entities, but the NBP mapping machinery may be          broken, e.g.,          o    the NBP FwdReq (forward NBP lookup onto local attached               network) mechanism might be broken at a router on the               other entity's network; or,          o    the NBP BrRq (NBP broadcast request) mechanism might be               broken at a router on the entity's own network; or,          o    NBP might be broken on the other entity's node.          An SNMPv2 entity acting in a manager role which is dedicated          to AppleTalk management might choose to alleviate some of          these failures by directly implementing the router portion of          NBP.  For example, such an entity might already know all the          zones on the AppleTalk internet and the networks on which each          zone appears.  Given an NBP lookup which fails, the entity          could send an NBP FwdReq to the network in which the agent was          last located.  If that failed, the station could then send an          NBP LkUp (NBP lookup packet) as a directed (DDP) multicast to          each network number on that network.  Of the above (single)          failures, this combined approach will solve the case where          either the local router's BrRq-to-FwdReq mechanism is broken          or the remote router's FwdReq-to-LkUp mechanism is broken.          Case, McCloghrie, Rose & Waldbusser                  [Page 12]          RFC 1449        Transport Mappings for SNMPv2       April 1993          6.  SNMPv2 over IPX          This is an optional transport mapping.          6.1.  Serialization          Each instance of a message is serialized onto a single IPX          datagram [7], using the algorithm specified in Section 8.          6.2.  Well-known Values          SNMPv2 messages are sent using IPX packet type 4 (i.e., Packet          Exchange Packet).          Although the partyTable gives transport addressing information          for an SNMPv2 party, it is suggested that administrators          configure their SNMPv2 entities acting in an agent role to          listen on IPX socket 36879 (900f hexadecimal).  Further, it is          suggested that notification sinks be configured to listen on          IPX socket 36880 (9010 hexadecimal)          The partyTable also lists the maximum message size which a          SNMPv2 party is willing to accept.  This value must be at          least 546 octets.  Implementation of larger values is          encouraged whenever possible.          Case, McCloghrie, Rose & Waldbusser                  [Page 13]          RFC 1449        Transport Mappings for SNMPv2       April 1993          7.  Proxy to SNMPv1          In order to provide proxy to community-based SNMP [8], some          definitions are necessary for both transport domains and          authentication protocols.          7.1.  Transport Domain: rfc1157Domain          The transport domain, rfc1157Domain, indicates the transport          mapping for community-based SNMP messages defined in RFC 1157.          When a party's transport domain (partyTDomain) is          rfc1157Domain:          (1)  the party's transport address (partyTAddress) shall be 6               octets long, the initial 4 octets containing the IP-               address in network-byte order, and the last two octets               containing the UDP port in network-byte order; and,          (2)  the party's authentication protocol (partyAuthProtocol)               shall be rfc1157noAuth.          When a proxy relationship identifies a proxy destination party          which has rfc1157Domain as its transport domain:          (1)  the proxy source party (contextSrcPartyIndex) and proxy               context (contextProxyContext) components of the proxy               relationship are irrelevant; and,          (2)  Section 3.1 of [9] specifies the behavior of the proxy               agent.          7.2.  Authentication Algorithm: rfc1157noAuth          A party's authentication protocol (partyAuthProtocol)          specifies the protocol and mechanism by which the party          authenticates the integrity and origin of the SNMPv1 or SNMPv2          PDUs it generates.  When a party's authentication protocol is          rfc1157noAuth:          (1)  the party's public authentication key (partyAuthPublic),               clock (partyAuthClock), and lifetime (partyAuthLifetime)               are irrelevant; and,          Case, McCloghrie, Rose & Waldbusser                  [Page 14]          RFC 1449        Transport Mappings for SNMPv2       April 1993          (2)  the party's private authentication key               (partySecretsAuthPrivate) shall be used as the 1157               community for the proxy destination, and shall be at               least one octet in length.  (No maximum length is               specified.)          Note that when setting the party's private authentication key,          the exclusive-OR semantics specified in [10] still apply.          Case, McCloghrie, Rose & Waldbusser                  [Page 15]          RFC 1449        Transport Mappings for SNMPv2       April 1993          8.  Serialization using the Basic Encoding Rules          When the Basic Encoding Rules [11] are used for serialization:          (1)  When encoding the length field, only the definite form is               used; use of the indefinite form encoding is prohibited.               Note that when using the definite-long form, it is               permissible to use more than the minimum number of length               octets necessary to encode the length field.          (2)  When encoding the value field, the primitive form shall               be used for all simple types, i.e., INTEGER, OCTET               STRING, OBJECT IDENTIFIER, and BIT STRING (either               IMPLICIT or explicit).  The constructed form of encoding               shall be used only for structured types, i.e., a SEQUENCE               or an IMPLICIT SEQUENCE.          (3)  When a BIT STRING is serialized, all named-bits are               transferred regardless of their truth-value.  Further, if               the number of named-bits is not an integral multiple of               eight, then the fewest number of additional zero-valued               bits are transferred so that an integral multiple of               eight bits is transferred.          These restrictions apply to all aspects of ASN.1 encoding,          including the message wrappers, protocol data units, and the          data objects they contain.

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