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📄 rfc2334.txt

📁 著名的RFC文档,其中有一些文档是已经翻译成中文的的.
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Network Working Group                                         J. LucianiRequest for Comments: 2334                                  Bay NetworksCategory: Standards Track                                    G. Armitage                                                                Bellcore                                                              J. Halpern                                                               Newbridge                                                            N. Doraswamy                                                            Bay Networks                                                              April 1998              Server Cache Synchronization Protocol (SCSP)Status of this Memo   This document specifies an Internet standards track protocol for the   Internet community, and requests discussion and suggestions for   improvements.  Please refer to the current edition of the "Internet   Official Protocol Standards" (STD 1) for the standardization state   and status of this protocol.  Distribution of this memo is unlimited.Copyright Notice   Copyright (C) The Internet Society (1998).  All Rights Reserved.Abstract   This document describes the Server Cache Synchronization Protocol   (SCSP) and is written in terms of SCSP's use within Non Broadcast   Multiple Access (NBMA) networks; although, a somewhat straight   forward usage is applicable to BMA networks.  SCSP attempts to solve   the generalized cache synchronization/cache-replication problem for   distributed protocol entities.  However, in this document, SCSP is   couched in terms of the client/server paradigm in which distributed   server entities, which are bound to a Server Group (SG) through some   means, wish to synchronize the contents (or a portion thereof) of   their caches which contain information about the state of clients   being served.1. Introduction   The keywords MUST, MUST NOT, REQUIRED, SHALL, SHALL NOT, SHOULD,   SHOULD NOT, RECOMMENDED, MAY, and OPTIONAL, when they appear in this   document, are to be interpreted as described in [10].   It is perhaps an obvious goal for any protocol to not limit itself to   a single point of failure such as having a single server in a   client/server paradigm.  Even when there are redundant servers, thereLuciani, et. al.            Standards Track                     [Page 1]RFC 2334                          SCSP                        April 1998   still remains the problem of cache synchronization; i.e.,  when one   server becomes aware of a change in state of cache information then   that server must propagate the knowledge of the change in state to   all servers which are actively mirroring that state information.   Further, this must be done in a timely fashion without putting undue   resource strains on the servers. Assuming that the state information   kept in the server cache is the state of clients of the server, then   in order to minimize the burden placed upon the client it is also   highly desirable that clients need not have complete knowledge of all   servers which they may use.  However, any mechanism for   synchronization should not preclude a client from having access to   several (or all) servers.  Of course, any solution must be reasonably   scalable, capable of using some auto-configuration service, and lend   itself to a wide range of authentication methodologies.   This document describes the Server Cache Synchronization Protocol   (SCSP). SCSP solves the generalized server synchronization/cache-   replication problem while addressing the issues described above.   SCSP synchronizes caches (or a portion of the caches) of a set of   server entities of a particular protocol which are bound to a Server   Group (SG) through some means (e.g., all NHRP servers belonging to a   Logical IP Subnet (LIS)[1]).  The client/server protocol which a   particular server uses is identified by a Protocol ID (PID).  SGs are   identified by an ID which, not surprisingly, is called a SGID. Note,   therefore, that the combination PID/SGID identifies both the   client/server protocol for which the servers of the SG are being   synchronized as well as the instance of that protocol.  This implies   that multiple instances of the same protocol may be in operation at   the same time and have their servers synchronized independently of   each other.  An example of types of information that must be   synchronized can be seen in NHRP[2] using IP where the information   includes the registered clients' IP to NBMA mappings in the SG LIS.   The simplest way to understand SCSP is to understand that the   algorithm used here is quite similar to that used in OSPF[3].  In   fact, if the reader wishes to understand more details of the   tradeoffs and reliability aspects of SCSP, they should refer to the   Hello, Database Synchronization, and Flooding Procedures in OSPF [3].   As described later, the protocol goes through three phases.  The   first, very brief phase is the hello phase where two devices   determine that they can talk to each other.  Following that is   database synchronization.  The operation of SCSP assumes that up to   the point when new information is received, two entities have the   same data available.  The database synchronization phase ensures   this.Luciani, et. al.            Standards Track                     [Page 2]RFC 2334                          SCSP                        April 1998   In database synchronization, the two neighbors exchange summary   information about each entry in their database.  Summaries are used   since the database itself is potentially quite large.  Based on these   summaries, the neighbors can determine if there is information that   each needs from the other.  If so, that is requested and provided.   Therefore, at the end of this phase of operation, the two neighbors   have the same data in their databases.   After that, the entities enter and remain in flooding state.  In   flooding state, any new information that is learned is sent to all   neighbors, except the one (if any) that the information was learned   from.  This causes all new information in the system to propagate to   all nodes, thus restoring the state that everyone knows the same   thing.  Flooding is done reliably on each link, so no pattern of low   rate packet loss will cause a disruption.  (Obviously, a sufficiently   high rate of packet loss will cause the entire neighbor relationship   to come down, but if the link does not work, then that is what one   wants.)   Because the database synchronization procedure is run whenever a link   comes up, the system robustly ensures that all participating nodes   have all available information.  It properly recovers from   partitions, and copes with other failures.   The SCSP specification is not useful as a stand alone protocol.  It   must be coupled with the use of an SCSP Protocol Specific   specification which defines how a given protocol would make use of   the synchronization primitives supplied by SCSP.  Such specification   will be done in separate documents; e.g., [8] [9].2. Overview   SCSP places no topological requirements upon the SG.  Obviously,   however, the resultant graph must span the set of servers to be   synchronized.  SCSP borrows its cache distribution mechanism from the   link state protocols [3,4].  However, unlike those technologies,   there is no mandatory Shortest Path First (SPF) calculation, and SCSP   imposes no additional memory requirements above and beyond that which   is required to save the cached information which would exist   regardless of the synchronization technology.Luciani, et. al.            Standards Track                     [Page 3]RFC 2334                          SCSP                        April 1998   In order to give a frame of reference for the following discussion,   the terms Local Server (LS), Directly Connected Server (DCS), and   Remote Server (RS) are introduced.  The LS is the server under   scrutiny; i.e., all statements are made from the perspective of the   LS when discussing the SCSP protocol. The DCS is a server which is   directly connected to the LS;  e.g., there exists a VC between the LS   and DCS.  Thus, every server is a DCS from the point of view of every   other server which connects to it directly, and every server is an LS   which has zero or more DCSs directly connected to it. From the   perspective of an LS, an RS is a server, separate from the LS, which   is not directly connected to the LS (i.e., an RS is always two or   more hops away from an LS whereas a DCS is always one hop away from   an LS).   SCSP contains three sub protocols: the "Hello" protocol, the "Cache   Alignment" protocol, and the "Cache State Update" protocol.  The   "Hello" protocol is used to ascertain whether a DCS is operational   and whether the connection between the LS and DCS is bidirectional,   unidirectional, or non-functional.  The "Cache Alignment" (CA)   protocol allows an LS to synchronize its entire cache with that of   the cache of its DCSs. The "Cache State Update" (CSU) protocol is   used to update the state of cache entries in servers for a given SG.   Sections 2.1, 2.2, and 2.3 contain a more in-depth explanation of the   Hello, CA, and CSU protocols and the messages they use.   SCSP based synchronization is performed on a per protocol instance   basis.  That is, a separate instance of SCSP is run for each instance   of the given protocol running in a given box.  The protocol is   identified in SCSP via a Protocol ID and the instance of the protocol   is identified by a Server Group ID (SGID).  Thus the PID/SGID pair   uniquely identify an instance of SCSP.  In general, this is not an   issue since it is seldom the case that many instances of a given   protocol (which is distributed and needs cache synchronization) are   running within the same physical box.  However, when this is the   case, there is a mechanism called the Family ID (described briefly in   the Hello Protocol) which enables a substantial reduction in   maintenance traffic at little real cost in terms of control.  The use   of the Family ID mechanism, when appropriate for a given protocol   which is using SCSP, will be fully defined in the given SCSP protocol   specific specification.Luciani, et. al.            Standards Track                     [Page 4]RFC 2334                          SCSP                        April 1998                       +---------------+                       |               |              +------->|     DOWN      |<-------+              |        |               |        |              |        +---------------+        |              |            |       ^            |              |            |       |            |              |            |       |            |              |            |       |            |              |            @       |            |              |        +---------------+        |              |        |               |        |              |        |    WAITING    |        |              |     +--|               |--+     |              |     |  +---------------+  |     |              |     |    ^           ^    |     |              |     |    |           |    |     |              |     @    |           |    @     |            +---------------+     +---------------+            | BIDIRECTIONAL |---->| UNIDIRECTIONAL|            |               |     |               |            |  CONNECTION   |<----|  CONNECTION   |            +---------------+     +---------------+          Figure 1: Hello Finite State Machine (HFSM)2.1  Hello Protocol   "Hello" messages are used to ascertain whether a DCS is operational   and whether the connections between the LS and DCS are bidirectional,   unidirectional, or non-functional. In order to do this, every LS MUST   periodically send a Hello message to its DCSs.   An LS must be configured with a list of NBMA addresses which   represent the addresses of peer servers in a SG to which the LS   wishes to have a direct connection for the purpose of running SCSP;   that is, these addresses are the addresses of would-be DCSs.  The   mechanism for the configuration of an LS with these NBMA address is   beyond the scope of this document; although one possible mechanism   would be an autoconfiguration server.   An LS has a Hello Finite State Machine (HFSM) associated with each of   its DCSs (see Figure 1) for a given SG, and the HFSM monitors the   state of the connectivity between the servers.Luciani, et. al.            Standards Track                     [Page 5]RFC 2334                          SCSP                        April 1998

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