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📄 rfc1014.txt

📁 著名的RFC文档,其中有一些文档是已经翻译成中文的的.
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Network Working Group                             Sun Microsystems, Inc.Request for Comments: 1014                                     June 1987               XDR: External Data Representation StandardSTATUS OF THIS MEMO   This RFC describes a standard that Sun Microsystems, Inc., and others   are using, one we wish to propose for the Internet's consideration.   Distribution of this memo is unlimited.1. INTRODUCTION   XDR is a standard for the description and encoding of data.  It is   useful for transferring data between different computer   architectures, and has been used to communicate data between such   diverse machines as the SUN WORKSTATION*, VAX*, IBM-PC*, and Cray*.   XDR fits into the ISO presentation layer, and is roughly analogous in   purpose to X.409, ISO Abstract Syntax Notation.  The major difference   between these two is that XDR uses implicit typing, while X.409 uses   explicit typing.   XDR uses a language to describe data formats.  The language can only   be used only to describe data; it is not a programming language.   This language allows one to describe intricate data formats in a   concise manner. The alternative of using graphical representations   (itself an informal language) quickly becomes incomprehensible when   faced with complexity.  The XDR language itself is similar to the C   language [1], just as Courier [4] is similar to Mesa. Protocols such   as Sun RPC (Remote Procedure Call) and the NFS* (Network File System)   use XDR to describe the format of their data.   The XDR standard makes the following assumption: that bytes (or   octets) are portable, where a byte is defined to be 8 bits of data.   A given hardware device should encode the bytes onto the various   media in such a way that other hardware devices may decode the bytes   without loss of meaning.  For example, the Ethernet* standard   suggests that bytes be encoded in "little-endian" style [2], or least   significant bit first.2. BASIC BLOCK SIZE   The representation of all items requires a multiple of four bytes (or   32 bits) of data.  The bytes are numbered 0 through n-1.  The bytes   are read or written to some byte stream such that byte m always   precedes byte m+1.  If the n bytes needed to contain the data are not   a multiple of four, then the n bytes are followed by enough (0 to 3)SUN Microsystems                                                [Page 1]RFC 1014              External Data Representation             June 1987   residual zero bytes, r, to make the total byte count a multiple of 4.   We include the familiar graphic box notation for illustration and   comparison.  In most illustrations, each box (delimited by a plus   sign at the 4 corners and vertical bars and dashes) depicts a byte.   Ellipses (...) between boxes show zero or more additional bytes where   required.        +--------+--------+...+--------+--------+...+--------+        | byte 0 | byte 1 |...|byte n-1|    0   |...|    0   |   BLOCK        +--------+--------+...+--------+--------+...+--------+        |<-----------n bytes---------->|<------r bytes------>|        |<-----------n+r (where (n+r) mod 4 = 0)>----------->|3. XDR DATA TYPES   Each of the sections that follow describes a data type defined in the   XDR standard, shows how it is declared in the language, and includes   a graphic illustration of its encoding.   For each data type in the language we show a general paradigm   declaration.  Note that angle brackets (< and >) denote   variablelength sequences of data and square brackets ([ and ]) denote   fixed-length sequences of data.  "n", "m" and "r" denote integers.   For the full language specification and more formal definitions of   terms such as "identifier" and "declaration", refer to section 5:   "The XDR Language Specification".   For some data types, more specific examples are included.  A more   extensive example of a data description is in section 6:  "An Example   of an XDR Data Description".3.1 Integer   An XDR signed integer is a 32-bit datum that encodes an integer in   the range [-2147483648,2147483647].  The integer is represented in   two's complement notation.  The most and least significant bytes are   0 and 3, respectively.  Integers are declared as follows:         int identifier;           (MSB)                   (LSB)         +-------+-------+-------+-------+         |byte 0 |byte 1 |byte 2 |byte 3 |                      INTEGER         +-------+-------+-------+-------+         <------------32 bits------------>SUN Microsystems                                                [Page 2]RFC 1014              External Data Representation             June 19873.2.Unsigned Integer   An XDR unsigned integer is a 32-bit datum that encodes a nonnegative   integer in the range [0,4294967295].  It is represented by an   unsigned binary number whose most and least significant bytes are 0   and 3, respectively.  An unsigned integer is declared as follows:         unsigned int identifier;           (MSB)                   (LSB)         +-------+-------+-------+-------+         |byte 0 |byte 1 |byte 2 |byte 3 |             UNSIGNED INTEGER         +-------+-------+-------+-------+         <------------32 bits------------>3.3 Enumeration   Enumerations have the same representation as signed integers.   Enumerations are handy for describing subsets of the integers.   Enumerated data is declared as follows:         enum { name-identifier = constant, ... } identifier;   For example, the three colors red, yellow, and blue could be   described by an enumerated type:         enum { RED = 2, YELLOW = 3, BLUE = 5 } colors;   It is an error to encode as an enum any other integer than those that   have been given assignments in the enum declaration.3.4 Boolean   Booleans are important enough and occur frequently enough to warrant   their own explicit type in the standard.  Booleans are declared as   follows:      bool identifier;      This is equivalent to:         enum { FALSE = 0, TRUE = 1 } identifier;SUN Microsystems                                                [Page 3]RFC 1014              External Data Representation             June 19873.5 Hyper Integer and Unsigned Hyper Integer   The standard also defines 64-bit (8-byte) numbers called hyper   integer and unsigned hyper integer.  Their representations are the   obvious extensions of integer and unsigned integer defined above.   They are represented in two's complement notation.  The most and   least significant bytes are 0 and 7, respectively.  Their   declarations:   hyper identifier; unsigned hyper identifier;        (MSB)                                                   (LSB)      +-------+-------+-------+-------+-------+-------+-------+-------+      |byte 0 |byte 1 |byte 2 |byte 3 |byte 4 |byte 5 |byte 6 |byte 7 |      +-------+-------+-------+-------+-------+-------+-------+-------+      <----------------------------64 bits---------------------------->                                                 HYPER INTEGER                                                 UNSIGNED HYPER INTEGER3.6 Floating-point   The standard defines the floating-point data type "float" (32 bits or   4 bytes).  The encoding used is the IEEE standard for normalized   single-precision floating-point numbers [3].  The following three   fields describe the single-precision floating-point number:      S: The sign of the number.  Values 0 and 1 represent positive and         negative, respectively.  One bit.      E: The exponent of the number, base 2.  8 bits are devoted to this         field.  The exponent is biased by 127.      F: The fractional part of the number's mantissa, base 2.  23 bits         are devoted to this field.   Therefore, the floating-point number is described by:         (-1)**S * 2**(E-Bias) * 1.FSUN Microsystems                                                [Page 4]RFC 1014              External Data Representation             June 1987   It is declared as follows:         float identifier;         +-------+-------+-------+-------+         |byte 0 |byte 1 |byte 2 |byte 3 |              SINGLE-PRECISION         S|   E   |           F          |         FLOATING-POINT NUMBER         +-------+-------+-------+-------+         1|<- 8 ->|<-------23 bits------>|         <------------32 bits------------>   Just as the most and least significant bytes of a number are 0 and 3,   the most and least significant bits of a single-precision floating-   point number are 0 and 31.  The beginning bit (and most significant   bit) offsets of S, E, and F are 0, 1, and 9, respectively.  Note that   these numbers refer to the mathematical positions of the bits, and   NOT to their actual physical locations (which vary from medium to   medium).   The EEE specifications should be consulted concerning the encoding   for signed zero, signed infinity (overflow), and denormalized numbers   (underflow) [3].  According to IEEE specifications, the "NaN" (not a   number) is system dependent and should not be used externally.3.7 Double-precision Floating-point   The standard defines the encoding for the double-precision floating-   point data type "double" (64 bits or 8 bytes).  The encoding used is   the IEEE standard for normalized double-precision floating-point   numbers [3].  The standard encodes the following three fields, which   describe the double-precision floating-point number:      S: The sign of the number.  Values 0 and 1 represent positive and         negative, respectively.  One bit.      E: The exponent of the number, base 2.  11 bits are devoted to         this field.  The exponent is biased by 1023.      F: The fractional part of the number's mantissa, base 2.  52 bits         are devoted to this field.   Therefore, the floating-point number is described by:         (-1)**S * 2**(E-Bias) * 1.FSUN Microsystems                                                [Page 5]RFC 1014              External Data Representation             June 1987   It is declared as follows:         double identifier;         +------+------+------+------+------+------+------+------+         |byte 0|byte 1|byte 2|byte 3|byte 4|byte 5|byte 6|byte 7|         S|    E   |                    F                        |         +------+------+------+------+------+------+------+------+         1|<--11-->|<-----------------52 bits------------------->|         <-----------------------64 bits------------------------->                                        DOUBLE-PRECISION FLOATING-POINT   Just as the most and least significant bytes of a number are 0 and 3,   the most and least significant bits of a double-precision floating-   point number are 0 and 63.  The beginning bit (and most significant   bit) offsets of S, E , and F are 0, 1, and 12, respectively.  Note   that these numbers refer to the mathematical positions of the bits,   and NOT to their actual physical locations (which vary from medium to   medium).   The IEEE specifications should be consulted concerning the encoding   for signed zero, signed infinity (overflow), and denormalized numbers   (underflow) [3].  According to IEEE specifications, the "NaN" (not a   number) is system dependent and should not be used externally.3.8 Fixed-length Opaque Data   At times, fixed-length uninterpreted data needs to be passed among   machines.  This data is called "opaque" and is declared as follows:         opaque identifier[n];   where the constant n is the (static) number of bytes necessary to   contain the opaque data.  If n is not a multiple of four, then the n   bytes are followed by enough (0 to 3) residual zero bytes, r, to make   the total byte count of the opaque object a multiple of four.          0        1     ...      +--------+--------+...+--------+--------+...+--------+      | byte 0 | byte 1 |...|byte n-1|    0   |...|    0   |      +--------+--------+...+--------+--------+...+--------+      |<-----------n bytes---------->|<------r bytes------>|      |<-----------n+r (where (n+r) mod 4 = 0)------------>|                                                   FIXED-LENGTH OPAQUE3.9 Variable-length Opaque Data   The standard also provides for variable-length (counted) opaque data,SUN Microsystems                                                [Page 6]RFC 1014              External Data Representation             June 1987   defined as a sequence of n (numbered 0 through n-1) arbitrary bytes   to be the number n encoded as an unsigned integer (as described   below), and followed by the n bytes of the sequence.   Byte m of the sequence always precedes byte m+1 of the sequence, and   byte 0 of the sequence always follows the sequence's length (count).   If n is not a multiple of four, then the n bytes are followed by   enough (0 to 3) residual zero bytes, r, to make the total byte count   a multiple of four.  Variable-length opaque data is declared in the   following way:         opaque identifier<m>;      or         opaque identifier<>;   The constant m denotes an upper bound of the number of bytes that the   sequence may contain.  If m is not specified, as in the second   declaration, it is assumed to be (2**32) - 1, the maximum length.   The constant m would normally be found in a protocol specification.   For example, a filing protocol may state that the maximum data   transfer size is 8192 bytes, as follows:         opaque filedata<8192>;            0     1     2     3     4     5   ...         +-----+-----+-----+-----+-----+-----+...+-----+-----+...+-----+         |        length n       |byte0|byte1|...| n-1 |  0  |...|  0  |         +-----+-----+-----+-----+-----+-----+...+-----+-----+...+-----+         |<-------4 bytes------->|<------n bytes------>|<---r bytes--->|                                 |<----n+r (where (n+r) mod 4 = 0)---->|                                                  VARIABLE-LENGTH OPAQUE   It is an error to encode a length greater than the maximum described   in the specification.3.10 String

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