📄 rfc1144.txt
字号:
Network Working Group V. Jacobson/1/ Request for Comments: 1144 LBL February 1990 Compressing TCP/IP Headers for Low-Speed Serial Links Status of this Memo This RFC is a proposed elective protocol for the Internet community and requests discussion and suggestions for improvement. It describes a method for compressing the headers of TCP/IP datagrams to improve performance over low speed serial links. The motivation, implementation and performance of the method are described. C code for a sample implementation is given for reference. Distribution of this memo is unlimited. NOTE: Both ASCII and Postscript versions of this document are available. The ASCII version, obviously, lacks all the figures and all the information encoded in typographic variation (italics, boldface, etc.). Since this information was, in the author's opinion, an essential part of the document, the ASCII version is at best incomplete and at worst misleading. Anyone who plans to work with this protocol is strongly encouraged obtain the Postscript version of this RFC. ---------------------------- 1. This work was supported in part by the U.S. Department of Energy under Contract Number DE-AC03-76SF00098. Contents 1 Introduction 1 2 The problem 1 3 The compression algorithm 4 3.1 The basic idea . . . . . . . . . . . . . . . . . . . . . . . . 4 3.2 The ugly details . . . . . . . . . . . . . . . . . . . . . . . 5 3.2.1 Overview. . . . . . . . . . . . . . . . . . . . . . . . . 5 3.2.2 Compressed packet format. . . . . . . . . . . . . . . . . 7 3.2.3 Compressor processing . . . . . . . . . . . . . . . . . . 8 3.2.4 Decompressor processing . . . . . . . . . . . . . . . . . 12 4 Error handling 14 4.1 Error detection . . . . . . . . . . . . . . . . . . . . . . . 14 4.2 Error recovery . . . . . . . . . . . . . . . . . . . . . . . . 17 5 Configurable parameters and tuning 18 5.1 Compression configuration . . . . . . . . . . . . . . . . . . 18 5.2 Choosing a maximum transmission unit . . . . . . . . . . . . . 20 5.3 Interaction with data compression . . . . . . . . . . . . . . 21 6 Performance measurements 23 7 Acknowlegements 25 A Sample Implementation 27 A.1 Definitions and State Data . . . . . . . . . . . . . . . . . . 28 A.2 Compression . . . . . . . . . . . . . . . . . . . . . . . . . 31 i A.3 Decompression . . . . . . . . . . . . . . . . . . . . . . . . 37 A.4 Initialization . . . . . . . . . . . . . . . . . . . . . . . . 41 A.5 Berkeley Unix dependencies . . . . . . . . . . . . . . . . . . 41 B Compatibility with past mistakes 43 B.1 Living without a framing `type' byte . . . . . . . . . . . . . 43 B.2 Backwards compatible SLIP servers . . . . . . . . . . . . . . 43 C More aggressive compression 45 D Security Considerations 46 E Author's address 46 ii RFC 1144 Compressing TCP/IP Headers February 1990 1 Introduction As increasingly powerful computers find their way into people's homes, there is growing interest in extending Internet connectivity to those computers. Unfortunately, this extension exposes some complex problems in link-level framing, address assignment, routing, authentication and performance. As of this writing there is active work in all these areas. This memo describes a method that has been used to improve TCP/IP performance over low speed (300 to 19,200 bps) serial links. The compression proposed here is similar in spirit to the Thinwire-II protocol described in [5]. However, this protocol compresses more effectively (the average compressed header is 3 bytes compared to 13 in Thinwire-II) and is both efficient and simple to implement (the Unix implementation is 250 lines of C and requires, on the average, 90us (170 instructions) for a 20MHz MC68020 to compress or decompress a packet). This compression is specific to TCP/IP datagrams./2/ The author investigated compressing UDP/IP datagrams but found that they were too infrequent to be worth the bother and either there was insufficient datagram-to-datagram coherence for good compression (e.g., name server queries) or the higher level protocol headers overwhelmed the cost of the UDP/IP header (e.g., Sun's RPC/NFS). Separately compressing the IP and the TCP portions of the datagram was also investigated but rejected since it increased the average compressed header size by 50% and doubled the compression and decompression code size. 2 The problem Internet services one might wish to access over a serial IP link from home range from interactive `terminal' type connections (e.g., telnet, rlogin, xterm) to bulk data transfer (e.g., ftp, smtp, nntp). Header compression is motivated by the need for good interactive response. I.e., the line efficiency of a protocol is the ratio of the data to header+data in a datagram. If efficient bulk data transfer is the only objective, it is always possible to make the datagram large enough to approach an efficiency of 100%. Human-factors studies[15] have found that interactive response is perceived as `bad' when low-level feedback (character echo) takes longer ---------------------------- 2. The tie to TCP is deeper than might be obvious. In addition to the compression `knowing' the format of TCP and IP headers, certain features of TCP have been used to simplify the compression protocol. In particular, TCP's reliable delivery and the byte-stream conversation model have been used to eliminate the need for any kind of error correction dialog in the protocol (see sec. 4). Jacobson [Page 1] RFC 1144 Compressing TCP/IP Headers February 1990 than 100 to 200 ms. Protocol headers interact with this threshold three ways: (1) If the line is too slow, it may be impossible to fit both the headers and data into a 200 ms window: One typed character results in a 41 byte TCP/IP packet being sent and a 41 byte echo being received. The line speed must be at least 4000 bps to handle these 82 bytes in 200 ms. (2) Even with a line fast enough to handle packetized typing echo (4800 bps or above), there may be an undesirable interaction between bulk data and interactive traffic: For reasonable line efficiency the bulk data packet size needs to be 10 to 20 times the header size. I.e., the line maximum transmission unit or MTU should be 500 to 1000 bytes for 40 byte TCP/IP headers. Even with type-of-service queuing to give priority to interactive traffic, a telnet packet has to wait for any in-progress bulk data packet to finish. Assuming data transfer in only one direction, that wait averages half the MTU or 500 ms for a 1024 byte MTU at 9600 bps. (3) Any communication medium has a maximum signalling rate, the Shannon limit. Based on an AT&T study[2], the Shannon limit for a typical dialup phone line is around 22,000 bps. Since a full duplex, 9600 bps modem already runs at 80% of the limit, modem manufacturers are starting to offer asymmetric allocation schemes to increase effective bandwidth: Since a line rarely has equivalent amounts of data flowing both directions simultaneously, it is possible to give one end of the line more than 11,000 bps by either time-division multiplexing a half-duplex line (e.g., the Telebit Trailblazer) or offering a low-speed `reverse channel' (e.g., the USR Courier HST)./3/ In either case, the modem dynamically tries to guess which end of the conversation needs high bandwidth by assuming one end of the conversation is a human (i.e., demand is limited to <300 bps by typing speed). The factor-of-forty bandwidth multiplication due to protocol headers will fool this allocation heuristic and cause these modems to `thrash'. From the above, it's clear that one design goal of the compression should be to limit the bandwidth demand of typing and ack traffic to at most 300 bps. A typical maximum typing speed is around five characters
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -