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📄 rfc2961.txt

📁 著名的RFC文档,其中有一些文档是已经翻译成中文的的.
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         12 = Bundle      RSVP checksum: 16 bits         The one's complement of the one's complement sum of the entire         message, with the checksum field replaced by zero for the         purpose of computing the checksum.  An all-zero value means         that no checksum was transmitted.  Because individual sub-         messages may carry their own checksum as well as the INTEGRITY         object for authentication, this field MAY be set to zero.  Note         that when the checksum is not computed, the header of the         bundle message will not be covered by any checksum.  If the         checksum is computed, individual sub-messages MAY set their own         checksum to zero.      Send_TTL: 8 bits         The IP TTL value with which the message was sent.  This is used         by RSVP to detect a non-RSVP hop by comparing the Send_TTL with         the IP TTL in a received message.      RSVP length: 16 bits         The total length of this RSVP Bundle message in bytes,         including the bundle header and the sub-messages that follow.3.2. Message Formats   An RSVP Bundle message must contain at least one sub-message.  A   sub-message MAY be any message type except for another Bundle   message.Berger, et al.              Standards Track                     [Page 6]RFC 2961       RSVP Refresh Overhead Reduction Extensions     April 2001       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      | Vers  | Flags |      12       |         RSVP checksum         |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |   Send_TTL    |  (Reserved)   |         RSVP length           |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      //                   First sub-message                         //      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      //                   More sub-messages..                       //      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+3.3. Sending RSVP Bundle Messages   Support for RSVP Bundle messages is optional.  While message bundling   helps in scaling RSVP, by reducing processing overhead and bandwidth   consumption, a node is not required to transmit every standard RSVP   message in a Bundle message.  A node MUST always be ready to receive   standard RSVP messages.   RSVP Bundle messages can only be sent to RSVP neighbors that support   bundling.  Methods for discovering such information include: (1)   manual configuration and (2) observing the Refresh-Reduction-Capable   bit (see Section 2) in the received RSVP messages.  RSVP Bundle   messages MUST NOT be used if the RSVP neighbor does not support RSVP   Bundle messages.   RSVP Bundle messages are sent hop by hop between RSVP-capable nodes   as "raw" IP datagrams with protocol number 46.  The IP source address   is an address local to the system that originated the Bundle message.   The IP destination address is the RSVP neighbor for which the sub-   messages are intended.   RSVP Bundle messages SHOULD NOT be sent with the Router Alert IP   option in their IP headers.  This is because Bundle messages are   addressed directly to RSVP neighbors.   Each RSVP Bundle message MUST occupy exactly one IP datagram, which   is approximately 64K bytes.  If it exceeds the MTU, the datagram is   fragmented by IP and reassembled at the recipient node.   Implementations may choose to limit each RSVP Bundle message to the   MTU size of the outgoing link, e.g., 1500 bytes.  Implementations   SHOULD also limit the amount of time that a message is delayed in   order to be bundled.  Different limits may be used for trigger andBerger, et al.              Standards Track                     [Page 7]RFC 2961       RSVP Refresh Overhead Reduction Extensions     April 2001   standard refresh messages.  Trigger messages SHOULD be delayed a   minimal amount of time.  Refresh messages may be delayed up to their   refresh interval.  Note that messages related to the same Resv or   Path state should not be delayed at different intervals in order to   preserve ordering.   If the RSVP neighbor is not known or changes in next hops cannot be   identified via routing, Bundle messages MUST NOT be used.  Note that   when the routing next hop is not RSVP capable it will typically not   be possible to identify changes in next hop.   Any message that will be handled by the RSVP neighbor indicated in a   Bundle Message's destination address may be included in the same   message.  This includes all RSVP messages that would be sent out a   point-to-point link.  It includes any message, such as a Resv,   addressed to the same destination address.  It also includes Path and   PathTear messages when the next hop is known to be the destination   and changes in next hops can be detected.  Path and PathTear messages   for multicast sessions MUST NOT be sent in Bundle messages when the   outgoing link is not a point-to-point link or when the next hop does   not support the refresh overhead reduction extensions.3.4. Receiving RSVP Bundle Messages   If the local system does not recognize or does not wish to accept a   Bundle message, the received messages shall be discarded without   further analysis.   The receiver next compares the Send_TTL with which a Bundle message   is sent to the IP TTL with which it is received.  If a non-RSVP hop   is detected, the number of non-RSVP hops is recorded.  It is used   later in processing of sub-messages.   Next, the receiver verifies the version number and checksum of the   RSVP Bundle message and discards the message if any mismatch is   found.   The receiver then starts decapsulating individual sub-messages.  Each   sub-message has its own complete message length and authentication   information.  With the exception of using the Send_TTL from the   header of the Bundle message, each sub-message is processed as if it   was received individually.4. MESSAGE_ID Extension   Three new objects are defined as part of the MESSAGE_ID extension.   The objects are the MESSAGE_ID object, the MESSAGE_ID_ACK object, and   the MESSAGE_ID_NACK objects.  The first two objects are used toBerger, et al.              Standards Track                     [Page 8]RFC 2961       RSVP Refresh Overhead Reduction Extensions     April 2001   support acknowledgments and reliable RSVP message delivery.  The last   object is used to support the summary refresh extension described in   Section 5.  The MESSAGE_ID object can also be used to simply provide   a shorthand indication of when the message carrying the object is a   refresh message.  Such information can be used by the receiving node   to reduce refresh processing requirements.   Message identification and acknowledgment is done on a per hop basis.   All types of MESSAGE_ID objects contain a message identifier.  The   identifier MUST be unique on a per object generator's IP address   basis.  No more than one MESSAGE_ID object may be included in an RSVP   message.  Each message containing a MESSAGE_ID object may be   acknowledged via a MESSAGE_ID_ACK object, when so indicated.   MESSAGE_ID_ACK and MESSAGE_ID_NACK objects may be sent piggy-backed   in unrelated RSVP messages or in RSVP Ack messages.  RSVP messages   carrying any of the three object types may be included in a bundle   message.  When included, each object is treated as if it were   contained in a standard, non-bundled, RSVP message.4.1. Modification of Standard Message Formats   The MESSAGE_ID, MESSAGE_ID_ACK and MESSAGE_ID_NACK objects may be   included in the standard RSVP messages, as defined in [RFC2205].   When included, one or more MESSAGE_ID_ACK or MESSAGE_ID_NACK objects   MUST immediately follow the INTEGRITY object.  When no INTEGRITY   object is present, the MESSAGE_ID_ACK or MESSAGE_ID_NACK objects MUST   immediately follow the message or sub-message header.  Only one   MESSAGE_ID object MAY be included in a message or sub-message and it   MUST follow any present MESSAGE_ID_ACK or MESSAGE_ID_NACK objects.   When no MESSAGE_ID_ACK or MESSAGE_ID_NACK objects are present, the   MESSAGE_ID object MUST immediately follow the INTEGRITY object.  When   no INTEGRITY object is present, the MESSAGE_ID object MUST   immediately follow the message or sub-message header.   The ordering of the ACK objects for all standard RSVP messages is:   <Common Header>  [ <INTEGRITY> ]                    [ [<MESSAGE_ID_ACK> | <MESSAGE_ID_NACK>] ... ]                    [ <MESSAGE_ID> ]Berger, et al.              Standards Track                     [Page 9]RFC 2961       RSVP Refresh Overhead Reduction Extensions     April 20014.2. MESSAGE_ID Objects   MESSAGE_ID Class = 23   MESSAGE_ID object      Class = MESSAGE_ID Class, C_Type = 1       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |     Flags     |                      Epoch                    |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                       Message_Identifier                      |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      Flags: 8 bits         0x01 = ACK_Desired flag           Indicates that the sender requests the receiver to send an           acknowledgment for the message.      Epoch: 24 bits         A value that indicates when the Message_Identifier sequence has         reset.  SHOULD be randomly generated each time a node reboots         or the RSVP agent is restarted.  The value SHOULD NOT be the         same as was used when the node was last operational.  This         value MUST NOT be changed during normal operation.      Message_Identifier: 32 bits         When combined with the message generator's IP address, the         Message_Identifier field uniquely identifies a message.  The         values placed in this field change incrementally and only         decrease when the Epoch changes or when the value wraps.Berger, et al.              Standards Track                    [Page 10]RFC 2961       RSVP Refresh Overhead Reduction Extensions     April 20014.3. MESSAGE_ID_ACK and MESSAGE_ID_NACK Objects   MESSAGE_ID_ACK Class = 24   MESSAGE_ID_ACK object      Class = MESSAGE_ID_ACK Class, C_Type = 1       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |     Flags     |                      Epoch                    |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                       Message_Identifier                      |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      Flags: 8 bits         No flags are currently defined.  This field MUST be zero on         transmission and ignored on receipt.      Epoch: 24 bits

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