📄 particlefun.h
字号:
/*
glmain.h - OpenGL mainframe
Copyright (c) HalfLucifer, 2001.6.20
*/
#ifndef __GLMAINH__
#define __GLMAINH__
#include <windows.h>
#include <gl\gl.h>
#include <gl\glu.h>
#include "dxinput.h"
#include "glcamera.h"
#include "glfont.h"
#include "glparticle.h"
#include "gltexture.h"
#include "gltimer.h"
#include "glvector.h"
extern bool PROGRAM_QUIT;
DXinput input;
GLfont font;
GLtimer timer;
GLcamera camera(GLvector(0, 0, 250), GLvector(0, 50, 0), GLvector(0, 1, 0));
GLparticle ps;
bool ap, bp, sp, xp, zp, spp, g_init=true, g_billboard=true;
int g_menu;
void ProcessMenu();
void glProcessKeyboard();
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -