📄 unionbuilder.h
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// @(#)root/reflex:$Name: $:$Id: UnionBuilder.h,v 1.8 2006/08/01 09:14:32 roiser Exp $// Author: Stefan Roiser 2004// Copyright CERN, CH-1211 Geneva 23, 2004-2006, All rights reserved.//// Permission to use, copy, modify, and distribute this software for any// purpose is hereby granted without fee, provided that this copyright and// permissions notice appear in all copies and derivatives.//// This software is provided "as is" without express or implied warranty.#ifndef ROOT_Reflex_UnionBuilder#define ROOT_Reflex_UnionBuilder// Include files#include "Reflex/Builder/TypeBuilder.h"#include "Reflex/Member.h"namespace ROOT{ namespace Reflex{ // forward declarations class Union; class Type; /** * @class UnionBuilderImpl UnionBuilder.h Reflex/Builder/UnionBuilder.h * @author Stefan Roiser * @date 14/3/2005 * @ingroup RefBld */ class RFLX_API UnionBuilderImpl { public: /** constructor */ UnionBuilderImpl( const char * nam, size_t size, const std::type_info & ti, unsigned int modifiers = 0 ); /** destructor */ virtual ~UnionBuilderImpl() {} /** * AddItem will add one union item * @param Name the Name of the union item * @param At the At of the union item */ void AddItem( const char * nam, const Type & typ ); /** * AddProperty will add a PropertyNth to the PropertyNth stack * which will be emtpied with the next build of a union * or union item * @param key the PropertyNth key * @param value the value of the PropertyNth * @return a reference to the building class */ void AddProperty( const char * key, Any value ); /** * AddProperty will add a PropertyNth to the PropertyNth stack * which will be emtpied with the next build of a union * or union item * @param key the PropertyNth key * @param value the value of the PropertyNth * @return a reference to the building class */ void AddProperty( const char * key, const char * value ); private: /** the union currently being built */ Union * fUnion; /** the last union item built */ Member fLastMember; }; // class UnionBuilderImpl /** * @class UnionBuilder UnionBuilder.h Reflex/Builder/UnionBuilder.h * @author Stefan Roiser * @date 30/3/2004 * @ingroup RefBld */ template < typename T > class UnionBuilder { public: /** constructor */ UnionBuilder( unsigned int modifiers = 0 ); /** constructor */ UnionBuilder(const char * nam, unsigned int modifiers = 0 ); /** destructor */ virtual ~UnionBuilder() {} /** * AddItem will add one union item * @param Name the Name of the union item * @param At the At of the union item * @return a reference to the UnionBuilder */ template < typename U > UnionBuilder & AddItem( const char * nam ); /** * AddItem will add one union item * @param Name the Name of the union item * @param At the At of the union item * @return a reference to the UnionBuilder */ UnionBuilder & AddItem( const char * nam, const char * typ ); /** * AddProperty will add a PropertyNth to the PropertyNth stack * which will be emtpied with the next build of a union * or union item * @param key the PropertyNth key * @param value the value of the PropertyNth * @return a reference to the building class */ template < typename P > UnionBuilder & AddProperty( const char * key, P value ); private: /** the union information */ UnionBuilderImpl fUnionBuilderImpl; }; //class UnionBuilder } // namespace Reflex} // namespace ROOT//-------------------------------------------------------------------------------template < typename T > inline ROOT::Reflex::UnionBuilder<T>::UnionBuilder( unsigned int modifiers ) //------------------------------------------------------------------------------- : fUnionBuilderImpl( Tools::Demangle( typeid(T) ).c_str(), sizeof(T), typeid(T), modifiers ) {}//-------------------------------------------------------------------------------template < typename T > inline ROOT::Reflex::UnionBuilder<T>::UnionBuilder( const char * nam, unsigned int modifiers )//------------------------------------------------------------------------------- : fUnionBuilderImpl( nam, sizeof(T), typeid(T), modifiers ) {}//-------------------------------------------------------------------------------template < typename T > template < typename U > inline ROOT::Reflex::UnionBuilder<T> &ROOT::Reflex::UnionBuilder<T>::AddItem( const char * nam ) {//------------------------------------------------------------------------------- fUnionBuilderImpl.AddItem( nam, TypeDistiller<U>::Get() ); return * this;} //-------------------------------------------------------------------------------template < typename T > inline ROOT::Reflex::UnionBuilder<T> &ROOT::Reflex::UnionBuilder<T>::AddItem( const char * nam, const char * typ ) {//------------------------------------------------------------------------------- fUnionBuilderImpl.AddItem( nam, TypeBuilder( typ )); return * this;}//-------------------------------------------------------------------------------template < typename T > template < typename P > inline ROOT::Reflex::UnionBuilder<T> & ROOT::Reflex::UnionBuilder<T>::AddProperty( const char * key, P value ) {//------------------------------------------------------------------------------- fUnionBuilderImpl.AddProperty( key, value ); return * this;}#endif // ROOT_Reflex_UnionBuilder
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