📄 currency_cedlg.cpp
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// Currency_CEDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Currency_CE.h"
#include "Currency_CEDlg.h"
#include "PorpSheet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCurrency_CEDlg dialog
CCurrency_CEDlg::CCurrency_CEDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCurrency_CEDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCurrency_CEDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCurrency_CEDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCurrency_CEDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCurrency_CEDlg, CDialog)
//{{AFX_MSG_MAP(CCurrency_CEDlg)
ON_WM_DESTROY()
ON_WM_CLOSE()
ON_WM_CANCELMODE()
ON_WM_CHAR()
ON_WM_KEYDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCurrency_CEDlg message handlers
BOOL CCurrency_CEDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
CPorpSheet propSheet(_T("货币换算器"),this,0);
int result=propSheet.DoModal();
//propSheet.Create(this);
return TRUE; // return TRUE unless you set the focus to a control
}
void CCurrency_CEDlg::OnDestroy()
{
CDialog::OnDestroy();
// TODO: Add your message handler code here
}
void CCurrency_CEDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
CDialog::OnClose();
}
void CCurrency_CEDlg::OnCancelMode()
{
CDialog::OnCancelMode();
// TODO: Add your message handler code here
}
BOOL CCurrency_CEDlg::DestroyWindow()
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::DestroyWindow();
}
LRESULT CCurrency_CEDlg::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
int i=0;
switch(message)
{
case WM_KEYDOWN:
i=1;
case WM_LBUTTONDOWN:
i=2;
default:
i=3;
}
return CDialog::DefWindowProc(message, wParam, lParam);
}
BOOL CCurrency_CEDlg::OnCommand(WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::OnCommand(wParam, lParam);
}
LRESULT CCurrency_CEDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
//if(message==2&&wParam==0&&lParam==0)
// return 0L;
//else
int i=0;
switch(message)
{
case WM_KEYDOWN:
i=1;
case WM_LBUTTONDOWN:
i=2;
default:
i=3;
}
return CDialog::WindowProc(message, wParam, lParam);
}
void CCurrency_CEDlg::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnChar(nChar, nRepCnt, nFlags);
}
void CCurrency_CEDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
int CCurrency_CEDlg::DoModal()
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::DoModal();
}
BOOL CCurrency_CEDlg::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
if(nID!=1)
return CDialog::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
else
return 1;
// return CDialog::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
BOOL CCurrency_CEDlg::OnChildNotify(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pLResult)
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::OnChildNotify(message, wParam, lParam, pLResult);
}
void CCurrency_CEDlg::OnFinalRelease()
{
// TODO: Add your specialized code here and/or call the base class
CDialog::OnFinalRelease();
}
BOOL CCurrency_CEDlg::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
// TODO: Add your specialized code here and/or call the base class
return CDialog::OnNotify(wParam, lParam, pResult);
}
void CCurrency_CEDlg::PostNcDestroy()
{
// TODO: Add your specialized code here and/or call the base class
CDialog::PostNcDestroy();
}
void CCurrency_CEDlg::OnOK( )
{
int i=0;
}
void CCurrency_CEDlg::OnCancel( )
{
int i=0;
}
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