📄 stegolib.dsp
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# Microsoft Developer Studio Project File - Name="StegoLib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=StegoLib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "StegoLib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "StegoLib.mak" CFG="StegoLib - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "StegoLib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "StegoLib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/StegoLib", BAAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "StegoLib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /Zi /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__STDC__" /FR /YX /FD /c
# ADD BASE RSC /l 0x404
# ADD RSC /l 0x404
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "StegoLib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W4 /GX /Z7 /Od /D "_DEBUG" /D "__STDC__" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
# ADD BASE RSC /l 0x404
# ADD RSC /l 0x404
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "StegoLib - Win32 Release"
# Name "StegoLib - Win32 Debug"
# Begin Source File
SOURCE=.\des.h
# End Source File
# Begin Source File
SOURCE=.\des_enc.c
# End Source File
# Begin Source File
SOURCE=.\des_locl.h
# End Source File
# Begin Source File
SOURCE=.\ede_enc.c
# End Source File
# Begin Source File
SOURCE=.\error.c
# End Source File
# Begin Source File
SOURCE=.\error.h
# End Source File
# Begin Source File
SOURCE=.\Makefile
# End Source File
# Begin Source File
SOURCE=.\podd.h
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\set_key.c
# End Source File
# Begin Source File
SOURCE=.\sha.c
# End Source File
# Begin Source File
SOURCE=.\sha.h
# End Source File
# Begin Source File
SOURCE=.\sk.h
# End Source File
# Begin Source File
SOURCE=.\spr.h
# End Source File
# Begin Source File
SOURCE=.\stego.c
# End Source File
# Begin Source File
SOURCE=.\stego.h
# End Source File
# Begin Source File
SOURCE=.\tools.c
# End Source File
# Begin Source File
SOURCE=.\tools.h
# End Source File
# End Target
# End Project
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