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📄 amadisp.cpp

📁 Wince4.2 BSP for SH4 engineering development board
💻 CPP
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SCODE AMADisp::MovePointer(INT xPosition, INT yPosition)
{
    DWORD dwCursorX, dwCursorY;

    DEBUGMSG(GPE_ZONE_CURSOR,
        (TEXT("AMADisp::MovePointer\r\n")));

    // If the position is out of screen, disable cursor.
    if (xPosition < 0 || xPosition >= m_nScreenWidth
        || yPosition < 0 || yPosition >= m_nScreenHeight) {
        m_pDisplayOutRegs[DO_DSMR2] &= 0xFFFFFFFD; // turn off cursor1
    }
    else {
        dwCursorX = (DWORD)xPosition - gxHot;
        dwCursorY = (DWORD)yPosition - gyHot;
        m_pDisplayOutRegs[DO_DSMR2] |= 0x00000002; // turn on cursor1
        m_pDisplayOutRegs[DO_HCS1] = g_dwCursorBlinkFrames << 10 | dwCursorX;
        m_pDisplayOutRegs[DO_VCS1] = g_dwCursorBlinkFrames << 10 | dwCursorY;
    }
    return S_OK;
}


void AMADisp::WaitForNotBusy()
{
    DEBUGMSG(GPE_ZONE_ENTER,
        (TEXT("AMADisp::WaitForNotBusy\r\n")));
    return;
}


int AMADisp::IsBusy()
{
    DEBUGMSG(GPE_ZONE_ENTER,
        (TEXT("AMADisp::IsBusy\r\n")));
    return 0;   // Never busy as there is no acceleration
}


void AMADisp::GetPhysicalVideoMemory (
    unsigned long *pPhysicalMemoryBase,
    unsigned long *pVideoMemorySize )
{
    DEBUGMSG(GPE_ZONE_ENTER,(TEXT("DispOut::GetPhysicalVideoMemory\r\n")));
    *pPhysicalMemoryBase = g_dwLocalMemoryAddress + g_dwVideoMemoryOffset;
    *pVideoMemorySize = m_nScreenHeight * m_nScreenStride;
}


SCODE AMADisp::AllocSurface(
    GPESurf **ppSurf,
    int width,
    int height,
    EGPEFormat format,
    int surfaceFlags )
{
    DEBUGMSG(GPE_ZONE_ENTER,
        (TEXT("AMADisp::AllocSurface\r\n")));
    if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
        return E_OUTOFMEMORY;   // Can't allocate video-memory surfaces
    *ppSurf = new GPESurf( width, height, format );
    if (*ppSurf) {
        // check we allocated bits succesfully
        if ( !((*ppSurf)->Buffer()) )
            delete *ppSurf; // and then return E_OUTOFMEMORY
        else
            return S_OK;
    }
    return E_OUTOFMEMORY;
}


SCODE AMADisp::Line(
    GPELineParms *pLineParms,
    EGPEPhase phase )
{
    DEBUGMSG(GPE_ZONE_LINE,
        (TEXT("AMADisp::Line\r\n")));

    if (phase == gpeSingle || phase == gpePrepare)
        pLineParms->pLine = EmulatedLine;
    return S_OK;
}


#define FUNCNAME(basename) \
    (SCODE (GPE::*)(struct GPEBltParms *))Emulator::Emulated##basename

SCODE AMADisp::BltPrepare(
    GPEBltParms *pBltParms )
{
    DEBUGMSG(GPE_ZONE_BLT_HI, (TEXT("AMADisp::BltPrepare\r\n")));

    pBltParms->pBlt = EmulatedBlt;

#ifdef ENABLE_EMULATION
    //
    // None of our emulation functions can handle stretching or transparency
    //
    if ( (pBltParms->bltFlags & (BLT_TRANSPARENT | BLT_STRETCH)) )
        return S_OK;
#endif

    //
    // Bail on any parameter values that would make this
    // blt non-emulatable
    //

    if ( EGPEFormatToBpp[pBltParms->pDst->Format()] != 8    ||
         pBltParms->pLookup                                 ||
         pBltParms->pConvert)
    {
        return S_OK;
    }

#ifdef ENABLE_EMULATION

    switch( pBltParms->rop4 )
    {
    case 0x0000:    // BLACKNESS
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - BLACKNESS\r\n")));
        pBltParms->solidColor = 0;
        pBltParms->pBlt = FUNCNAME(BltFill08);
        return S_OK;

    case 0xFFFF:    // WHITENESS
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - WHITENESS\r\n")));
        pBltParms->solidColor = 0x00ffffff;
        pBltParms->pBlt = FUNCNAME(BltFill08);
        return S_OK;

    case 0xF0F0:    // PATCOPY
        if( pBltParms->solidColor != -1 )
        {
            DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - PATCOPY - solid brush\r\n")));
            pBltParms->pBlt = FUNCNAME(BltFill08);
            return S_OK;
        }
        break;

    case 0x5A5A:    // PATINVERT
        if( pBltParms->solidColor != -1 )
        {
            DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - PATINVERT - solid brush\r\n")));
            pBltParms->pBlt = FUNCNAME(BltPatInvert08);
            return S_OK;
        }
        break;

    case 0x5555:    // DSTINVERT
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - DSTINVERT\r\n")));
        pBltParms->pBlt = FUNCNAME(BltDstInvert08);
        return S_OK;

    case 0xCCCC:    // SRCCOPY
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - SRCCOPY\r\n")));
        pBltParms->pBlt = FUNCNAME(BltSrcCopy0808);
        return S_OK;

    case 0x8888:    // SRCAND
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - SRCAND\r\n")));
        pBltParms->pBlt = FUNCNAME(BltSrcAnd0808);
        return S_OK;

    case 0xEEEE:    // SRCPAINT
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - SRCPAINT\r\n")));
        pBltParms->pBlt = FUNCNAME(BltSrcPaint0808);
        return S_OK;

    case 0x6666:    // SRCINVERT
        DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - SRCINVERT\r\n")));
        pBltParms->pBlt = FUNCNAME(BltSrcInvert0808);
        return S_OK;

    case 0xAAF0:    // Special PATCOPY rop for text output -- fill where mask is 1.
        // Not a pattern brush?
        if( pBltParms->solidColor != -1 )
        {
            DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::Blt - 0xAAF0\r\n")));
            pBltParms->pBlt = FUNCNAME(BltText08);
            return S_OK;
        }
        break;

    default:
            ;
    }
#endif  // ENABLE_EMULATION

    return S_OK;
}

// This function would be used to undo the setting of clip registers etc
SCODE AMADisp::BltComplete( GPEBltParms *pBltParms )
{
    DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::BltComplete\r\n")));
    return S_OK;
}

int AMADisp::InVBlank()
{
    DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::InVBlank\r\n")));
    return 0;
}

SCODE AMADisp::SetPalette
(
    const PALETTEENTRY *src,
    unsigned short firstEntry,
    unsigned short numEntries
)
{
    DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp::SetPalette\r\n")));
    DWORD index;
    DWORD color;
    index = _PLT + (DWORD)(firstEntry << 1);

    // HD64404 accepts writings only in the v-blank period because the
    // palette RAM is neither double-buffered nor dual-ported.

    if (firstEntry < 0 || firstEntry + numEntries > 256) {
        return E_INVALIDARG;
    }

    while (numEntries > 0) {
        color = src->peRed << 16 | src->peGreen << 8 | src->peBlue;
        while (!(m_pDisplayOutRegs[DO_SR] & VBA_FLAG)); // wait until v-blank
        m_pDisplayOutRegs[index] = color;
        /*m_pDisplayRegs[index + 1] = color;*/ // for Q2SD mode
        if (m_pDisplayOutRegs[DO_SR] & VBA_FLAG) {
            // We check v-blank again and we can step to the next only
            // we are still in it. Other case, if the v-blank has gone
            // while writing, we have to retry.
            index += 2;
            src++;
            numEntries--;
        }
    }

    return S_OK;
}


void RegisterDDHALAPI()
{
    ;   // Currently no DDHAL support.
}


ulong BitMasks[] = { 0, 0, 0, 0 };

ULONG *APIENTRY DrvGetMasks(
    DHPDEV     dhpdev)
{
    DEBUGMSG(GPE_ZONE_BLT_LO,(TEXT("AMADisp - DrvGetMasks\r\n")));
    if (AMADispMode[0].gpeMode.format == gpe16Bpp) {
        BitMasks[0] = 0xF800;
        BitMasks[1] = 0x07E0;
        BitMasks[2] = 0x001F;
        BitMasks[3] = 0x0000;
    }
    else { // assuming 8bpp
        BitMasks[0] = 0x0000;
        BitMasks[1] = 0x0000;
        BitMasks[2] = 0x0000;
        BitMasks[3] = 0x0000;
    }
    return BitMasks;
}


BOOL AMADisp::ContrastControl(
    ULONG cmd,
    ULONG *pValue)
{
    DEBUGMSG(GPE_ZONE_ENTER,(TEXT("AMADisp::ContrastControl\r\n")));

    return FALSE; // We have no contrast control hardware.
}


VOID AMADisp::PowerHandler(
    BOOL bOff)
{

    DWORD dwDOBase = g_dwRegisterAddress + HD64404_DISPLAYOUT_OFFSET;
    DWORD dwGEBase = g_dwRegisterAddress + HD64404_GE_OFFSET;
    DWORD dwPCCBase = g_dwRegisterAddress + HD64404_POWER_OFFSET;

    // No system calls are allowed in power handler.
    // To avoid TLB miss, all register base addresses are in P2.

    if (bOff) { // Fall into power down state
        // First, turn off display and enter it to reset state.
            // DRES=1, DEN=0, DC=0, Q2SD=0
        *(volatile DWORD*)(dwDOBase + DO_SYSR * 4) = 0x00004000;
            // SRES=1, RBRK=0, RS=0
        *(volatile DWORD*)(dwGEBase + GE_RCR * 4) = 0x80000000;
        BusyWait(25 * g_dwLoop1ms); // 25ms (at least 1 VSYNC)

            // Be sure GE is not rendering.

        // Next, clear DO module enable bit.
        *(volatile DWORD*)(dwDOBase + DO_PLL * 4) &= ~0x04000000;
        BusyWait(25 * g_dwLoop1ms); // 25ms

        // Then, turn off PLL when it is used.
        if (AMADispMode[0].DORegs[DO_PLL] & 0x00000001)
            *(volatile DWORD*)(dwDOBase + DO_PLL * 4) &= ~0x00000001;

        // Finally, stop the DisplayOut and GE module clock.
        *(volatile DWORD*)(dwPCCBase + POWER_CC2_OFFSET) &= ~0x00000011;
    }
    else { // wake up from power down state

        // First, start the DisplayOut and GE module clock.
        *(volatile DWORD*)(dwPCCBase + POWER_CC2_OFFSET) |= 0x00000011;

        // Next, on PLL when it is used.
        if (AMADispMode[0].DORegs[DO_PLL] & 0x00000001)
            *(volatile DWORD*)(dwDOBase + DO_PLL * 4) |= 0x00000001;
        BusyWait(25 * g_dwLoop1ms); // 25ms (at least 1 VSYNC)

        // Then, set DisplayOut module enable bit.
        *(volatile DWORD*)(dwDOBase + DO_PLL * 4) |= 0x04000000;
        BusyWait(25 * g_dwLoop1ms); // 25ms

        // Finally, clear reset bit and set display enable bit for DO, then
        // clear reset bit for GE.
            // DRES=0, DEN=1, DC=0, Q2SD=0
        *(volatile DWORD*)(dwDOBase + DO_SYSR * 4) = 0x00002000;
            // SRES=0, RBRK=0, RS=0
        *(volatile DWORD*)(dwGEBase + GE_RCR * 4) = 0x00000000;
    }
}

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