📄 heat_op.cpp
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// Operator Interface for heater control system
// File: heat_op.cpp
// Created 10/18/95, DM Auslander
#include <iostream.h>
#include <math.h>
#include "tasks.hpp"
void Stop(void)
{
StopControl ("\n\n***User terminated program with ctrl-x***\n\n");
}
OperatorInterface::OperatorInterface(char *aName)// Constuctor for the class.
:BaseTask(aName)
{
// Create screens
OpWin1 = new COperatorWindow ("Heater Control Operation");
OpWin1->AddInputItem("Final Setpoint",&temp_final);
OpWin1->AddOutputItem ("Time", &Time);
OpWin1->AddOutputItem ("Setpoint", &setpoint);
OpWin1->AddOutputItem ("Temperature", &temperature);
OpWin1->AddOutputItem ("M-Cntrl", &mcntrl);
OpWin1->AddKey ('X', "Stop", "Program", Stop);
DeltaTaskTime = 0.05; // Set screen refresh interval
NextTaskTime = 0.0;
State = 0;
temp_final = 0.3; // Initial value -- operator sets this
}
OperatorInterface::~OperatorInterface() // Destructor for the class.
{
delete OpWin1;
}
int OperatorInterface::Run(void)
{
double tf_old,msg_val;
int msg_flag;
int done = 1; // Default return value indicating
// done for this event
NumScans++; // Increment scan count
if (State == 0)
{
// Initialization code. If there is anything
// that the task needs to do only once at
// start-up, put it here.
State = 1;
NextState = 1;
OpWin1->Display(); // Initial screen display
return (0);
}
// Only run the task if it is proper time.
// This can be used to keep the screen from refreshing too fast
// to be readable
// Note: It is not required that there be some time
// based criteria for when the task runs. This
// section could be taken out, resulting in a task
// that runs every scan.
if ((Time = GetTimeNow()) < NextTaskTime)
return (done); // Done for now
// Calculate the next run time for the task
NextTaskTime += DeltaTaskTime;
if (NextState != -1)
{
// record audit trail here if desired
AuditTrail(this, State, NextState);
State = NextState;
NextState = -1;
RunEntry = 1;
}
else
RunEntry = 0;
switch (State)
{
case 1: // Display main operation screen
// Entry Section
if (RunEntry)
{
// only run this on entry to the state
// entry code goes here
// Make sure HeatSup has the initial value
SendRTMessage(HeatSup,HEATSUP_TEMPFINAL,1,temp_final,MESSAGE_OVERWRITE);
}
// Action Section
Time = GetTimeNow();
if(GetRTMessage(OPINT_TEMPERATURE,&msg_flag,&msg_val))temperature = msg_val;
if(GetRTMessage(OPINT_MC,&msg_flag,&msg_val))mcntrl = msg_val;
if(GetRTMessage(OPINT_SETPOINT,&msg_flag,&msg_val))setpoint = msg_val;
tf_old = temp_final;
OpWin1->Update(); // Check for user input and refresh outputs
if(tf_old != temp_final)
// Only send if value changes
SendRTMessage(HeatSup,HEATSUP_TEMPFINAL,1,temp_final,MESSAGE_OVERWRITE);
// Test/Exit section
// No other states yet!
NextState = 1;
break;
default: // check for an illegal state.
cout << "\nIllegal State assignment, Operator Interface Task\n";
return (-1);
}
return (done);
}
// Setup screen - this screen is run before real time starts
// so can be used to set up initial values for gains, etc.
static int setup_done;
void SetupSetDone(void)
{
setup_done = 1;
}
// This function runs before real time operation starts so it can
// use a blocking structure for screen update
void OperatorInterface::HeatSetup(void)
{
double kp=10.0,ki=6.0,kd=0.0,mn=0.0,mx=1.0,tickrate; // Gain value defaults
// are set here since these variables are operator set
COperatorWindow *OpWinSetup = new COperatorWindow("Setup Initial Data");
tickrate = GetTickRate();
OpWinSetup->AddInputItem("Tick Rate",&tickrate);
OpWinSetup->AddInputItem("Kp",&kp);
OpWinSetup->AddInputItem("Ki",&ki);
OpWinSetup->AddInputItem("Kd",&kd);
OpWinSetup->AddKey ('X', "Start", "Control", SetupSetDone);
setup_done = 0;
OpWinSetup->Display(); // Initial display
while(!setup_done)OpWinSetup->Update();
SetTickRate(tickrate);
// Send gains to the controller
SendRTMessage(HeatCtrl,PID_KP,1,kp);
SendRTMessage(HeatCtrl,PID_KI,1,ki);
SendRTMessage(HeatCtrl,PID_KD,1,kd);
SendRTMessage(HeatCtrl,PID_MINV,1,mn);
SendRTMessage(HeatCtrl,PID_MAXV,1,mx);
SendRTMessage(HeatCtrl,PID_NEWGAINS); // Signal that new gains are available
OpWinSetup->Close(); // Shutdown the window
delete OpWinSetup;
}
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