quadricorientation.html

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<HTML><BODY><PRE>     <STRONG>NAME</STRONG>	  <STRONG>gluQuadricOrientation</STRONG>	- specify inside/outside orientation	  for quadrics     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>	  void <STRONG>gluQuadricOrientation</STRONG>( GLUquadric* <EM>quad</EM>,				      GLenum <EM>orientation</EM> )     <STRONG>PARAMETERS</STRONG>	  <EM>quad</EM>	       Specifies the quadrics object (created with		       <STRONG>gluNewQuadric</STRONG>).	  <EM>orientation</EM>  Specifies the desired orientation. Valid	values		       are <STRONG>GLU_OUTSIDE</STRONG> and <STRONG>GLU_INSIDE</STRONG>.     <STRONG>DESCRIPTION</STRONG>	  <STRONG>gluQuadricOrientation</STRONG>	specifies what kind of orientation is	  desired for quadrics rendered	with <EM>quad</EM>. The <EM>orientation</EM>	  values are as	follows:	  <STRONG>GLU_OUTSIDE</STRONG>	 Quadrics are drawn with normals pointing			 outward (the initial value).	  <STRONG>GLU_INSIDE</STRONG>	 Quadrics are drawn with normals pointing			 inward.	  Note that the	interpretation of <EM>outward</EM> and <EM>inward</EM> depends	  on the quadric being drawn.     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>	  <STRONG>gluNewQuadric</STRONG>, <STRONG>gluQuadricDrawStyle</STRONG>, <STRONG>gluQuadricNormals</STRONG>,	  <STRONG>gluQuadricTexture</STRONG></PRE></BODY></HTML>

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