newquadric.html

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<HTML><BODY><PRE>     <STRONG>NAME</STRONG>	  <STRONG>gluNewQuadric</STRONG>	- create a quadrics object     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>	  GLUquadric* <STRONG>gluNewQuadric</STRONG>( void )     <STRONG>DESCRIPTION</STRONG>	  <STRONG>gluNewQuadric</STRONG>	creates	and returns a pointer to a new	  quadrics object. This	object must be referred	to when	  calling quadrics rendering and control functions. A return	  value	of 0 means that	there is not enough memory to allocate	  the object.     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>	  <STRONG>gluCylinder</STRONG>, <STRONG>gluDeleteQuadric</STRONG>, <STRONG>gluDisk</STRONG>, <STRONG>gluPartialDisk</STRONG>,	  <STRONG>gluQuadricCallback</STRONG>, <STRONG>gluQuadricDrawStyle</STRONG>, <STRONG>gluQuadricNormals</STRONG>,	  <STRONG>gluQuadricOrientation</STRONG>, <STRONG>gluQuadricTexture</STRONG>, <STRONG>gluSphere</STRONG></PRE></BODY></HTML>

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