fglunewquadric.html

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<HTML><BODY><PRE>     <STRONG>NAME</STRONG>	  <STRONG>fgluNewQuadric</STRONG> - create a quadrics object     <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG>	  CHARACTER*8 <STRONG>fgluNewQuadric</STRONG>( )     <STRONG>DESCRIPTION</STRONG>	  <STRONG>fgluNewQuadric</STRONG> creates and returns a pointer to a new	  quadrics object. This	object must be referred	to when	  calling quadrics rendering and control functions. A return	  value	of 0 means that	there is not enough memory to allocate	  the object.     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>	  <STRONG>fgluCylinder</STRONG>,	<STRONG>fgluDeleteQuadric</STRONG>, <STRONG>fgluDisk</STRONG>, <STRONG>fgluPartialDisk</STRONG>,	  <STRONG>fgluQuadricCallback</STRONG>, <STRONG>fgluQuadricDrawStyle</STRONG>,	  <STRONG>fgluQuadricNormals</STRONG>, <STRONG>fgluQuadricOrientation</STRONG>,	  <STRONG>fgluQuadricTexture</STRONG>, <STRONG>fgluSphere</STRONG></PRE></BODY></HTML>

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