📄 fglugettessproperty.html
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<HTML><BODY><PRE> <STRONG>NAME</STRONG> <STRONG>fgluGetTessProperty</STRONG> - get a tessellation object property <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG> SUBROUTINE <STRONG>fgluGetTessProperty</STRONG>( CHARACTER*8 <EM>tess</EM>, INTEGER*4 <EM>which</EM>, CHARACTER*8 <EM>data</EM> ) <STRONG>PARAMETERS</STRONG> <EM>tess</EM> Specifies the tessellation object (created with <STRONG>fgluNewTess</STRONG>). <EM>which</EM> Specifies the property whose value is to be fetched. Valid values are <STRONG>GLU_TESS_WINDING_RULE</STRONG>, <STRONG>GLU_TESS_BOUNDARY_ONLY</STRONG>, and <STRONG>GLU_TESS_TOLERANCE</STRONG>. <EM>data</EM> Specifies a pointer to the location into which the value of the named property is written. <STRONG>DESCRIPTION</STRONG> <STRONG>fgluGetTessProperty</STRONG> retrieves properties stored in a tessellation object. These properties affect the way that tessellation objects are interpreted and rendered. See the <STRONG>fgluTessProperty</STRONG> reference page for information about the properties and what they do. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>fgluNewTess</STRONG>, <STRONG>fgluTessProperty</STRONG></PRE></BODY></HTML>
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