fgluquadricdrawstyle.html
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<HTML><BODY><PRE> <STRONG>NAME</STRONG> <STRONG>fgluQuadricDrawStyle</STRONG> - specify the draw style desired for quadrics <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG> SUBROUTINE <STRONG>fgluQuadricDrawStyle</STRONG>( CHARACTER*8 <EM>quad</EM>, INTEGER*4 <EM>draw</EM> ) <STRONG>PARAMETERS</STRONG> <EM>quad</EM> Specifies the quadrics object (created with <STRONG>fgluNewQuadric</STRONG>). <EM>draw</EM> Specifies the desired draw style. Valid values are <STRONG>GLU_FILL</STRONG>, <STRONG>GLU_LINE</STRONG>, <STRONG>GLU_SILHOUETTE</STRONG>, and <STRONG>GLU_POINT</STRONG>. <STRONG>DESCRIPTION</STRONG> <STRONG>fgluQuadricDrawStyle</STRONG> specifies the draw style for quadrics rendered with <EM>quad</EM>. The legal values are as follows: <STRONG>GLU_FILL</STRONG> Quadrics are rendered with polygon primitives. The polygons are drawn in a counterclockwise fashion with respect to their normals (as defined with <STRONG>fgluQuadricOrientation</STRONG>). <STRONG>GLU_LINE</STRONG> Quadrics are rendered as a set of lines. <STRONG>GLU_SILHOUETTE</STRONG> Quadrics are rendered as a set of lines, except that edges separating coplanar faces will not be drawn. <STRONG>GLU_POINT</STRONG> Quadrics are rendered as a set of points. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>fgluNewQuadric</STRONG>, <STRONG>fgluQuadricNormals</STRONG>, <STRONG>fgluQuadricOrientation</STRONG>, <STRONG>fgluQuadricTexture</STRONG></PRE></BODY></HTML>
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