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📄 fgluquadricdrawstyle.html

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<HTML><BODY><PRE>     <STRONG>NAME</STRONG>	  <STRONG>fgluQuadricDrawStyle</STRONG> - specify the draw style	desired	for	  quadrics     <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG>	  SUBROUTINE <STRONG>fgluQuadricDrawStyle</STRONG>( CHARACTER*8 <EM>quad</EM>,					   INTEGER*4 <EM>draw</EM> )     <STRONG>PARAMETERS</STRONG>	  <EM>quad</EM>	Specifies the quadrics object (created with		<STRONG>fgluNewQuadric</STRONG>).	  <EM>draw</EM>	Specifies the desired draw style. Valid	values are		<STRONG>GLU_FILL</STRONG>, <STRONG>GLU_LINE</STRONG>, <STRONG>GLU_SILHOUETTE</STRONG>, and	<STRONG>GLU_POINT</STRONG>.     <STRONG>DESCRIPTION</STRONG>	  <STRONG>fgluQuadricDrawStyle</STRONG> specifies the draw style	for quadrics	  rendered with	<EM>quad</EM>. The legal	values are as follows:	  <STRONG>GLU_FILL</STRONG>	 Quadrics are rendered with polygon			 primitives. The polygons are drawn in a			 counterclockwise fashion with respect to			 their normals (as defined with			 <STRONG>fgluQuadricOrientation</STRONG>).	  <STRONG>GLU_LINE</STRONG>	 Quadrics are rendered as a set	of lines.	  <STRONG>GLU_SILHOUETTE</STRONG> Quadrics are rendered as a set	of lines,			 except	that edges separating coplanar faces			 will not be drawn.	  <STRONG>GLU_POINT</STRONG>	 Quadrics are rendered as a set	of points.     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>	  <STRONG>fgluNewQuadric</STRONG>, <STRONG>fgluQuadricNormals</STRONG>, <STRONG>fgluQuadricOrientation</STRONG>,	  <STRONG>fgluQuadricTexture</STRONG></PRE></BODY></HTML>

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