📄 fglunewnurbsrenderer.html
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<HTML><BODY><PRE> <STRONG>NAME</STRONG> <STRONG>fgluNewNurbsRenderer</STRONG> - create a NURBS object <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG> CHARACTER*8 <STRONG>fgluNewNurbsRenderer</STRONG>( ) <STRONG>DESCRIPTION</STRONG> <STRONG>fgluNewNurbsRenderer</STRONG> creates and returns a pointer to a new NURBS object. This object must be referred to when calling NURBS rendering and control functions. A return value of 0 means that there is not enough memory to allocate the object. <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG> <STRONG>fgluBeginCurve</STRONG>, <STRONG>fgluBeginSurface</STRONG>, <STRONG>fgluBeginTrim</STRONG>, <STRONG>fgluDeleteNurbsRenderer</STRONG>, <STRONG>fgluNurbsCallback</STRONG>, <STRONG>fgluNurbsProperty</STRONG></PRE></BODY></HTML>
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