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📄 fglugetnurbsproperty.html

📁 计算机图形学~想必是很多人需要的~在此共享一下
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<HTML><BODY><PRE>     <STRONG>NAME</STRONG>	  <STRONG>fgluGetNurbsProperty</STRONG> - get a NURBS property     <STRONG>FORTRAN</STRONG> <STRONG>SPECIFICATION</STRONG>	  SUBROUTINE <STRONG>fgluGetNurbsProperty</STRONG>( CHARACTER*8 <EM>nurb</EM>,					   INTEGER*4 <EM>property</EM>,					   CHARACTER*8 <EM>data</EM> )     <STRONG>PARAMETERS</STRONG>	  <EM>nurb</EM>	    Specifies the NURBS	object (created	with		    <STRONG>fgluNewNurbsRenderer</STRONG>).	  <EM>property</EM>  Specifies the property whose value is to be		    fetched. Valid values are <STRONG>GLU_CULLING</STRONG>,		    <STRONG>GLU_SAMPLING_TOLERANCE</STRONG>, <STRONG>GLU_DISPLAY_MODE</STRONG>,		    <STRONG>GLU_AUTO_LOAD_MATRIX</STRONG>, <STRONG>GLU_PARAMETRIC_TOLERANCE</STRONG>,		    <STRONG>GLU_SAMPLING_METHOD</STRONG>, <STRONG>GLU_U_STEP</STRONG>, and <STRONG>GLU_V_STEP</STRONG>.	  <EM>data</EM>	    Specifies a	pointer	to the location	into which the		    value of the named property	is written.     <STRONG>DESCRIPTION</STRONG>	  <STRONG>fgluGetNurbsProperty</STRONG> retrieves properties stored in a	NURBS	  object. These	properties affect the way that NURBS curves	  and surfaces are rendered. See the <STRONG>fgluNurbsProperty</STRONG>	  reference page for information about what the	properties are	  and what they	do.     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>	  <STRONG>fgluNewNurbsRenderer</STRONG>,	<STRONG>fgluNurbsProperty</STRONG></PRE></BODY></HTML>

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