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<B>G</B></H2>
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<DT><A HREF="../com/gif4j/light/GifEncoder.html" title="class in com.gif4j.light"><B>GifEncoder</B></A> - class com.gif4j.light.<A HREF="../com/gif4j/light/GifEncoder.html" title="class in com.gif4j.light">GifEncoder</A>.<DD><code>GifEncoder</code> is a java class which takes as image(-s), encodes and saves it(them) out to a file or output stream using the GIF file format (GIF89a version). <DT><A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light"><B>GifFrame</B></A> - class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>.<DD>An instance of this class is used as a container to aggregate and encode the gif format specific information about a single image frame. <DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image)"><B>GifFrame(Image)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the absolute position (0,0), indefinite delay and <A HREF="../com/gif4j/light/GifFrame.html#DISPOSAL_METHOD_DO_NOT_DISPOSE"><CODE>GifFrame.DISPOSAL_METHOD_DO_NOT_DISPOSE</CODE></A> disposal method.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, int)"><B>GifFrame(Image, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the relative position (final position is calculated according to one of the predifined layout constraint before the final encoding process starts), indefinite delay and <A HREF="../com/gif4j/light/GifFrame.html#DISPOSAL_METHOD_DO_NOT_DISPOSE"><CODE>GifFrame.DISPOSAL_METHOD_DO_NOT_DISPOSE</CODE></A> disposal method.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, int, int)"><B>GifFrame(Image, int, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the relative position (final position is calculated according to one of the predifined layout constraint before the final encoding process starts), indefinite delay and one of the predefined disposal methods.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, int, int, int)"><B>GifFrame(Image, int, int, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the relative position (final position is calculated according to one of the predifined layout constraint before the final encoding process starts), the specified delay and one of the predefined disposal methods.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, java.awt.Point)"><B>GifFrame(Image, Point)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the specified absolute position, indefinite delay and <A HREF="../com/gif4j/light/GifFrame.html#DISPOSAL_METHOD_DO_NOT_DISPOSE"><CODE>GifFrame.DISPOSAL_METHOD_DO_NOT_DISPOSE</CODE></A> disposal method.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, java.awt.Point, int)"><B>GifFrame(Image, Point, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the specified absolute position, one of the predefined disposal methods and indefinite delay.
<DT><A HREF="../com/gif4j/light/GifFrame.html#GifFrame(java.awt.Image, java.awt.Point, int, int)"><B>GifFrame(Image, Point, int, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifFrame.html" title="class in com.gif4j.light">GifFrame</A>
<DD>Constructs <code>GifFrame</code> from the specified <code>Image</code> with the specified absolute position, delay and one of the predefined disposal methods.
<DT><A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light"><B>GifImage</B></A> - class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>.<DD> An instance of this java class is used to represent a gif image as a sequence of one or more frames (instances of <code>GifFrame</code> class) and to contain the next general gif specific parameters: Logical Screen Descriptor - The Logical Screen Descriptor contains the parameters necessary to define the area of the display device within which the images will be rendered. <DT><A HREF="../com/gif4j/light/GifImage.html#GifImage()"><B>GifImage()</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>Constructs <code>GifImage</code> with <A HREF="../com/gif4j/light/GifImage.html#RESIZE_STRATEGY_EXTEND_TO_CURRENT"><CODE>GifImage.RESIZE_STRATEGY_EXTEND_TO_CURRENT</CODE></A> resize strategy and indefinite general gif image width and height (these parameters will be taken from the first added <code>GifFrame</code>).
<DT><A HREF="../com/gif4j/light/GifImage.html#GifImage(int)"><B>GifImage(int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>Constructs <code>GifImage</code> of one of the predefined resize strategies and indefinite logical screen width and height (these parameters will be taken from the first added <code>GifFrame</code>).
<DT><A HREF="../com/gif4j/light/GifImage.html#GifImage(int, int)"><B>GifImage(int, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>Constructs <code>GifImage</code> with <A HREF="../com/gif4j/light/GifImage.html#RESIZE_STRATEGY_SCALE_TO_FIT_IMAGE_SIZE"><CODE>GifImage.RESIZE_STRATEGY_SCALE_TO_FIT_IMAGE_SIZE</CODE></A> resize strategy and the specified general logical screen width and height.
<DT><A HREF="../com/gif4j/light/GifImage.html#GifImage(int, int, int)"><B>GifImage(int, int, int)</B></A> -
Constructor for class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>Constructs <code>GifImage</code> of one of the predefined resize strategies and general logical screen width and height.
<DT><A HREF="../com/gif4j/light/GifImage.html#getCurrentLogicHeight()"><B>getCurrentLogicHeight()</B></A> -
Method in class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>get current logic screen height
<DT><A HREF="../com/gif4j/light/GifImage.html#getCurrentLogicWidth()"><B>getCurrentLogicWidth()</B></A> -
Method in class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>get current logic screen width
<DT><A HREF="../com/gif4j/light/GifImage.html#getLastFrame()"><B>getLastFrame()</B></A> -
Method in class com.gif4j.light.<A HREF="../com/gif4j/light/GifImage.html" title="class in com.gif4j.light">GifImage</A>
<DD>Returns the last added frame
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