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📄 motorctrldoc.h

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// MotorCtrlDoc.h : interface of the CMotorCtrlDoc class
//
/////////////////////////////////////////////////////////////////////////////
#include <afxtempl.h>
#if !defined(AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_)
#define AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CMotorCtrlDoc : public CDocument
{
protected: // create from serialization only
	CMotorCtrlDoc();
	DECLARE_DYNCREATE(CMotorCtrlDoc)

// Attributes
public:
    float m_BeginF;  //起步频率
	float m_A;       //加速系数
	int   m_nSteps;    //加速步数
	CArray <int, int> m_FqArray;
	
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMotorCtrlDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMotorCtrlDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CMotorCtrlDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_)

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