📄 motorctrldoc.h
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// MotorCtrlDoc.h : interface of the CMotorCtrlDoc class
//
/////////////////////////////////////////////////////////////////////////////
#include <afxtempl.h>
#if !defined(AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_)
#define AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMotorCtrlDoc : public CDocument
{
protected: // create from serialization only
CMotorCtrlDoc();
DECLARE_DYNCREATE(CMotorCtrlDoc)
// Attributes
public:
float m_BeginF; //起步频率
float m_A; //加速系数
int m_nSteps; //加速步数
CArray <int, int> m_FqArray;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMotorCtrlDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMotorCtrlDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CMotorCtrlDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MOTORCTRLDOC_H__974EC9EE_2871_4E40_BA2F_E872FDF7994B__INCLUDED_)
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