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📄 fsgotolabel.java

📁 利用opensource的开源jar实现生成flash文件
💻 JAVA
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/*
 * FSGotoLabel.java
 * Transform
 * 
 * Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution.
 *  * Neither the name of Flagstone Software Ltd. nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.flagstone.transform;

/**
The FSGotoLabel action instructs the player to move to the frame in the current movie 
with the specified label.

<p>The label is assigned to the frame using the FSFrameLabel object.</p>

<table class="datasheet">

<tr><th align="left" colspan="2">Attributes</th></tr>

<tr>
<td><a name="FSGotoLabel_0">type</a></td>
<td>Identifies the action when it is encoded. Read-only.</td>
</tr>

<tr>
<td><a name="FSGotoLabel_1">label</a></td>
<td>The name that will be assigned to the current frame.</td>
</tr>

</table>

<h1 class="datasheet">Example</h1>

<pre>
FSMovie movie = new FSMovie();

// Assign the name to the "current" frame

movie.add(new FSFrameLabel("FirstFrame"));
movie.add(new FSShowFrame());
...

// Move the timeline back to the named frame when the actions
// associated with this frame is executed.

FSDoAction actions = new FSDoAction();

actions.add(new FSGotoLabel("FirstFrame"));

movie.add(actions);
movie.add(new FSShowFrame());

</pre>


<p>The scope of a frame is delineated by successive FSShowFrame objects. To assign a label to a frame the FSFrameLabel object can be added at any point prior to the FSShowFrame object that marks the end of the frame.</p>

<h1 class="datasheet">History</h1>

<p>FSGotoLabel represents the ActionGotoLabel action of the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 3.</p> */  
public class FSGotoLabel extends FSActionObject
{
    private String label = null;
    
    FSGotoLabel()
    {
        super(GotoLabel);
    }
    /**
     * Construct an FSGotoLabel object, initalizing it with values decoded from
     * an encoded object.
     * 
     * @param coder an FSCoder containing the binary data.
     */
    public FSGotoLabel(FSCoder coder)
    {
        super(GotoLabel);
        decode(coder);
    }
    /** Constructs an FSGotoLabel action with the specified frame label. 

        @param aString the label assigned a particular frame in the movie.
        */
    public FSGotoLabel(String aString)
    {
        super(GotoLabel);
        setLabel(aString);
    }
    /**
     * Constructs an FSGotoLabel object by copying values from an existing 
     * object.
     *
     * @param obj an FSGotoLabel object.
     */
    public FSGotoLabel(FSGotoLabel obj)
    {
        super(obj);
        label = new String(obj.label);
    }    

    /** Gets the frame label.

        @return the label assigned to the frame.
        */
    public String getLabel() { return label; }

    /** Sets the frame label. 

        @param aString the label assigned a particular frame in the movie.
        */
    public void setLabel(String aString)
    {
        label = aString;
    } 

    public boolean equals(Object anObject)
    {
        boolean result = false;
        
        if (super.equals(anObject))
            result = label.equals(((FSGotoLabel)anObject).getLabel());

        return result;
    }

    public void appendDescription(StringBuffer buffer, int depth)
    {
        buffer.append(name());
        
        if (depth > 0)
        {
            buffer.append("}");
            Transform.append(buffer, "label", label);
            buffer.append("}");
        }
    }

    public int length(FSCoder coder)
    {
        super.length(coder);
        
        length += coder.strlen(label, true);
        
        return length;
    }
    
    public void encode(FSCoder coder)
    {
        super.encode(coder);

         coder.writeString(label);
        coder.writeWord(0, 1);
        coder.endObject(name());
    }
    
    public void decode(FSCoder coder)
    {
        super.decode(coder);
        label = coder.readString();
        coder.endObject(name());
    }
}

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