📄 fscall.java
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/*
* FSCall.java
* Transform
*
* Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Flagstone Software Ltd. nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.flagstone.transform;
/**
FSCall is used to execute the actions previously assigned to a given frame with an FSDoAction object.
<table class="datasheet">
<tr><th align="left" colspan="2">Attributes</th></tr>
<tr>
<td><a name="FSCall_0">type</a></td>
<td>Identifies the action when it is encoded. Read-only.</td>
</tr>
</table>
<p>FSCall is a stack-based action, the value for the <i>frame name</i> or <i>frame number</i> is retrieved from the top of the stack when it is executed.</p>
<p>The following code fragment show how to execute the actions associated with a given frame number from a Flash movie:</p>
<pre>
actions.add(new FSPush(12));
actions.add(new FSCall());
</pre>
<p>Alternatively if the frame has been assigned a name using an FSFrameLabel object then the associated actions may be executed by using the name as a reference:</p>
<pre>
movie.add(new FSFrameLabel("FirstFrame"));
...
actions.add(new FSPush("FirstFrame"));
actions.add(new FSCall());
</pre>
<h1 class="datasheet">History</h1>
<p>The FSCall class represents the ActionCall action of the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 4.</p>
*/
public class FSCall extends FSActionObject
{
private static final FSCall instance = new FSCall();
/**
* Returns a canonical FSCall object.
*
* @return an object that can safely be shared among objects.
*/
public static FSCall getInstance()
{
return instance;
}
/**
* Construct an FSCall object, initalizing it with values decoded from an
* encoded object.
*
* @param coder an FSCoder containing the binary data.
*/
public FSCall(FSCoder coder)
{
super(Call);
decode(coder);
}
/**
* Constructs an FSCall object.
*/
public FSCall()
{
super(Call);
}
/**
* Constructs an FSCall object by copying values from an existing object.
*
* @param obj an FSCall object.
*/
public FSCall(FSCall obj)
{
super(obj);
}
public void appendDescription(StringBuffer buffer, int depth)
{
buffer.append(name());
}
public int length(FSCoder coder)
{
return super.length(coder);
}
public void encode(FSCoder coder)
{
super.encode(coder);
coder.endObject(name());
}
public void decode(FSCoder coder)
{
super.decode(coder);
coder.endObject(name());
}
}
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