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📄 fsbuttoncolortransform.java

📁 利用opensource的开源jar实现生成flash文件
💻 JAVA
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/*
 * FSButtonColorTransform.java
 * Transform
 * 
 * Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution.
 *  * Neither the name of Flagstone Software Ltd. nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.flagstone.transform;

/**
FSButtonColorTransform defines the colour transform that is applied to each shape 
that is used to draw a button.
 
<p>This class is only used in conjunction with FSDefineButton. FSDefineButton2 allows colour transforms to be specified in the FSButtonRecord object that identifies each shape that is displayed for a given button state.</p>

<table class="datasheet">

<tr><th align="left" colspan="2">Attributes</th></tr>

<tr>
<td><a name="FSButtonColorTransform_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>

<tr>
<td><a name="FSButtonColorTransform_1">identifier</a></td>
<td>the identifier for the FSDefineButton or FSDefineButton2 object that defines the appearance and behaviour of a button.</td>
</tr>

<tr>
<td><a name="FSButtonColorTransform_2">colorTransform</a></td>
<td>An FSColorTransform object that describes how the colours are changed.</td>
</tr>

</table>

<h1 class="datasheet">History</h1>

<p>The FSButtonColorTransform class represents the DefineButtonCXForm structure from the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 2.</p>
 */
public class FSButtonColorTransform extends FSMovieObject
{
    private int identifier = 0;
    private FSColorTransform colorTransform = null;

    /**
     * Construct an FSButtonColorTransform object, initalizing it with values 
     * decoded from an encoded object.
     * 
     * @param coder an FSCoder containing the binary data.
     */
    public FSButtonColorTransform(FSCoder coder)
    {
        super(ButtonColorTransform);
        decode(coder);
    }

    /** Constructs an FSButtonColorTransform object with a colour transform for the specified button.

        @param anIdentifier    the identifier of a button that this FSButtonColorTransform applies to.
        @param aColorTransform an FSColorTransform object that will be applied to the button.
        */
    public FSButtonColorTransform(int anIdentifier, FSColorTransform aColorTransform)
    {
        super(ButtonColorTransform);
        setIdentifier(anIdentifier);
        setColorTransform(aColorTransform);
    }
    /**
     * Constructs an FSButtonColorTransform object by copying values from an 
     * existing object.
     *
     * @param obj an FSButtonColorTransform object.
     */
    public FSButtonColorTransform(FSButtonColorTransform obj)
    {
        super(obj);
        
        identifier = obj.identifier;
        colorTransform = new FSColorTransform(obj.colorTransform);
    }

    /** Gets the identifier of the button that this FSButtonColorTransform object applies to. 

        @return the identifier of the button that the transform will be applied to.
        */
    public int getIdentifier() { return identifier; }

    /** Gets the colour transform that will be applied to the FSDefineButton object.

        @return the colour transform that will be applied to the button.
        */ 
    public FSColorTransform getColorTransform() { return colorTransform; }

    /** Sets the identifier of the button that the transform applies to.

        @param anIdentifier the identifier of the FSDefineButton object that the transform will be applied to.
        */
    public void setIdentifier(int anIdentifier)
    {
        identifier = anIdentifier;
    }

    /** Sets the colour transform.

        @param aTransform the colour transform object that will be applied to the button.
        */ 
    public void setColorTransform(FSColorTransform aTransform)
    {
        colorTransform = aTransform;
    }

    public Object clone()
    {
        FSButtonColorTransform anObject = (FSButtonColorTransform)super.clone();
        
        anObject.colorTransform = (colorTransform != null) ? (FSColorTransform)colorTransform.clone() : null;
        
        return anObject;
    }

    public boolean equals(Object anObject)
    {
        boolean result = false;
        
        if (super.equals(anObject))
        {
            FSButtonColorTransform typedObject = (FSButtonColorTransform)anObject;
            
            result = identifier == typedObject.identifier;

            if (colorTransform == null)
                result = result && (typedObject.colorTransform == null);
            else
                result = result && colorTransform.equals(typedObject.colorTransform);
        }
        return result;
    }

    public void appendDescription(StringBuffer buffer, int depth)
    {
        buffer.append(name());

        if (depth > 0)
        {
            buffer.append(": { ");
            Transform.append(buffer, "identifier", identifier);
            Transform.append(buffer, "colorTransform", colorTransform, depth);
            buffer.append("};");
        }
    }

    public int length(FSCoder coder)
    {
        super.length(coder);
        
        length += 2;
        length += colorTransform.length(coder);
    
        return length;
    }
    
    public void encode(FSCoder coder)
    {
        super.encode(coder);
        
        coder.writeWord(identifier, 2);
        colorTransform.encode(coder);
        coder.endObject(name());
    }
    
    public void decode(FSCoder coder)
    {
        super.decode(coder);
        
        identifier = coder.readWord(2, false);
        colorTransform = new FSColorTransform(coder);
        coder.endObject(name());
    }
}

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