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📄 fssetbackgroundcolor.java

📁 利用opensource的开源jar实现生成flash文件
💻 JAVA
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/*
 * FSSetBackgroundColor.java
 * Transform
 * 
 * Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution.
 *  * Neither the name of Flagstone Software Ltd. nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.flagstone.transform;

/**
FSSetBackgroundColor sets the background colour displayed in every frame in the movie.
 
<table class="datasheet">

<tr><th align="left" colspan="2">Attributes</th></tr>

<tr><td><a name="FSSetBackgroundColor_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>

<tr><td><a name="FSSetBackgroundColor_1">color</a></td>
<td>An FSColor object that defines the background colour.</td>
</tr>

</table>

<p>Although the colour is specified using an FSColor object the colour displayed is completely opaque - the alpha channel information in the object is ignored.</p>

<p>The background colour must be set before the first frame is displayed otherwise the background colour defaults to white. This is typically the first object in a coder. If more than one FSSetBackgroundColor object is added to a movie then only first one sets the background colour. Subsequent objects are ignored.</p>

<pre>
FSMovie movie = new FSMovie();

movie.setFrameSize(new FSBounds(0, 0, 8000, 8000)); // twips = 400 x 400 pixels
movie.setFrameRate(1.0f); 1 frame per second.

movie.add(new FSSetBackgroundColor(new FSColor(0xAD, 0xD8, 0xE6))); // light blue
</pre>

<h1 class="datasheet">History</h1>

<p>The FSSetBackgroundColor class represents the SetBackgroundColor tag from the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 1.</p>
 */
public class FSSetBackgroundColor extends FSMovieObject
{
    private FSColor color = null;
    
    /**
     * Construct an FSSetBackgroundColor object, initalizing it with values 
     * decoded from an encoded object.
     * 
     * @param coder an FSCoder containing the binary data.
     */
    public FSSetBackgroundColor(FSCoder coder)
    {
        super(FSMovieObject.SetBackgroundColor);
        decode(coder);
    }
    /** Constructs an FSSetBackgroundColor object with a the specified colour.

        @param aColor the colour for the background.
        */
    public FSSetBackgroundColor(FSColor aColor)
    {
        super(FSMovieObject.SetBackgroundColor);
        setColor(aColor);
    }
    /**
     * Constructs an FSSetBackgroundColor object by copying values from an 
     * existing object.
     *
     * @param obj an FSSetBackgroundColor object.
     */
    public FSSetBackgroundColor(FSSetBackgroundColor obj)
    {
        super(obj);
        color = new FSColor(obj.color);
    }    

    /** Gets the colour for the movie background.

        @return the FSColor object defining the movie's background colour.
        */
    public FSColor getColor() { return color; }

    /** Sets the colour for the movie background.

        @param aColor the colour for the background.
        */
    public void setColor(FSColor aColor)
    {
        color = aColor;
    }

    public Object clone()
    {
        FSSetBackgroundColor anObject = (FSSetBackgroundColor)super.clone();
        
        anObject.color = (color != null) ? (FSColor)color.clone() : null;
        
        return anObject;
    }

    public boolean equals(Object anObject)
    {
        boolean result = false;
        
        if (super.equals(anObject))
        {
            FSSetBackgroundColor typedObject = (FSSetBackgroundColor)anObject;
            
            if (color != null)
                result = color.equals(typedObject.color);
            else
                result = color == typedObject.color;
        }
        return result;
    }

    public void appendDescription(StringBuffer buffer, int depth)
    {
        buffer.append(name());
        
        if (depth > 0)
        {
            buffer.append(": { ");
            Transform.append(buffer, "color", color, depth);
            buffer.append("}");
        }
    }

    public int length(FSCoder coder)
    {
        super.length(coder);
        
        length += color.length(coder);

        return length;
    }
    
    public void encode(FSCoder coder)
    {
        super.encode(coder);
        color.encode(coder);
        coder.endObject(name());
    }
    
    public void decode(FSCoder coder)
    {
        super.decode(coder);
        color = new FSColor(coder);
        coder.endObject(name());
    }
}

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