📄 fssetbackgroundcolor.java
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/*
* FSSetBackgroundColor.java
* Transform
*
* Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Flagstone Software Ltd. nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.flagstone.transform;
/**
FSSetBackgroundColor sets the background colour displayed in every frame in the movie.
<table class="datasheet">
<tr><th align="left" colspan="2">Attributes</th></tr>
<tr><td><a name="FSSetBackgroundColor_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>
<tr><td><a name="FSSetBackgroundColor_1">color</a></td>
<td>An FSColor object that defines the background colour.</td>
</tr>
</table>
<p>Although the colour is specified using an FSColor object the colour displayed is completely opaque - the alpha channel information in the object is ignored.</p>
<p>The background colour must be set before the first frame is displayed otherwise the background colour defaults to white. This is typically the first object in a coder. If more than one FSSetBackgroundColor object is added to a movie then only first one sets the background colour. Subsequent objects are ignored.</p>
<pre>
FSMovie movie = new FSMovie();
movie.setFrameSize(new FSBounds(0, 0, 8000, 8000)); // twips = 400 x 400 pixels
movie.setFrameRate(1.0f); 1 frame per second.
movie.add(new FSSetBackgroundColor(new FSColor(0xAD, 0xD8, 0xE6))); // light blue
</pre>
<h1 class="datasheet">History</h1>
<p>The FSSetBackgroundColor class represents the SetBackgroundColor tag from the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 1.</p>
*/
public class FSSetBackgroundColor extends FSMovieObject
{
private FSColor color = null;
/**
* Construct an FSSetBackgroundColor object, initalizing it with values
* decoded from an encoded object.
*
* @param coder an FSCoder containing the binary data.
*/
public FSSetBackgroundColor(FSCoder coder)
{
super(FSMovieObject.SetBackgroundColor);
decode(coder);
}
/** Constructs an FSSetBackgroundColor object with a the specified colour.
@param aColor the colour for the background.
*/
public FSSetBackgroundColor(FSColor aColor)
{
super(FSMovieObject.SetBackgroundColor);
setColor(aColor);
}
/**
* Constructs an FSSetBackgroundColor object by copying values from an
* existing object.
*
* @param obj an FSSetBackgroundColor object.
*/
public FSSetBackgroundColor(FSSetBackgroundColor obj)
{
super(obj);
color = new FSColor(obj.color);
}
/** Gets the colour for the movie background.
@return the FSColor object defining the movie's background colour.
*/
public FSColor getColor() { return color; }
/** Sets the colour for the movie background.
@param aColor the colour for the background.
*/
public void setColor(FSColor aColor)
{
color = aColor;
}
public Object clone()
{
FSSetBackgroundColor anObject = (FSSetBackgroundColor)super.clone();
anObject.color = (color != null) ? (FSColor)color.clone() : null;
return anObject;
}
public boolean equals(Object anObject)
{
boolean result = false;
if (super.equals(anObject))
{
FSSetBackgroundColor typedObject = (FSSetBackgroundColor)anObject;
if (color != null)
result = color.equals(typedObject.color);
else
result = color == typedObject.color;
}
return result;
}
public void appendDescription(StringBuffer buffer, int depth)
{
buffer.append(name());
if (depth > 0)
{
buffer.append(": { ");
Transform.append(buffer, "color", color, depth);
buffer.append("}");
}
}
public int length(FSCoder coder)
{
super.length(coder);
length += color.length(coder);
return length;
}
public void encode(FSCoder coder)
{
super.encode(coder);
color.encode(coder);
coder.endObject(name());
}
public void decode(FSCoder coder)
{
super.decode(coder);
color = new FSColor(coder);
coder.endObject(name());
}
}
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