📄 fsenabledebugger2.java
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/*
* FSEnableDebugger2.java
* Transform
*
* Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Flagstone Software Ltd. nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.flagstone.transform;
/**
Enables a movie to be debugged when played using the Flash authoring tool, allowing the
variables defined in the arrays of actions specified in object to be inspected.
*
<table class="datasheet">
<tr><th align="left" colspan="2">Attributes</th></tr>
<tr>
<td><a name="FSEnableDebugger2_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>
<tr>
<td><a name="FSEnableDebugger2_1">password</a></td>
<td>An MD5 encrypted password.</td>
</tr>
</table>
<p>In order to use the debugger a password must be supplied. When encrypted using the MD5 algorithm it must match the value stored in the password attribute.</p>
<h1 class="datasheet">History</h1>
<p>The FSEnableDebugger2 class represents the EnableDebugger2 data structure introduced in Flash 6. It replaced EnableDebugger in Flash 5 with a different format to support internal changes in the Flash Player. The functionality was not changed.</p>
*/
public class FSEnableDebugger2 extends FSMovieObject
{
private String password = null;
/**
* Construct an FSEnableDebugger2 object, initalizing it with values decoded
* from an encoded object.
*
* @param coder an FSCoder containing the binary data.
*/
public FSEnableDebugger2(FSCoder coder)
{
super(EnableDebugger2);
decode(coder);
}
/**
* Constructs an FSEnableDebugger2 object with an MD5 encrypted password.
*
* @param password the string defining the password.
*/
public FSEnableDebugger2(String password)
{
super(EnableDebugger2);
setPassword(password);
}
/**
* Constructs an FSEnableDebugger2 object by copying values from an existing
* object.
*
* @param obj an FSEnableDebugger2 object.
*/
public FSEnableDebugger2(FSEnableDebugger2 obj)
{
super(obj);
password = new String(obj.password);
}
/** Gets the MD5 encrypted password.
@return the string defining the password.
*/
public String getPassword() { return password; }
/** Sets the MD5 encrypted password.
@param aString the string defining the password.
*/
public void setPassword(String aString)
{
password = aString;
}
public boolean equals(Object anObject)
{
boolean result = false;
if (super.equals(anObject))
{
FSEnableDebugger2 typedObject = (FSEnableDebugger2)anObject;
if (password != null)
result = password.equals(typedObject.password);
else
result = typedObject.password == null;
}
return result;
}
public void appendDescription(StringBuffer buffer, int depth)
{
buffer.append(name());
if (depth > 0)
{
buffer.append(": { ");
Transform.append(buffer, "password", password);
buffer.append("}");
}
}
public int length(FSCoder coder)
{
super.length(coder);
length += 2 + coder.strlen(password, true);
return length;
}
public void encode(FSCoder coder)
{
super.encode(coder);
coder.writeWord(0, 2);
coder.writeString(password);
coder.writeWord(0, 1);
coder.endObject(name());
}
public void decode(FSCoder coder)
{
super.decode(coder);
coder.readWord(2, false);
password = coder.readString();
coder.endObject(name());
}
}
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